Player Matchup

Ne Zha
Ne Zha
Bromandudething
Ne Zha
Level 124
God Stats
7W - 4L
1,661 SR
Queue Stats
213W - 191L
1,547 Elo+
Party 1
Hachiman
Hachiman
IrohTashi
Hachiman
Level 26
God Stats
3W - 1L
1,582 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 3
Ymir
Ymir
KingAlex265
Ymir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 3
Bellona
Bellona
Pausepain
Bellona
Level 104
God Stats
24W - 14L
1,638 SR
Queue Stats
274W - 233L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
theshadowwolf21
Kukulkan
Level 104
God Stats
4W - 3L
1,681 SR
Queue Stats
235W - 197L
1,582 Elo+
Party 1
Team Averages
Level 91
1,613 SR
1,519 Elo+

VS

Team Averages
Level 34
1,609 SR
1,473 Elo+
Hachiman
Hachiman
Daydream7000
Hachiman
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,489 Elo+
Party 2
Yemoja
Yemoja
Meowlancholy
Yemoja
Level 13
God Stats
2W - 1L
1,745 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 2
Bastet
Bastet
Roxymydoxy
Bastet
Level 26
God Stats
2W - 1L
1,614 SR
Queue Stats
24W - 39L
1,521 Elo+
Party 2
Sol
Sol
Shadowclone7890
Sol
Level 41
God Stats
0W - 4L
1,294 SR
Queue Stats
114W - 133L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
shrek2005
Sun Wukong
Level 64
God Stats
3W - 1L
1,895 SR
Queue Stats
19W - 32L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,780
678
3,089
6,544
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
IrohTashi
Hachiman
9
3 / 1 / 3
5,600
560
2,951
3,573
903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 0 / 4
5,790
579
1,783
3,954
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Pausepain
Bellona
11
2 / 0 / 0
6,451
645
2,132
3,615
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
12
1 / 0 / 6
6,784
678
1,964
2,418
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daydream7000
Hachiman
7
0 / 3 / 0
4,206
421
440
3,684
736
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
8
0 / 1 / 0
4,802
480
1,134
2,989
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Roxymydoxy
Bastet
8
2 / 1 / 0
5,134
513
3,445
4,340
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 7 / 1
4,468
447
1,064
6,329
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
shrek2005
Sun Wukong
2
0 / 1 / 0
3,548
355
292
1,022
278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
2
2
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Hachiman
Daydream7000
Hachiman
0
3
0
0
W
Hachiman
IrohTashi
Hachiman
3
1
3
4.5
W
2
0
4
4
L
Yemoja
0
1
0
0
W
Bellona
Pausepain
Bellona
2
0
0
2
L
Bastet
Roxymydoxy
Bastet
2
1
0
2
L
0
7
1
0.07
L
Sun Wukong
shrek2005
Sun Wukong
0
1
0
0
W
Kukulkan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,919
Damage
6,375
20,104
Taken
18,364
8,520
Mitigated
5,892
7,942
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,089
830
0
3,749
6,544
1,906
0
257
6,287
0
37,845
L
Hachiman
Daydream7000
Hachiman
440
129
0
445
3,684
736
0
804
2,880
0
13,808
W
Hachiman
IrohTashi
Hachiman
2,951
1,460
0
1,484
3,573
903
0
681
2,892
0
20,985
W
1,783
213
0
1,106
3,954
2,051
0
800
3,154
17,311
0
L
Yemoja
1,134
27
281
1,105
2,989
1,570
0
878
2,111
12,426
0
W
Bellona
Pausepain
Bellona
2,132
894
0
1,215
3,615
2,973
174
510
3,105
0
35,440
L
Bastet
Roxymydoxy
Bastet
3,445
637
0
1,877
4,340
1,215
0
775
3,565
0
19,141
L
1,064
498
0
943
6,329
2,093
0
1,290
4,920
12,646
2,326
L
Sun Wukong
shrek2005
Sun Wukong
292
178
0
170
1,022
278
0
0
938
0
2,850
W
Kukulkan
1,964
62
0
388
2,418
687
742
76
2,342
36,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
22,158
329
Minions Killed
152
0
Camps Cleared
0
946,082
Distance Traveled
726,355
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,780
678
76
8
0
214,201
0
L
Hachiman
4,206
421
34
3
0
147,149
0
W
Hachiman
5,600
560
51
5
0
172,611
1
W
Ymir
5,790
579
23
2
0
165,265
4
L
Yemoja
4,802
480
33
3
0
159,366
1
W
Bellona
6,451
645
97
10
0
210,152
4
L
Bastet
5,134
513
45
5
0
226,440
2
L
Sol
4,468
447
30
3
0
166,616
0
L
Sun Wukong
3,548
355
10
1
0
26,784
0
W
Kukulkan
6,784
678
82
8
0
183,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role