Player Matchup

Izanami
Izanami
DubRampage
Izanami
Level 42
God Stats
15W - 8L
1,748 SR
Queue Stats
84W - 81L
1,572 Elo+
Solo
King Arthur
King Arthur
Francotyte
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,300 Elo+
Party 1
Olorun
Olorun
Huntingdog311
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
TheMacaque623
Cthulhu
Level 108
God Stats
20W - 17L
1,546 SR
Queue Stats
95W - 64L
1,649 Elo+
Party 4
Kukulkan
Kukulkan
toadbeans
Kukulkan
Level 11
God Stats
11W - 14L
1,472 SR
Queue Stats
16W - 16L
1,503 Elo+
Party 4
Team Averages
Level 59
1,553 SR
1,465 Elo+

VS

Team Averages
Level 53
1,445 SR
1,514 Elo+
King Arthur
King Arthur
CamelotCrusader
King Arthur
Level 37
God Stats
95W - 68L
1,627 SR
Queue Stats
168W - 146L
1,536 Elo+
Solo
Hou Yi
Hou Yi
FailedGamerz
Hou Yi
Level 21
God Stats
2W - 1L
1,454 SR
Queue Stats
7W - 5L
1,636 Elo+
Party 3
Thoth
Thoth
MastersPhysician
Thoth
Level 48
God Stats
14W - 28L
1,346 SR
Queue Stats
77W - 114L
1,395 Elo+
Party 2
Zeus
Zeus
VODKAxCOMMANDO
Zeus
Level 56
God Stats
29W - 36L
1,363 SR
Queue Stats
76W - 114L
1,374 Elo+
Party 2
Cerberus
Cerberus
milliette
Cerberus
Level 103
God Stats
2W - 1L
1,437 SR
Queue Stats
79W - 62L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DubRampage
Izanami
15
0 / 0 / 0
9,077
908
11,955
7,298
2,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Francotyte
King Arthur
15
1 / 5 / 0
9,242
924
4,480
20,440
10,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 1
9,030
903
6,113
11,738
4,766
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
16
0 / 1 / 1
9,409
941
12,516
15,673
12,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
toadbeans
Kukulkan
15
0 / 8 / 0
8,854
885
4,191
11,563
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

168

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamelotCrusader
King Arthur
17
5 / 0 / 13
10,701
1,070
18,882
14,579
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
17
5 / 0 / 11
10,094
1,009
10,715
8,342
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 0 / 11
9,772
977
7,099
5,012
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 8
11,007
1,101
15,954
3,807
1,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
milliette
Cerberus
17
3 / 0 / 14
10,165
1,017
10,413
12,887
13,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
79
1
Kills
22
22
Deaths
1
2
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CamelotCrusader
King Arthur
5
0
13
11.5
L
Izanami
DubRampage
Izanami
0
0
0
0
W
Hou Yi
5
0
11
10.5
L
King Arthur
Francotyte
King Arthur
1
5
0
0.2
L
0
8
1
0.06
W
1
0
11
6.5
L
Cthulhu
0
1
1
0.5
W
8
1
8
12
W
Cerberus
milliette
Cerberus
3
0
14
10
L
Kukulkan
toadbeans
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,255
Damage
63,063
66,712
Taken
44,627
34,420
Mitigated
33,204
9,027
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CamelotCrusader
King Arthur
18,882
4,771
0
2,830
14,579
11,948
0
4,882
9,025
0
37,363
L
Izanami
DubRampage
Izanami
11,955
6,062
0
400
7,298
2,182
0
3,915
3,112
0
42,150
W
Hou Yi
10,715
6,751
0
1,940
8,342
4,099
0
4,532
3,640
0
25,195
L
King Arthur
Francotyte
King Arthur
4,480
47
43
3,520
20,440
10,518
0
6,959
12,725
0
14,786
L
6,113
1,810
191
767
11,738
4,766
0
6,051
5,434
16,564
0
W
7,099
75
0
0
5,012
2,029
0
3,555
1,348
28,388
0
L
Cthulhu
12,516
364
444
3,662
15,673
12,920
0
7,981
7,330
45,898
0
W
15,954
892
0
336
3,807
1,547
0
2,485
1,185
29,380
0
W
Cerberus
milliette
Cerberus
10,413
343
0
2,240
12,887
13,581
0
6,332
5,983
22,257
0
L
Kukulkan
toadbeans
Kukulkan
4,191
297
0
0
11,563
4,034
0
7,636
3,762
20,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
51,739
224
Minions Killed
208
10
Camps Cleared
3
1,027,525
Distance Traveled
1,097,825
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,701
1,070
46
5
0
235,562
0
L
Izanami
9,077
908
83
8
2
224,144
4
W
Hou Yi
10,094
1,009
56
6
3
208,287
0
L
King Arthur
9,242
924
19
2
1
198,392
0
L
Olorun
9,030
903
12
1
4
181,820
0
W
Thoth
9,772
977
55
6
0
219,056
0
L
Cthulhu
9,409
941
78
8
3
248,734
1
W
Zeus
11,007
1,101
28
3
0
194,636
0
W
Cerberus
10,165
1,017
23
2
0
240,284
0
L
Kukulkan
8,854
885
32
3
0
174,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role