Player Matchup

Achilles
Achilles
Krazee Kong
Achilles
Level 81
God Stats
1W - 1L
1,341 SR
Queue Stats
64W - 74L
1,342 Elo+
Party 2
Anubis
Anubis
PapaBhink
Anubis
Level 99
God Stats
2W - 2L
1,414 SR
Queue Stats
25W - 36L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
SSm1ley
Ne Zha
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 78L
1,389 Elo+
Party 2
Team Averages
Level 102
1,418 SR
1,370 Elo+

VS

Team Averages
Level 86
1,423 SR
1,387 Elo+
Chang'e
Chang'e
ADrunkPineapple
Chang'e
Level 119
God Stats
58W - 57L
1,507 SR
Queue Stats
695W - 742L
1,394 Elo+
Party 1
Geb
Geb
DmonicHollow
Geb
Level 57
God Stats
8W - 6L
1,640 SR
Queue Stats
193W - 213L
1,380 Elo+
Party 1
Izanami
Izanami
Effort BDP
Izanami
Level 82
God Stats
0W - 3L
1,122 SR
Queue Stats
153W - 201L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Krazee Kong
Achilles
15
4 / 0 / 12
10,674
667
5,819
11,862
16,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
PapaBhink
Anubis
17
9 / 0 / 6
11,691
731
18,017
11,392
5,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
SSm1ley
Ne Zha
15
5 / 3 / 12
10,890
681
17,497
13,535
5,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
9,179
574
6,582
12,110
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
9,182
574
10,323
22,030
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Effort BDP
Izanami
11
2 / 9 / 1
8,924
558
7,157
13,894
3,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
3
3
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
4
3
0.38
L
Izanami
Effort BDP
Izanami
2
9
1
0.28
W
Achilles
Krazee Kong
Achilles
4
0
12
10
W
Anubis
PapaBhink
Anubis
9
0
6
12
W
Ne Zha
SSm1ley
Ne Zha
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,333
Damage
24,062
36,789
Taken
48,034
27,681
Mitigated
28,498
12,957
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,582
102
3,139
5,169
12,110
3,502
0
3,219
8,802
29,706
0
L
10,323
1,426
0
1,128
22,030
21,846
0
8,472
12,977
25,318
0
L
Izanami
Effort BDP
Izanami
7,157
4,210
405
1,085
13,894
3,150
0
6,742
6,963
0
21,586
W
Achilles
Krazee Kong
Achilles
5,819
1,298
771
2,779
11,862
16,778
84
5,026
6,836
0
18,439
W
Anubis
PapaBhink
Anubis
18,017
691
0
7,002
11,392
5,785
679
5,387
6,005
76,422
0
W
Ne Zha
SSm1ley
Ne Zha
17,497
4,564
0
2,405
13,535
5,118
973
7,416
6,119
0
50,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
27,285
191
Minions Killed
138
11
Camps Cleared
4
877,038
Distance Traveled
755,220
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,179
574
74
5
3
270,801
2
L
Geb
9,182
574
11
1
1
290,930
3
L
Izanami
8,924
558
53
3
0
193,489
1
W
Achilles
10,674
667
25
2
2
327,763
2
W
Anubis
11,691
731
122
8
6
259,603
1
W
Ne Zha
10,890
681
44
3
3
289,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role