Player Matchup

Tiamat
Tiamat
Aimasist
Tiamat
Level 27
God Stats
4W - 0L
1,833 SR
Queue Stats
102W - 66L
1,620 Elo+
Solo
Da Ji
Da Ji
AxeMan1086
Da Ji
Level 143
God Stats
3W - 0L
1,778 SR
Queue Stats
240W - 221L
1,556 Elo+
Party 2
Jormungandr
Jormungandr
Deadly_Soul93
Jormungandr
Level 36
God Stats
3W - 0L
1,775 SR
Queue Stats
68W - 83L
1,412 Elo+
Solo
Hera
Hera
Wv x IBeast
Hera
Level 127
God Stats
6W - 11L
1,345 SR
Queue Stats
839W - 875L
1,395 Elo+
Solo
Persephone
Persephone
Zombiek1llar
Persephone
Level 97
God Stats
5W - 3L
1,551 SR
Queue Stats
217W - 208L
1,555 Elo+
Party 2
Team Averages
Level 86
1,656 SR
1,508 Elo+

VS

Team Averages
Level 114
1,504 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SavoryNut
Xing Tian
Level 153
God Stats
1W - 2L
1,449 SR
Queue Stats
76W - 75L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
SquidEmperor
Danzaburou
Level 122
God Stats
3W - 6L
1,494 SR
Queue Stats
446W - 385L
1,495 Elo+
Solo
Hades
Hades
xTrigger
Hades
Level 106
God Stats
4W - 4L
1,577 SR
Queue Stats
235W - 274L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aimasist
Tiamat
20
11 / 3 / 10
12,925
862
25,166
12,702
12,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
17
3 / 7 / 13
11,452
763
8,859
16,307
17,066
Jormungandr
Deadly_Soul93
Jormungandr
19
3 / 6 / 11
12,168
811
9,459
23,082
24,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 6 / 11
10,990
733
11,963
10,458
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Zombiek1llar
Persephone
17
4 / 6 / 10
11,378
759
13,499
12,459
6,178
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 4 / 18
11,491
766
14,300
22,239
24,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
 
Artemis
19
8 / 4 / 12
11,481
765
14,234
15,448
7,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SavoryNut
Xing Tian
17
1 / 5 / 18
9,897
660
6,061
14,727
16,741
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
SquidEmperor
Danzaburou
17
4 / 6 / 17
10,986
732
13,657
14,953
6,478
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
xTrigger
Hades
17
9 / 6 / 12
11,099
740
12,880
17,661
13,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
105
25
Kills
28
28
Deaths
25
55
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
18
3.75
L
Artemis
 
Artemis
8
4
12
3.5
W
Tiamat
Aimasist
Tiamat
11
3
10
5.33
W
Da Ji
3
7
13
1.36
W
Jormungandr
Deadly_Soul93
Jormungandr
3
6
11
1.42
L
Xing Tian
SavoryNut
Xing Tian
1
5
18
2
L
Danzaburou
SquidEmperor
Danzaburou
4
6
17
2.08
W
4
6
11
1.58
W
Persephone
Zombiek1llar
Persephone
4
6
10
1.5
L
Hades
xTrigger
Hades
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,946
Damage
61,132
75,008
Taken
85,028
64,921
Mitigated
68,470
21,166
Healing
32,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,300
1,912
1,341
7,491
22,239
24,816
535
14,749
7,490
378
23,377
L
Artemis
 
Artemis
14,234
5,491
2,948
5,989
15,448
7,365
897
10,916
4,532
0
33,627
W
Tiamat
Aimasist
Tiamat
25,166
2,183
1,280
5,132
12,702
12,243
1,342
2,363
10,339
48,028
0
W
Da Ji
8,859
2,183
1,765
4,711
16,307
17,066
1,194
3,458
12,849
0
12,554
W
Jormungandr
Deadly_Soul93
Jormungandr
9,459
2,065
434
3,966
23,082
24,544
389
5,267
17,815
30,545
0
L
Xing Tian
SavoryNut
Xing Tian
6,061
301
1,169
725
14,727
16,741
138
8,525
6,202
18,562
0
L
Danzaburou
SquidEmperor
Danzaburou
13,657
7,179
2,923
4,270
14,953
6,478
564
11,234
3,719
0
39,812
W
11,963
2,474
723
680
10,458
4,890
1,651
4,240
6,218
24,666
0
W
Persephone
Zombiek1llar
Persephone
13,499
902
1,112
1,363
12,459
6,178
1,041
3,853
8,600
27,185
0
L
Hades
xTrigger
Hades
12,880
818
1,199
4,078
17,661
13,070
444
14,663
2,998
23,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
54,954
151
Minions Killed
161
0
Camps Cleared
0
1,264,653
Distance Traveled
1,310,843
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,491
766
15
1
0
291,056
3
L
Artemis
11,481
765
46
3
0
237,518
1
W
Tiamat
12,925
862
53
4
0
249,903
2
W
Da Ji
11,452
763
5
0
0
244,550
0
W
Jormungandr
12,168
811
39
3
0
273,082
2
L
Xing Tian
9,897
660
23
2
0
302,014
0
L
Danzaburou
10,986
732
46
3
0
241,556
1
W
Hera
10,990
733
23
2
0
235,966
0
W
Persephone
11,378
759
31
2
0
261,152
0
L
Hades
11,099
740
31
2
0
238,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role