Player Matchup

Mercury
Mercury
ANTONIOIAM
Mercury
Level 160
God Stats
15W - 12L
1,627 SR
Queue Stats
346W - 340L
1,589 Elo+
Solo
Discordia
Discordia
Dataing
Discordia
Level 128
God Stats
21W - 22L
1,507 SR
Queue Stats
467W - 495L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
EmperorBayo
Erlang Shen
Level 127
God Stats
4W - 6L
1,701 SR
Queue Stats
321W - 282L
1,591 Elo+
Solo
Neith
Neith
Reptartar
Neith
Level 77
God Stats
39W - 42L
1,555 SR
Queue Stats
203W - 217L
1,582 Elo+
Party 1
Atlas
Atlas
kurona11
Atlas
Level 116
God Stats
1W - 6L
1,269 SR
Queue Stats
269W - 304L
1,569 Elo+
Party 1
Team Averages
Level 122
1,532 SR
1,584 Elo+

VS

Team Averages
Level 127
1,489 SR
1,615 Elo+
Nu Wa
Nu Wa
Parzival501st
Nu Wa
Level 124
God Stats
14W - 15L
1,531 SR
Queue Stats
528W - 507L
1,614 Elo+
Solo
Camazotz
Camazotz
Riftical
Camazotz
Level 122
God Stats
8W - 6L
1,291 SR
Queue Stats
345W - 346L
1,588 Elo+
Solo
Neith
Neith
huueq
Neith
Level 150
God Stats
3W - 3L
1,570 SR
Queue Stats
326W - 310L
1,604 Elo+
Solo
Atlas
Atlas
kSRiver12
Atlas
Level 131
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 56L
1,670 Elo+
Solo
Cabrakan
Cabrakan
princeofnuts
Cabrakan
Level 109
God Stats
75W - 59L
1,552 SR
Queue Stats
783W - 730L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANTONIOIAM
Mercury
8
0 / 5 / 0
4,946
495
2,921
7,003
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Dataing
Discordia
11
1 / 1 / 0
6,080
608
1,733
3,778
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
EmperorBayo
Erlang Shen
10
0 / 2 / 0
5,414
541
7,263
7,401
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Reptartar
Neith
8
0 / 2 / 1
4,789
479
3,703
6,467
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
kurona11
Atlas
5
0 / 4 / 1
4,209
421
2,660
7,830
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,905
591
3,368
3,155
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Riftical
Camazotz
10
2 / 0 / 1
5,865
587
5,773
8,972
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
huueq
Neith
9
3 / 1 / 2
5,576
558
5,851
5,895
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
kSRiver12
Atlas
8
2 / 0 / 3
5,379
538
3,497
7,039
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
princeofnuts
Cabrakan
10
5 / 0 / 4
6,181
618
5,534
5,060
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
14
14
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
ANTONIOIAM
Mercury
0
5
0
0
L
Discordia
Dataing
Discordia
1
1
0
1
L
Erlang Shen
EmperorBayo
Erlang Shen
0
2
0
0
W
2
0
3
3.5
L
Neith
Reptartar
Neith
0
2
1
0.25
W
Camazotz
Riftical
Camazotz
2
0
1
2.5
W
Neith
huueq
Neith
3
1
2
4
W
Atlas
kSRiver12
Atlas
2
0
3
3.5
L
Atlas
kurona11
Atlas
0
4
1
0.13
W
Cabrakan
princeofnuts
Cabrakan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,280
Damage
24,023
32,479
Taken
30,121
13,311
Mitigated
11,764
9,873
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ANTONIOIAM
Mercury
2,921
1,946
0
2,130
7,003
1,822
0
3,879
3,045
0
22,009
L
Discordia
Dataing
Discordia
1,733
122
0
500
3,778
897
0
2,381
1,213
38,490
0
L
Erlang Shen
EmperorBayo
Erlang Shen
7,263
3,741
0
3,684
7,401
4,530
0
604
6,047
0
30,085
W
3,368
430
0
1,215
3,155
833
240
1,222
1,733
31,043
0
L
Neith
Reptartar
Neith
3,703
1,617
0
2,496
6,467
1,412
0
1,895
4,524
0
27,049
W
Camazotz
Riftical
Camazotz
5,773
2,327
0
6,016
8,972
3,538
0
0
8,972
0
28,752
W
Neith
huueq
Neith
5,851
2,781
0
2,928
5,895
1,460
0
1,729
4,166
0
32,467
W
Atlas
kSRiver12
Atlas
3,497
1,485
202
2,976
7,039
3,347
0
1,181
5,858
16,759
0
L
Atlas
kurona11
Atlas
2,660
1,088
0
1,063
7,830
4,650
0
3,232
4,470
6,958
0
W
Cabrakan
princeofnuts
Cabrakan
5,534
962
0
2,166
5,060
2,586
0
319
4,720
26,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
28,906
258
Minions Killed
284
0
Camps Cleared
0
990,116
Distance Traveled
978,254
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,946
495
64
6
0
204,446
3
L
Discordia
6,080
608
91
9
0
203,591
3
L
Erlang Shen
5,414
541
50
5
0
221,092
2
W
Nu Wa
5,905
591
68
7
0
209,253
2
L
Neith
4,789
479
46
5
0
172,564
2
W
Camazotz
5,865
587
68
7
0
195,241
2
W
Neith
5,576
558
81
8
0
174,360
3
W
Atlas
5,379
538
17
2
0
187,806
6
L
Atlas
4,209
421
7
1
0
188,423
1
W
Cabrakan
6,181
618
50
5
0
211,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role