Player Matchup

Cu Chulainn
Cu Chulainn
Cheek_Seeker_420
Cu Chulainn
Level 62
God Stats
0W - 1L
1,388 SR
Queue Stats
37W - 69L
1,306 Elo+
Party 2
Ratatoskr
Ratatoskr
Dat_Viet_Dude
Ratatoskr
Level 26
God Stats
0W - 3L
1,256 SR
Queue Stats
14W - 43L
1,232 Elo+
Party 2
Sol
Sol
Realelby
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 37L
1,126 Elo+
Party 2
Kuzenbo
Kuzenbo
The__King_me
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,301 Elo+
Party 2
Hou Yi
Hou Yi
VADER_V_07
Hou Yi
Level 25
God Stats
4W - 7L
1,574 SR
Queue Stats
9W - 29L
1,246 Elo+
Party 2
Team Averages
Level 29
1,444 SR
1,242 Elo+

VS

Team Averages
Level 100
1,565 SR
1,504 Elo+
Bastet
Bastet
Carnegie96
Bastet
Level 160
God Stats
16W - 16L
1,629 SR
Queue Stats
608W - 547L
1,568 Elo+
Party 1
Bacchus
Bacchus
IO_Bombon-19
Bacchus
Level 49
God Stats
27W - 22L
1,524 SR
Queue Stats
279W - 252L
1,454 Elo+
Solo
Xbalanque
Xbalanque
ShadowDragon_420
Xbalanque
Level 126
God Stats
3W - 0L
1,558 SR
Queue Stats
314W - 299L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
shadowdragon4522
Gilgamesh
Level 125
God Stats
2W - 1L
1,514 SR
Queue Stats
39W - 39L
1,463 Elo+
Party 1
Discordia
Discordia
xAnnakinx
Discordia
Level 41
God Stats
2W - 4L
1,598 SR
Queue Stats
54W - 48L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cheek_Seeker_420
Cu Chulainn
12
1 / 10 / 0
8,460
353
10,484
26,490
21,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Dat_Viet_Dude
Ratatoskr
12
1 / 15 / 1
8,506
354
4,332
22,848
7,709
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 17 / 3
8,196
342
8,436
18,807
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
The__King_me
Kuzenbo
14
3 / 4 / 1
9,700
404
12,613
30,966
34,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
VADER_V_07
Hou Yi
11
1 / 10 / 3
7,779
324
5,749
22,250
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Carnegie96
Bastet
19
17 / 1 / 18
14,209
592
32,147
23,065
25,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
IO_Bombon-19
Bacchus
15
3 / 1 / 21
12,053
502
7,775
19,281
28,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
20
2 / 2 / 7
13,947
581
9,411
17,514
7,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
19
10 / 4 / 13
13,049
544
13,588
23,171
11,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
xAnnakinx
Discordia
19
24 / 0 / 12
14,159
590
36,490
11,136
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
127
6
Kills
56
56
Deaths
8
8
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bastet
Carnegie96
Bastet
17
1
18
26
L
Cu Chulainn
Cheek_Seeker_420
Cu Chulainn
1
10
0
0.1
L
Ratatoskr
Dat_Viet_Dude
Ratatoskr
1
15
1
0.1
W
Bacchus
IO_Bombon-19
Bacchus
3
1
21
13.5
L
0
17
3
0.09
W
Xbalanque
2
2
7
2.75
L
Kuzenbo
The__King_me
Kuzenbo
3
4
1
0.88
L
Hou Yi
VADER_V_07
Hou Yi
1
10
3
0.25
W
Gilgamesh
10
4
13
4.13
W
Discordia
xAnnakinx
Discordia
24
0
12
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
99,411
121,361
Taken
94,167
76,763
Mitigated
78,193
15,816
Healing
32,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Carnegie96
Bastet
32,147
8,346
0
10,056
23,065
25,881
1,785
7,211
15,054
1,197
110,859
L
Cu Chulainn
Cheek_Seeker_420
Cu Chulainn
10,484
2,450
434
2,868
26,490
21,534
319
5,612
20,568
15,735
27,450
L
Ratatoskr
Dat_Viet_Dude
Ratatoskr
4,332
895
381
1,891
22,848
7,709
0
8,622
13,861
0
42,117
W
Bacchus
IO_Bombon-19
Bacchus
7,775
1,094
376
4,083
19,281
28,733
1,164
6,605
12,338
29,429
0
L
8,436
1,405
195
1,274
18,807
5,702
1,004
7,556
10,879
30,875
3,545
W
Xbalanque
9,411
4,043
0
9,495
17,514
7,249
3,788
2,899
14,573
0
142,336
L
Kuzenbo
The__King_me
Kuzenbo
12,613
3,191
3,193
4,379
30,966
34,958
223
11,451
19,171
46,082
0
L
Hou Yi
VADER_V_07
Hou Yi
5,749
2,906
336
865
22,250
6,860
156
9,831
12,165
0
18,097
W
Gilgamesh
13,588
3,309
0
5,180
23,171
11,280
864
2,895
20,236
0
121,639
W
Discordia
xAnnakinx
Discordia
36,490
990
0
3,318
11,136
5,050
2,336
4,038
6,982
104,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
67,417
299
Minions Killed
676
0
Camps Cleared
0
2,007,051
Distance Traveled
2,371,558
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,209
592
173
7
0
489,026
5
L
Cu Chulainn
8,460
353
70
3
0
423,820
3
L
Ratatoskr
8,506
354
72
3
0
405,318
2
W
Bacchus
12,053
502
32
1
0
491,472
6
L
Sol
8,196
342
71
3
0
330,355
3
W
Xbalanque
13,947
581
207
9
0
411,718
1
L
Kuzenbo
9,700
404
63
3
0
459,777
1
L
Hou Yi
7,779
324
23
1
0
387,781
0
W
Gilgamesh
13,049
544
127
5
0
469,248
1
W
Discordia
14,159
590
137
6
0
510,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role