Player Matchup

Mulan
Mulan
BIGDIGGERLORD
Mulan
Level 28
God Stats
7W - 14L
1,468 SR
Queue Stats
118W - 159L
1,409 Elo+
Party 2
Discordia
Discordia
SerAlexandros
Discordia
Level 60
God Stats
8W - 10L
1,413 SR
Queue Stats
174W - 218L
1,342 Elo+
Party 2
Bacchus
Bacchus
TheRedCometUC
Bacchus
Level 66
God Stats
1W - 5L
1,334 SR
Queue Stats
150W - 167L
1,433 Elo+
Party 2
Yemoja
Yemoja
VÄnquished
Yemoja
Level 4
God Stats
5W - 4L
1,688 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 1
Neith
Neith
lolenv
Neith
Level 54
God Stats
4W - 4L
1,688 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 1
Team Averages
Level 42
1,518 SR
1,454 Elo+

VS

Team Averages
Level 44
1,477 SR
1,390 Elo+
Tiamat
Tiamat
BossBxby
Tiamat
Level 29
God Stats
3W - 4L
1,466 SR
Queue Stats
39W - 47L
1,430 Elo+
Party 3
Cliodhna
Cliodhna
Comfier
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
Hiyer
Cthulhu
Level 26
God Stats
19W - 29L
1,397 SR
Queue Stats
31W - 49L
1,315 Elo+
Party 3
Charybdis
Charybdis
Pisre
Charybdis
Level 26
God Stats
5W - 5L
1,553 SR
Queue Stats
33W - 44L
1,423 Elo+
Party 3
Heimdallr
Heimdallr
ZackDaKidd
Heimdallr
Level 107
God Stats
22W - 35L
1,470 SR
Queue Stats
700W - 702L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,777
565
5,913
8,472
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
SerAlexandros
Discordia
13
7 / 2 / 6
7,920
660
5,838
7,099
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
10
4 / 1 / 2
6,285
524
3,240
5,072
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
10
3 / 1 / 5
7,118
593
4,560
7,507
3,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
lolenv
Neith
11
5 / 1 / 4
6,753
563
6,889
8,119
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BossBxby
Tiamat
9
0 / 9 / 1
5,912
493
2,636
8,027
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Comfier
Cliodhna
9
3 / 3 / 2
6,252
521
7,733
8,149
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Hiyer
Cthulhu
8
2 / 5 / 0
5,416
451
3,434
8,780
5,170
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Pisre
Charybdis
8
0 / 5 / 1
5,263
439
2,394
6,935
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
ZackDaKidd
Heimdallr
12
1 / 2 / 0
7,196
600
5,430
6,469
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
24
Kills
6
6
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Tiamat
BossBxby
Tiamat
0
9
1
0.06
L
Cliodhna
Comfier
Cliodhna
3
3
2
1.33
L
Cthulhu
Hiyer
Cthulhu
2
5
0
0.4
L
Charybdis
Pisre
Charybdis
0
5
1
0.1
W
Discordia
SerAlexandros
Discordia
7
2
6
5
W
Bacchus
4
1
2
5
W
Yemoja
3
1
5
5.5
L
Heimdallr
ZackDaKidd
Heimdallr
1
2
0
0.5
W
Neith
lolenv
Neith
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
21,627
36,269
Taken
38,360
15,088
Mitigated
14,010
12,862
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,913
1,211
0
1,376
8,472
4,824
498
174
8,290
0
20,638
L
Tiamat
BossBxby
Tiamat
2,636
240
0
343
8,027
3,101
626
3,911
3,657
21,784
0
L
Cliodhna
Comfier
Cliodhna
7,733
2,288
0
2,472
8,149
2,398
0
1,694
6,209
0
30,807
L
Cthulhu
Hiyer
Cthulhu
3,434
325
0
421
8,780
5,170
272
4,389
4,349
18,970
0
L
Charybdis
Pisre
Charybdis
2,394
1,473
0
519
6,935
1,165
530
1,665
5,230
0
15,791
W
Discordia
SerAlexandros
Discordia
5,838
613
0
1,637
7,099
1,891
156
2,012
4,847
47,754
0
W
Bacchus
3,240
530
0
1,826
5,072
2,640
0
242
4,788
25,479
0
W
Yemoja
4,560
912
2,574
2,278
7,507
3,268
0
2,383
5,124
20,817
0
L
Heimdallr
ZackDaKidd
Heimdallr
5,430
1,816
0
2,633
6,469
2,176
586
1,467
4,759
0
44,692
W
Neith
lolenv
Neith
6,889
2,579
0
3,171
8,119
2,465
770
1,336
6,783
0
46,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
30,039
316
Minions Killed
255
0
Camps Cleared
0
1,281,012
Distance Traveled
1,104,191
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,777
565
43
4
0
305,524
3
L
Tiamat
5,912
493
39
3
0
193,065
0
L
Cliodhna
6,252
521
66
6
0
249,646
0
L
Cthulhu
5,416
451
23
2
0
234,794
0
L
Charybdis
5,263
439
41
3
0
199,637
0
W
Discordia
7,920
660
96
8
0
249,894
5
W
Bacchus
6,285
524
52
4
0
277,663
1
W
Yemoja
7,118
593
33
3
0
225,672
1
L
Heimdallr
7,196
600
86
7
0
227,049
0
W
Neith
6,753
563
92
8
0
222,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role