Player Matchup

Agni
Agni
RagnarFHN
Agni
Level 68
God Stats
25W - 32L
1,501 SR
Queue Stats
34W - 52L
1,398 Elo+
Party 2
Thanatos
Thanatos
Victorr2199
Thanatos
Level 25
God Stats
3W - 4L
1,547 SR
Queue Stats
22W - 26L
1,405 Elo+
Party 2
Neith
Neith
billybobjojr
Neith
Level 12
God Stats
9W - 6L
1,591 SR
Queue Stats
29W - 29L
1,450 Elo+
Party 3
Hera
Hera
dman2386
Hera
Level 158
God Stats
0W - 2L
1,329 SR
Queue Stats
517W - 488L
1,505 Elo+
Party 3
Chaac
Chaac
fatdustywood
Chaac
Level 14
God Stats
0W - 2L
1,322 SR
Queue Stats
24W - 28L
1,463 Elo+
Party 2
Team Averages
Level 55
1,458 SR
1,444 Elo+

VS

Team Averages
Level 88
1,499 SR
1,468 Elo+
Hera
Hera
Gabee-Kun
Hera
Level 127
God Stats
14W - 6L
1,565 SR
Queue Stats
721W - 744L
1,507 Elo+
Party 1
King Arthur
King Arthur
GoldenSuccubus
King Arthur
Level 48
God Stats
4W - 4L
1,519 SR
Queue Stats
122W - 117L
1,462 Elo+
Party 1
Ravana
Ravana
Timoshi-Senpai
Ravana
Level 118
God Stats
15W - 24L
1,347 SR
Queue Stats
604W - 599L
1,516 Elo+
Party 1
Ymir
Ymir
ZEO4325
Ymir
Level 82
God Stats
10W - 9L
1,564 SR
Queue Stats
172W - 210L
1,409 Elo+
Party 1
Izanami
Izanami
beybladeab
Izanami
Level 67
God Stats
19W - 12L
1,500 SR
Queue Stats
177W - 227L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 8 / 0
5,004
417
1,085
6,028
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Victorr2199
Thanatos
8
0 / 5 / 0
5,094
425
2,107
7,840
2,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 4 / 1
6,192
516
5,794
7,737
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
10
1 / 3 / 2
5,809
484
5,444
7,960
2,284
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
5,894
491
3,290
7,429
3,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
6 / 0 / 5
7,590
633
6,142
3,310
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
GoldenSuccubus
King Arthur
10
3 / 1 / 2
6,213
518
4,413
8,077
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
9 / 0 / 1
8,014
668
5,076
3,145
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
ZEO4325
Ymir
10
1 / 2 / 4
6,540
545
2,728
10,373
6,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
beybladeab
Izanami
11
3 / 3 / 4
6,754
563
5,075
6,749
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
22
22
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
5
8.5
W
King Arthur
GoldenSuccubus
King Arthur
3
1
2
4
L
Agni
0
8
0
0
W
9
0
1
9.5
L
Thanatos
Victorr2199
Thanatos
0
5
0
0
W
Ymir
ZEO4325
Ymir
1
2
4
1.5
W
Izanami
beybladeab
Izanami
3
3
4
1.67
L
4
4
1
1.13
L
Hera
1
3
2
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
23,434
36,994
Taken
31,654
11,545
Mitigated
14,399
10,090
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,142
1,433
0
825
3,310
1,000
46
1,002
2,116
34,331
0
W
King Arthur
GoldenSuccubus
King Arthur
4,413
1,127
0
2,136
8,077
3,953
532
0
8,077
0
24,122
L
Agni
1,085
0
0
0
6,028
1,406
205
1,484
4,309
20,178
0
W
5,076
781
0
1,936
3,145
1,156
0
137
3,008
0
46,674
L
Thanatos
Victorr2199
Thanatos
2,107
1,329
88
3,900
7,840
2,098
0
722
7,049
0
22,935
W
Ymir
ZEO4325
Ymir
2,728
456
1,416
2,810
10,373
6,352
84
3,820
6,553
21,055
0
W
Izanami
beybladeab
Izanami
5,075
4,258
0
1,250
6,749
1,938
674
1,378
5,371
0
43,945
L
5,794
2,624
244
1,725
7,737
2,172
68
2,143
5,552
0
32,647
L
Hera
5,444
1,446
0
1,923
7,960
2,284
0
2,378
5,502
34,328
0
L
3,290
658
0
2,210
7,429
3,585
66
1,643
5,301
0
26,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
35,111
283
Minions Killed
339
0
Camps Cleared
0
1,096,517
Distance Traveled
1,179,301
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,590
633
66
6
0
241,867
3
W
King Arthur
6,213
518
42
4
0
228,294
2
L
Agni
5,004
417
36
3
0
211,784
0
W
Ravana
8,014
668
100
8
0
296,014
3
L
Thanatos
5,094
425
51
4
0
220,485
0
W
Ymir
6,540
545
34
3
0
203,399
3
W
Izanami
6,754
563
97
8
0
209,727
1
L
Neith
6,192
516
67
6
0
202,437
0
L
Hera
5,809
484
65
5
0
210,857
2
L
Chaac
5,894
491
64
5
0
250,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role