Player Matchup

Hel
Hel
Diamond I
CalloutFrmSwitch
Hel
Diamond I
Level 145
God Stats
4W - 4L
1,709 SR
Queue Stats
80W - 60L
2,688 MMR
Party 2
Bacchus
Bacchus
Masters
Kman45_
Bacchus
Masters
Level 128
God Stats
4W - 4L
1,479 SR
Queue Stats
285W - 268L
2,554 MMR
Solo
Apollo
Apollo
Diamond I
Lapzil
Apollo
Diamond I
Level 160
God Stats
6W - 4L
1,612 SR
Queue Stats
265W - 249L
2,583 MMR
Solo
Chaac
Chaac
Diamond I
RetziFromTheGym
Chaac
Diamond I
Level 160
God Stats
1W - 4L
1,515 SR
Queue Stats
267W - 272L
2,529 MMR
Party 2
Achilles
Achilles
Masters
Xenogears17
Achilles
Masters
Level 148
God Stats
16W - 25L
1,528 SR
Queue Stats
721W - 708L
2,694 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,569 SR
2,610 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,622 SR
2,608 MMR
Cerberus
Cerberus
Masters
IsaiahMoney
Cerberus
Masters
Level 148
God Stats
4W - 4L
1,614 SR
Queue Stats
1,182W - 1,157L
2,510 MMR
Party 1
Nike
Nike
Masters
KingxAntoine
Nike
Masters
Level 127
God Stats
12W - 10L
1,652 SR
Queue Stats
631W - 629L
2,614 MMR
Solo
Freya
Freya
Masters
Mogify
Freya
Masters
Level 158
God Stats
2W - 4L
1,483 SR
Queue Stats
1,525W - 1,501L
2,556 MMR
Party 1
Kali
Kali
Masters
TDS Balance
Kali
Masters
Level 160
God Stats
15W - 12L
1,756 SR
Queue Stats
633W - 579L
2,758 MMR
Solo
Neith
Neith
Masters
Zwuncc
Neith
Masters
Level 99
God Stats
26W - 24L
1,607 SR
Queue Stats
499W - 461L
2,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,753
479
1,578
6,104
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kman45_
Bacchus
8
2 / 1 / 1
6,050
504
2,792
5,237
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Lapzil
Apollo
11
0 / 3 / 2
6,239
520
4,978
7,021
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 1
6,478
540
2,394
9,352
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Xenogears17
Achilles
10
1 / 1 / 0
5,786
482
1,777
5,719
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Erlang ShenMulanCliodhnaKhepri

VS

Bans
LokiOdinArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsaiahMoney
Cerberus
10
0 / 1 / 4
6,022
502
2,996
7,208
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 0 / 4
7,581
632
5,815
6,789
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Mogify
Freya
12
1 / 1 / 1
6,827
569
3,217
5,471
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
7 / 1 / 1
7,541
628
5,853
6,712
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Zwuncc
Neith
12
1 / 0 / 3
6,788
566
2,669
2,497
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cerberus
IsaiahMoney
Cerberus
0
1
4
2
W
0
0
4
2
L
Bacchus
Kman45_
Bacchus
2
1
1
2.5
L
Apollo
Lapzil
Apollo
0
3
2
0.33
W
Freya
Mogify
Freya
1
1
1
1.5
L
0
2
1
0.25
W
7
1
1
7.5
L
Achilles
Xenogears17
Achilles
1
1
0
1
W
Neith
Zwuncc
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
20,550
33,433
Taken
28,677
15,688
Mitigated
11,310
12,307
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,578
219
48
2,872
6,104
1,615
0
1,192
4,912
34,823
0
W
Cerberus
IsaiahMoney
Cerberus
2,996
342
0
2,705
7,208
3,669
28
1,966
5,242
17,246
0
W
5,815
1,044
196
3,156
6,789
3,052
0
0
6,356
668
49,273
L
Bacchus
Kman45_
Bacchus
2,792
316
0
1,373
5,237
3,319
0
1,336
3,865
8,445
0
L
Apollo
Lapzil
Apollo
4,978
3,415
0
1,955
7,021
1,995
0
3,562
3,459
0
40,239
W
Freya
Mogify
Freya
3,217
1,707
0
2,268
5,471
1,236
0
810
4,661
40,155
0
L
2,394
323
0
3,300
9,352
7,165
0
226
8,359
0
38,308
W
5,853
2,583
0
4,108
6,712
2,404
0
643
6,040
0
37,908
L
Achilles
Xenogears17
Achilles
1,777
621
0
2,759
5,719
1,594
0
123
5,519
0
34,952
W
Neith
Zwuncc
Neith
2,669
1,031
0
1,339
2,497
949
583
951
1,546
0
49,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
34,759
349
Minions Killed
441
0
Camps Cleared
0
1,163,293
Distance Traveled
1,193,183
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,753
479
75
6
0
239,641
5
W
Cerberus
6,022
502
39
3
0
230,551
4
W
Nike
7,581
632
122
10
0
237,642
4
L
Bacchus
6,050
504
8
1
0
199,926
4
L
Apollo
6,239
520
94
8
0
217,930
5
W
Freya
6,827
569
85
7
0
227,405
5
L
Chaac
6,478
540
94
8
0
237,169
4
W
Kali
7,541
628
84
7
0
261,592
1
L
Achilles
5,786
482
78
7
0
268,627
4
W
Neith
6,788
566
111
9
0
235,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role