Player Matchup

Heimdallr
Heimdallr
AndBackTheyZame
Heimdallr
Level 121
God Stats
2W - 2L
1,682 SR
Queue Stats
174W - 154L
1,560 Elo+
Party 2
Arachne
Arachne
BakOfTheBuss
Arachne
Level 89
God Stats
22W - 9L
1,741 SR
Queue Stats
50W - 35L
1,571 Elo+
Party 3
Bacchus
Bacchus
SkizzyXIV
Bacchus
Level 142
God Stats
12W - 8L
1,657 SR
Queue Stats
298W - 287L
1,539 Elo+
Party 2
King Arthur
King Arthur
THICCYMOONKI
King Arthur
Level 105
God Stats
0W - 2L
1,310 SR
Queue Stats
64W - 44L
1,548 Elo+
Party 3
Baba Yaga
Baba Yaga
THICYNIBBIE
Baba Yaga
Level 109
God Stats
1W - 1L
1,836 SR
Queue Stats
125W - 84L
1,545 Elo+
Party 3
Team Averages
Level 113
1,645 SR
1,553 Elo+

VS

Team Averages
Level 103
1,587 SR
1,521 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kahsam
Thanatos
Level 106
God Stats
9W - 3L
1,670 SR
Queue Stats
52W - 43L
1,518 Elo+
Party 1
Agni
Agni
PsychoKillahz
Agni
Level 89
God Stats
17W - 3L
1,697 SR
Queue Stats
41W - 19L
1,621 Elo+
Party 1
Sylvanus
Sylvanus
Stompa3000
Sylvanus
Level 66
God Stats
17W - 8L
1,571 SR
Queue Stats
24W - 19L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndBackTheyZame
Heimdallr
5
1 / 2 / 0
4,728
364
1,490
2,311
742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
BakOfTheBuss
Arachne
11
3 / 4 / 1
6,946
534
6,149
12,542
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SkizzyXIV
Bacchus
11
1 / 3 / 0
6,086
468
4,849
9,650
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
THICCYMOONKI
King Arthur
10
0 / 5 / 2
5,552
427
3,754
11,172
3,190
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
THICYNIBBIE
Baba Yaga
12
2 / 6 / 2
6,882
529
6,694
11,765
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 1 / 2
8,233
633
7,397
9,453
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
 
Heimdallr
13
5 / 0 / 3
7,783
599
5,395
8,271
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Kahsam
Thanatos
13
7 / 1 / 3
7,756
597
4,298
8,502
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 6
7,967
613
11,934
9,099
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Stompa3000
Sylvanus
11
3 / 2 / 7
6,961
535
5,609
6,862
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
20
20
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
2
3
W
Heimdallr
 
Heimdallr
5
0
3
6.5
L
Heimdallr
AndBackTheyZame
Heimdallr
1
2
0
0.5
L
Arachne
BakOfTheBuss
Arachne
3
4
1
0.88
W
Thanatos
Kahsam
Thanatos
7
1
3
8.5
W
3
3
6
2
L
Bacchus
SkizzyXIV
Bacchus
1
3
0
0.33
W
Sylvanus
Stompa3000
Sylvanus
3
2
7
3.25
L
King Arthur
THICCYMOONKI
King Arthur
0
5
2
0.2
L
Baba Yaga
THICYNIBBIE
Baba Yaga
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
34,633
47,440
Taken
42,187
20,637
Mitigated
17,855
10,080
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,397
693
0
6,056
9,453
4,077
54
4,110
4,837
0
46,764
W
Heimdallr
 
Heimdallr
5,395
2,225
0
2,865
8,271
3,675
799
631
7,640
0
52,032
L
Heimdallr
AndBackTheyZame
Heimdallr
1,490
694
0
322
2,311
742
0
911
1,400
0
13,085
L
Arachne
BakOfTheBuss
Arachne
6,149
3,687
0
3,106
12,542
3,701
0
4,236
8,229
0
34,965
W
Thanatos
Kahsam
Thanatos
4,298
957
0
9,062
8,502
2,835
0
603
7,899
0
33,852
W
11,934
1,703
0
3,098
9,099
3,463
278
5,331
3,768
50,494
0
L
Bacchus
SkizzyXIV
Bacchus
4,849
400
0
2,684
9,650
8,690
0
421
8,496
29,985
0
W
Sylvanus
Stompa3000
Sylvanus
5,609
1,852
1,671
2,253
6,862
3,805
148
776
6,046
15,005
3,296
L
King Arthur
THICCYMOONKI
King Arthur
3,754
381
0
988
11,172
3,190
0
3,430
7,742
0
26,308
L
Baba Yaga
THICYNIBBIE
Baba Yaga
6,694
1,097
0
2,980
11,765
4,314
0
7,736
4,029
38,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
38,700
283
Minions Killed
401
0
Camps Cleared
0
1,108,042
Distance Traveled
1,292,904
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,233
633
116
9
0
278,131
1
W
Heimdallr
7,783
599
84
6
0
251,800
3
L
Heimdallr
4,728
364
38
3
0
74,379
0
L
Arachne
6,946
534
64
5
0
346,669
0
W
Thanatos
7,756
597
75
6
0
254,218
0
W
Agni
7,967
613
94
7
0
251,781
1
L
Bacchus
6,086
468
68
5
0
198,217
0
W
Sylvanus
6,961
535
32
2
0
256,974
3
L
King Arthur
5,552
427
39
3
0
272,423
2
L
Baba Yaga
6,882
529
74
6
0
216,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role