Player Matchup

Chiron
Chiron
Gold IV
FatJoblessPig
Chiron
Gold IV
Level 68
God Stats
20W - 13L
1,593 SR
Queue Stats
53W - 48L
1,293 MMR
Party 1
Nox
Nox
Gold IV
Sant09
Nox
Gold IV
Level 104
God Stats
13W - 10L
1,557 SR
Queue Stats
54W - 51L
1,296 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
Uncanned Savage
Erlang Shen
Silver II
Level 127
God Stats
14W - 18L
1,477 SR
Queue Stats
53W - 56L
951 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,542 SR
1,180 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,497 SR
1,256 MMR
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold II
Epicnes92
Bastet
Gold II
Level 81
God Stats
5W - 2L
1,579 SR
Queue Stats
199W - 194L
1,364 MMR
Party 2
Chaac
Chaac
Silver III
TekRecka
Chaac
Silver III
Level 160
God Stats
7W - 9L
1,413 SR
Queue Stats
67W - 85L
905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
11,385
670
11,980
14,815
3,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Sant09
Nox
16
4 / 3 / 6
11,185
658
12,262
11,661
3,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Uncanned Savage
Erlang Shen
15
1 / 3 / 10
10,936
643
6,736
16,525
17,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CthulhuGebBacchusAthenaGilgamesh

VS

Bans
OdinArtioSolAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 7
9,662
568
8,359
10,876
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Epicnes92
Bastet
14
8 / 5 / 2
11,251
662
12,337
17,528
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TekRecka
Chaac
14
2 / 3 / 7
10,540
620
13,220
18,920
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
10
10
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
7
0.88
L
Bastet
Epicnes92
Bastet
8
5
2
1.8
W
7
4
3
2.13
W
Nox
Sant09
Nox
4
3
6
2.33
L
Chaac
TekRecka
Chaac
2
3
7
1.83
W
Erlang Shen
Uncanned Savage
Erlang Shen
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,978
Damage
33,916
43,001
Taken
47,324
24,750
Mitigated
25,063
9,618
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,359
896
0
1,527
10,876
4,403
330
2,549
8,327
28,792
0
L
Bastet
Epicnes92
Bastet
12,337
1,993
0
3,407
17,528
7,284
577
7,326
10,202
0
34,417
W
11,980
6,059
797
4,597
14,815
3,863
1,569
2,680
11,210
0
36,901
W
Nox
Sant09
Nox
12,262
481
270
1,293
11,661
3,462
1,038
2,301
8,687
48,648
0
L
Chaac
TekRecka
Chaac
13,220
1,136
0
8,651
18,920
13,376
364
4,420
14,500
0
42,010
W
Erlang Shen
Uncanned Savage
Erlang Shen
6,736
1,243
0
2,661
16,525
17,425
474
3,343
12,135
3,911
19,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
31,453
152
Minions Killed
151
5
Camps Cleared
9
929,525
Distance Traveled
933,144
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,662
568
55
3
1
296,017
2
L
Bastet
11,251
662
33
2
5
325,434
5
W
Chiron
11,385
670
48
3
2
290,849
0
W
Nox
11,185
658
68
4
3
317,255
5
L
Chaac
10,540
620
63
4
3
311,693
1
W
Erlang Shen
10,936
643
36
2
0
321,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role