Player Matchup

Atlas
Atlas
Desho_T
Atlas
Level 17
God Stats
2W - 1L
1,220 SR
Queue Stats
13W - 12L
1,490 Elo+
Party 2
Loki
Loki
SLXMHENDRIXX
Loki
Level 28
God Stats
1W - 0L
1,556 SR
Queue Stats
34W - 30L
1,484 Elo+
Party 2
Skadi
Skadi
SuspectedCargo98
Skadi
Level 69
God Stats
9W - 5L
1,665 SR
Queue Stats
152W - 136L
1,528 Elo+
Party 2
Zeus
Zeus
death_riot_
Zeus
Level 143
God Stats
14W - 7L
1,592 SR
Queue Stats
673W - 681L
1,499 Elo+
Party 3
Mulan
Mulan
kidgrim01
Mulan
Level 29
God Stats
49W - 36L
1,628 SR
Queue Stats
76W - 84L
1,503 Elo+
Party 3
Team Averages
Level 57
1,532 SR
1,501 Elo+

VS

Team Averages
Level 40
1,458 SR
1,241 Elo+
Ymir
Ymir
DatBoiJohnson
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Danzaburou
Danzaburou
PyroT0y
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,146 Elo+
Party 1
Thoth
Thoth
S1rRaLoSt324
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,113 Elo+
Party 1
Fenrir
Fenrir
TopLancelot95
Fenrir
Level 53
God Stats
8W - 8L
1,494 SR
Queue Stats
37W - 46L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
ULuv2_Hat3m3
Baron Samedi
Level 78
God Stats
3W - 7L
1,295 SR
Queue Stats
152W - 177L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Desho_T
Atlas
18
6 / 0 / 21
13,646
593
10,213
15,984
24,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 2 / 8
12,087
526
4,719
13,589
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
18 / 0 / 10
14,187
617
27,506
12,824
6,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 6
13,700
596
16,602
13,672
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
kidgrim01
Mulan
19
4 / 2 / 4
13,140
571
9,247
15,483
19,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,809
296
2,076
16,822
7,136
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
PyroT0y
Danzaburou
12
0 / 13 / 2
7,984
347
4,774
17,252
4,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 4
8,784
382
5,056
13,009
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 4 / 1
11,754
511
14,598
23,912
10,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ULuv2_Hat3m3
Baron Samedi
18
1 / 6 / 5
10,895
474
6,478
16,885
15,793
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
37
Kills
11
11
Deaths
38
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Atlas
Desho_T
Atlas
6
0
21
16.5
L
Danzaburou
PyroT0y
Danzaburou
0
13
2
0.08
L
0
7
4
0.29
W
1
2
8
2.5
W
18
0
10
23
L
10
4
1
2.63
L
Baron Samedi
ULuv2_Hat3m3
Baron Samedi
1
6
5
0.58
W
8
7
6
1.57
W
Mulan
kidgrim01
Mulan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,287
Damage
32,982
71,552
Taken
87,880
61,369
Mitigated
40,418
21,074
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,076
258
0
1,192
16,822
7,136
0
7,067
9,697
14,514
0
W
Atlas
Desho_T
Atlas
10,213
2,974
0
3,532
15,984
24,791
731
4,356
11,628
30,180
0
L
Danzaburou
PyroT0y
Danzaburou
4,774
930
0
2,159
17,252
4,461
285
5,833
11,419
0
36,566
L
5,056
278
81
2,218
13,009
3,021
0
4,220
8,750
51,138
0
W
4,719
2,059
0
4,870
13,589
4,779
0
2,134
11,455
0
62,308
W
27,506
11,803
0
4,600
12,824
6,303
6,166
4,274
8,550
0
156,403
L
14,598
4,041
357
8,845
23,912
10,007
0
5,353
18,291
0
67,164
L
Baron Samedi
ULuv2_Hat3m3
Baron Samedi
6,478
1,377
0
2,818
16,885
15,793
0
4,342
12,197
60,136
0
W
16,602
1,109
0
3,031
13,672
5,810
5,790
2,896
10,776
120,301
0
W
Mulan
kidgrim01
Mulan
9,247
69
0
5,041
15,483
19,686
466
3,104
12,379
0
67,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,760
Gold Earned
46,226
637
Minions Killed
433
0
Camps Cleared
0
2,126,695
Distance Traveled
1,866,410
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,809
296
15
1
0
316,023
1
W
Atlas
13,646
593
40
2
0
424,445
2
L
Danzaburou
7,984
347
66
3
0
373,602
0
L
Thoth
8,784
382
101
4
0
380,736
0
W
Loki
12,087
526
105
5
0
485,649
0
W
Skadi
14,187
617
162
7
0
444,493
3
L
Fenrir
11,754
511
111
5
0
451,295
0
L
Baron Samedi
10,895
474
140
6
0
344,754
2
W
Zeus
13,700
596
187
8
0
366,212
1
W
Mulan
13,140
571
143
6
0
405,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role