Player Matchup

Hou Yi
Hou Yi
AaronAKAKira
Hou Yi
Level 26
God Stats
17W - 13L
1,446 SR
Queue Stats
32W - 48L
1,179 Elo+
Party 1
Sun Wukong
Sun Wukong
RiquerDeath
Sun Wukong
Level 39
God Stats
21W - 24L
1,158 SR
Queue Stats
150W - 192L
1,205 Elo+
Solo
Arachne
Arachne
emperorceegle631
Arachne
Level 46
God Stats
10W - 5L
1,450 SR
Queue Stats
101W - 123L
1,251 Elo+
Party 1
Discordia
Discordia
painkiller27
Discordia
Level 42
God Stats
1W - 0L
1,268 SR
Queue Stats
25W - 28L
1,192 Elo+
Party 1
Atlas
Atlas
redskittle411
Atlas
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 56L
1,411 Elo+
Solo
Team Averages
Level 45
1,364 SR
1,248 Elo+

VS

Team Averages
Level 65
1,394 SR
1,388 Elo+
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DonkKongRO7
Fenrir
Level 64
God Stats
9W - 14L
1,357 SR
Queue Stats
182W - 254L
1,341 Elo+
Party 2
Scylla
Scylla
GOD IRO7
Scylla
Level 87
God Stats
2W - 7L
1,297 SR
Queue Stats
339W - 506L
1,302 Elo+
Party 2
Osiris
Osiris
Obsolscence
Osiris
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Pele
Pele
RocknRollEv
Pele
Level 63
God Stats
4W - 9L
1,314 SR
Queue Stats
226W - 285L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 2 / 3
5,794
527
5,696
5,456
1,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RiquerDeath
Sun Wukong
10
0 / 1 / 1
5,931
539
2,736
6,128
2,619
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 4 / 1
6,377
580
3,582
6,918
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
painkiller27
Discordia
10
1 / 2 / 0
6,129
557
1,593
5,319
1,796
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 3
5,852
532
4,597
9,354
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 5 / 4
6,046
550
4,312
13,019
8,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
1
0 / 0 / 0
2,004
182
0
0
0
Scylla
GOD IRO7
Scylla
1
0 / 1 / 0
3,619
329
409
595
130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
9
1 / 1 / 0
5,242
477
2,820
4,835
3,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 3 / 2
5,621
511
5,267
7,261
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
9
12
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
5
4
1.2
W
Hou Yi
2
2
3
1.75
L
Fenrir
0
0
0
0
L
Scylla
GOD IRO7
Scylla
0
1
0
0
L
Osiris
1
1
0
1
W
Sun Wukong
RiquerDeath
Sun Wukong
0
1
1
0.5
L
4
3
2
1.67
W
5
4
1
1.38
W
Discordia
painkiller27
Discordia
1
2
0
0.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
12,808
33,175
Taken
25,710
14,406
Mitigated
13,824
7,286
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,312
578
323
3,527
13,019
8,576
101
3,713
9,306
14,055
0
W
Hou Yi
5,696
3,938
0
1,017
5,456
1,372
1,168
903
4,553
0
25,655
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
GOD IRO7
Scylla
409
120
0
110
595
130
0
312
283
1,710
0
L
Osiris
2,820
1,796
0
375
4,835
3,217
0
0
4,835
0
21,429
W
Sun Wukong
RiquerDeath
Sun Wukong
2,736
579
0
1,760
6,128
2,619
0
0
6,128
0
31,874
L
5,267
1,416
128
1,680
7,261
1,901
328
2,165
5,096
0
23,058
W
3,582
1,809
0
1,304
6,918
2,831
678
418
6,500
0
27,055
W
Discordia
painkiller27
Discordia
1,593
898
0
1,177
5,319
1,796
1,301
1,316
3,951
27,367
0
W
4,597
2,379
0
2,028
9,354
5,788
340
2,032
7,322
16,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
22,532
234
Minions Killed
115
0
Camps Cleared
0
958,831
Distance Traveled
621,427
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,046
550
21
2
0
190,731
2
W
Hou Yi
5,794
527
42
4
0
209,440
0
L
Fenrir
2,004
182
0
0
0
0
0
L
Scylla
3,619
329
4
0
0
23,471
0
L
Osiris
5,242
477
53
5
0
198,063
1
W
Sun Wukong
5,931
539
65
6
0
215,325
0
L
Pele
5,621
511
37
3
0
209,162
1
W
Arachne
6,377
580
49
4
0
215,292
0
W
Discordia
6,129
557
57
5
0
138,756
0
W
Atlas
5,852
532
21
2
0
180,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role