Player Matchup

Mulan
Mulan
 
Mulan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Fantred
Sol
Level 28
God Stats
7W - 3L
1,777 SR
Queue Stats
110W - 104L
1,391 Elo+
Party 1
Freya
Freya
Lockdown973145
Freya
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 231L
1,425 Elo+
Party 4
Tsukuyomi
Tsukuyomi
P170Tiezo
Tsukuyomi
Level 82
God Stats
7W - 9L
1,418 SR
Queue Stats
466W - 453L
1,449 Elo+
Party 1
Bacchus
Bacchus
thedarkwulf88
Bacchus
Level 102
God Stats
2W - 1L
1,286 SR
Queue Stats
286W - 327L
1,427 Elo+
Party 4
Team Averages
Level 75
1,496 SR
1,439 Elo+

VS

Team Averages
Level 40
1,372 SR
1,419 Elo+
Izanami
Izanami
Goon_and_biond
Izanami
Level 68
God Stats
23W - 32L
1,419 SR
Queue Stats
128W - 158L
1,344 Elo+
Party 3
Thor
Thor
SER Tragic
Thor
Level 67
God Stats
2W - 7L
1,321 SR
Queue Stats
279W - 299L
1,460 Elo+
Party 2
Agni
Agni
SUNANOMONKEY420
Agni
Level 23
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 3
Cthulhu
Cthulhu
TodesRabe69
Cthulhu
Level 12
God Stats
5W - 8L
1,280 SR
Queue Stats
6W - 12L
1,224 Elo+
Party 3
Vamana
Vamana
Yo pixul
Vamana
Level 29
God Stats
6W - 11L
1,537 SR
Queue Stats
125W - 136L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
4 / 4 / 5
10,270
571
9,418
12,280
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
13
0 / 0 / 1
8,507
473
1,533
4,461
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 1 / 2
10,086
560
7,989
8,516
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
P170Tiezo
Tsukuyomi
16
11 / 2 / 3
10,557
587
20,361
14,737
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
14
4 / 1 / 9
9,397
522
7,091
10,438
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,187
455
4,921
12,309
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 1
8,681
482
6,487
14,342
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 7 / 1
7,469
415
7,695
11,369
3,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TodesRabe69
Cthulhu
10
0 / 3 / 1
6,918
384
3,265
7,780
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Yo pixul
Vamana
12
2 / 6 / 1
8,049
447
6,880
17,141
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
29
Kills
7
8
Deaths
29
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
4
5
1.63
W
Sol
0
0
1
0.5
L
1
7
1
0.21
W
10
1
2
11
W
Tsukuyomi
P170Tiezo
Tsukuyomi
11
2
3
6.25
L
4
6
1
0.75
L
0
7
1
0.07
L
Cthulhu
TodesRabe69
Cthulhu
0
3
1
0.17
L
Vamana
Yo pixul
Vamana
2
6
1
0.42
W
Bacchus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
29,248
50,432
Taken
62,941
31,260
Mitigated
28,629
21,172
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,418
2,264
0
6,341
12,280
4,880
26
1,238
10,896
0
81,488
W
Sol
1,533
181
0
2,390
4,461
1,552
3,288
1,886
2,575
38,655
5,519
L
4,921
3,823
0
2,250
12,309
3,679
0
8,017
4,292
0
53,592
W
7,989
3,305
0
3,419
8,516
2,603
837
2,042
6,474
43,330
0
W
Tsukuyomi
P170Tiezo
Tsukuyomi
20,361
4,404
0
5,834
14,737
10,829
0
3,765
10,217
0
62,545
L
6,487
2,998
0
4,478
14,342
5,351
0
1,086
13,032
0
51,339
L
7,695
212
0
1,563
11,369
3,920
272
4,104
7,130
41,686
0
L
Cthulhu
TodesRabe69
Cthulhu
3,265
0
126
2,090
7,780
4,334
192
3,148
4,365
20,269
0
L
Vamana
Yo pixul
Vamana
6,880
2,082
0
4,524
17,141
11,345
852
380
15,736
3,068
28,523
W
Bacchus
7,091
653
618
2,570
10,438
11,396
135
3,234
7,126
27,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
39,304
452
Minions Killed
336
0
Camps Cleared
0
1,785,636
Distance Traveled
1,643,531
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,270
571
123
7
0
388,425
3
W
Sol
8,507
473
105
6
0
336,800
0
L
Izanami
8,187
455
86
5
0
313,867
0
W
Freya
10,086
560
93
5
0
324,430
5
W
Tsukuyomi
10,557
587
101
6
0
386,040
4
L
Thor
8,681
482
98
5
0
308,974
4
L
Agni
7,469
415
64
4
0
318,954
0
L
Cthulhu
6,918
384
39
2
0
338,797
3
L
Vamana
8,049
447
49
3
0
362,939
2
W
Bacchus
9,397
522
30
2
0
349,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role