Player Matchup

Yemoja
Yemoja
Astaroth5872
Yemoja
Level 64
God Stats
2W - 2L
1,627 SR
Queue Stats
155W - 163L
1,484 Elo+
Party 1
Zeus
Zeus
BiII Clave
Zeus
Level 33
God Stats
7W - 1L
1,626 SR
Queue Stats
90W - 79L
1,487 Elo+
Party 1
Neith
Neith
NosoyViishanti
Neith
Level 15
God Stats
3W - 3L
1,825 SR
Queue Stats
30W - 23L
1,556 Elo+
Party 1
Team Averages
Level 37
1,693 SR
1,509 Elo+

VS

Team Averages
Level 71
1,495 SR
1,403 Elo+
Pele
Pele
LiquiSauce
Pele
Level 106
God Stats
5W - 4L
1,454 SR
Queue Stats
177W - 201L
1,368 Elo+
Party 2
Atlas
Atlas
NTHIRSTQUENCHER
Atlas
Level 103
God Stats
4W - 6L
1,532 SR
Queue Stats
94W - 100L
1,342 Elo+
Party 2
Ra
Ra
Outeki
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 1 / 11
7,927
793
2,672
7,319
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 1 / 7
8,287
829
14,067
4,059
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 2 / 5
8,713
871
9,915
7,073
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,636
664
6,783
11,119
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 5 / 2
6,664
666
4,518
15,485
11,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
7
0 / 6 / 0
5,563
556
3,482
5,414
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
4
4
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
11
6.5
W
7
1
7
10.5
L
2
5
0
0.4
L
2
5
2
0.6
W
8
2
5
5.25
L
Ra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
14,783
18,451
Taken
32,018
9,077
Mitigated
16,500
7,871
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,672
660
1,409
3,161
7,319
5,712
487
3,385
3,702
7,395
0
W
14,067
1,847
0
750
4,059
1,193
609
2,325
1,674
33,989
0
L
6,783
1,357
0
2,357
11,119
3,936
0
5,825
4,994
0
23,670
L
4,518
1,598
135
1,927
15,485
11,100
47
6,721
8,394
10,117
0
W
9,915
5,075
0
2,551
7,073
2,172
1,935
2,632
4,192
0
32,270
L
Ra
3,482
526
91
537
5,414
1,464
0
3,594
1,540
10,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
18,863
120
Minions Killed
71
5
Camps Cleared
3
525,919
Distance Traveled
458,221
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,927
793
8
1
0
174,741
1
W
Zeus
8,287
829
62
6
1
178,190
1
L
Pele
6,636
664
45
5
3
185,973
3
L
Atlas
6,664
666
11
1
0
156,056
1
W
Neith
8,713
871
50
5
4
172,988
0
L
Ra
5,563
556
15
2
0
116,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role