Player Matchup

Fenrir
Fenrir
Blackmaninc0
Fenrir
Level 141
God Stats
17W - 7L
1,616 SR
Queue Stats
376W - 351L
1,562 Elo+
Party 1
Terra
Terra
DoubleC2x9
Terra
Level 28
God Stats
73W - 64L
1,590 SR
Queue Stats
85W - 77L
1,557 Elo+
Party 1
Mulan
Mulan
KingFartthur
Mulan
Level 126
God Stats
12W - 10L
1,561 SR
Queue Stats
67W - 69L
1,549 Elo+
Party 1
Sol
Sol
L0rdWeaboo
Sol
Level 128
God Stats
5W - 3L
1,563 SR
Queue Stats
291W - 261L
1,557 Elo+
Party 1
Ra
Ra
XxHAMBURGRLOVR
Ra
Level 141
God Stats
2W - 0L
1,674 SR
Queue Stats
58W - 69L
1,537 Elo+
Party 1
Team Averages
Level 113
1,601 SR
1,552 Elo+

VS

Team Averages
Level 77
1,564 SR
1,421 Elo+
Charybdis
Charybdis
BlastBomb8970
Charybdis
Level 48
God Stats
1W - 2L
1,532 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
DoctorSnake
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,333 Elo+
Party 2
Atlas
Atlas
Stewy4110
Atlas
Level 109
God Stats
1W - 1L
1,796 SR
Queue Stats
17W - 16L
1,375 Elo+
Party 2
Chronos
Chronos
Xerneasgengar
Chronos
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
iskipwork
Ratatoskr
Level 28
God Stats
12W - 13L
1,494 SR
Queue Stats
38W - 34L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 2 / 4
7,328
666
4,593
6,453
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
9
0 / 2 / 6
5,865
533
2,445
7,999
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 3
6,700
609
1,862
4,271
2,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 7
6,564
597
6,578
5,468
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 2 / 2
7,159
651
4,662
4,424
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlastBomb8970
Charybdis
8
2 / 6 / 4
5,731
521
3,680
7,620
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,274
479
3,200
4,336
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Stewy4110
Atlas
7
0 / 3 / 8
5,268
479
3,169
7,292
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
8
3 / 3 / 2
5,471
497
1,565
5,698
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
iskipwork
Ratatoskr
9
3 / 3 / 2
5,861
533
2,390
4,911
1,229
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
8
8
Deaths
19
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
4
4.5
L
Charybdis
BlastBomb8970
Charybdis
2
6
4
0.67
L
0
4
3
0.38
W
Terra
0
2
6
1.5
W
1
0
3
2.5
W
3
2
7
3.25
L
Atlas
Stewy4110
Atlas
0
3
8
1.33
L
Chronos
3
3
2
1.33
W
7
2
2
4
L
Ratatoskr
iskipwork
Ratatoskr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
14,004
28,615
Taken
29,857
10,708
Mitigated
11,552
11,102
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,593
1,395
0
2,892
6,453
2,039
0
1,771
4,682
0
32,114
L
Charybdis
BlastBomb8970
Charybdis
3,680
1,699
0
1,277
7,620
1,888
0
3,383
4,051
0
19,237
L
3,200
1,112
0
586
4,336
922
0
288
3,917
19,859
0
W
Terra
2,445
85
566
1,711
7,999
3,748
52
1,760
6,239
14,263
0
W
1,862
0
0
2,089
4,271
2,196
742
1,658
2,613
0
31,714
W
6,578
1,901
0
1,980
5,468
1,510
413
1,419
4,049
36,706
5,802
L
Atlas
Stewy4110
Atlas
3,169
914
0
1,275
7,292
5,707
0
3,881
3,324
5,663
0
L
Chronos
1,565
543
0
692
5,698
1,806
0
3,333
2,233
17,193
1,764
W
4,662
867
643
1,221
4,424
1,215
126
1,243
3,181
31,634
0
L
Ratatoskr
iskipwork
Ratatoskr
2,390
514
0
0
4,911
1,229
0
1,698
3,173
0
22,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
27,605
282
Minions Killed
188
0
Camps Cleared
0
1,070,716
Distance Traveled
1,024,996
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,328
666
58
5
0
240,983
2
L
Charybdis
5,731
521
39
4
0
200,045
2
L
Nu Wa
5,274
479
48
4
0
179,944
1
W
Terra
5,865
533
28
3
0
213,639
0
W
Mulan
6,700
609
62
6
0
187,095
0
W
Sol
6,564
597
65
6
0
201,866
4
L
Atlas
5,268
479
7
1
0
182,389
1
L
Chronos
5,471
497
49
4
0
209,045
1
W
Ra
7,159
651
69
6
0
227,133
1
L
Ratatoskr
5,861
533
45
4
0
253,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role