Player Matchup

Atlas
Atlas
BoldWords
Atlas
Level 88
God Stats
0W - 1L
1,416 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
OwynDeWolfe
Gilgamesh
Level 61
God Stats
0W - 1L
1,393 SR
Queue Stats
11W - 13L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
PupAres
Danzaburou
Level 46
God Stats
69W - 116L
1,399 SR
Queue Stats
76W - 124L
1,308 Elo+
Party 2
Merlin
Merlin
PupKai
Merlin
Level 107
God Stats
55W - 72L
1,454 SR
Queue Stats
97W - 141L
1,345 Elo+
Party 2
Serqet
Serqet
uigiluis
Serqet
Level 117
God Stats
1W - 1L
1,535 SR
Queue Stats
49W - 53L
1,500 Elo+
Solo
Team Averages
Level 84
1,439 SR
1,395 Elo+

VS

Team Averages
Level 105
1,568 SR
1,506 Elo+
Geb
Geb
DadslayrMordred
Geb
Level 141
God Stats
3W - 0L
1,736 SR
Queue Stats
57W - 64L
1,478 Elo+
Party 1
Bastet
Bastet
FearDaMailbox
Bastet
Level 64
God Stats
5W - 2L
1,758 SR
Queue Stats
62W - 57L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Qreacher
Danzaburou
Level 144
God Stats
3W - 4L
1,331 SR
Queue Stats
51W - 56L
1,492 Elo+
Party 1
Scylla
Scylla
Wumbo696969
Scylla
Level 130
God Stats
1W - 0L
1,381 SR
Queue Stats
24W - 25L
1,520 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sppoge
Ah Muzen Cab
Level 48
God Stats
3W - 1L
1,636 SR
Queue Stats
18W - 16L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BoldWords
Atlas
13
2 / 5 / 1
8,684
724
5,733
17,501
12,642
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
OwynDeWolfe
Gilgamesh
14
1 / 5 / 1
7,679
640
5,823
15,971
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
PupAres
Danzaburou
14
1 / 5 / 2
7,721
643
2,888
9,863
3,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
PupKai
Merlin
17
1 / 4 / 2
8,929
744
7,867
9,476
3,854
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
uigiluis
Serqet
14
2 / 3 / 3
8,330
694
8,186
12,222
6,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 16
9,192
766
4,293
11,087
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 4 / 12
9,392
783
6,514
9,159
6,489
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
Qreacher
Danzaburou
16
3 / 0 / 10
9,407
784
10,106
6,675
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 1 / 10
10,099
842
12,881
7,049
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
sppoge
Ah Muzen Cab
19
13 / 1 / 7
12,073
1,006
23,146
9,167
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
7
Kills
22
22
Deaths
7
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Atlas
BoldWords
Atlas
2
5
1
0.5
W
0
1
16
8
W
2
4
12
2
L
Gilgamesh
OwynDeWolfe
Gilgamesh
1
5
1
0.3
L
Danzaburou
PupAres
Danzaburou
1
5
2
0.4
L
Merlin
PupKai
Merlin
1
4
2
0.5
W
Danzaburou
Qreacher
Danzaburou
3
0
10
8
W
Scylla
4
1
10
9
W
Ah Muzen Cab
sppoge
Ah Muzen Cab
13
1
7
16.5
L
Serqet
uigiluis
Serqet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
56,940
65,033
Taken
43,137
35,236
Mitigated
28,625
6,308
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BoldWords
Atlas
5,733
2,146
1,189
843
17,501
12,642
1
4,518
12,983
17,079
0
W
4,293
1,164
0
1,944
11,087
11,989
192
2,963
7,662
9,592
0
W
6,514
2,336
0
1,266
9,159
6,489
562
2,293
6,527
0
22,334
L
Gilgamesh
OwynDeWolfe
Gilgamesh
5,823
843
0
647
15,971
8,900
0
3,354
12,617
0
22,860
L
Danzaburou
PupAres
Danzaburou
2,888
481
0
1,852
9,863
3,177
0
2,595
7,268
0
24,821
L
Merlin
PupKai
Merlin
7,867
289
0
1,263
9,476
3,854
0
3,099
6,377
45,808
0
W
Danzaburou
Qreacher
Danzaburou
10,106
3,164
0
2,534
6,675
2,979
1,942
2,435
4,012
0
31,971
W
Scylla
12,881
2,993
362
1,776
7,049
2,788
840
2,497
4,552
38,637
0
W
Ah Muzen Cab
sppoge
Ah Muzen Cab
23,146
11,027
0
4,556
9,167
4,380
1,369
3,610
4,975
0
60,270
L
Serqet
uigiluis
Serqet
8,186
1,629
0
514
12,222
6,663
0
3,974
8,248
0
10,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
50,163
256
Minions Killed
291
5
Camps Cleared
10
1,108,382
Distance Traveled
1,233,006
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,684
724
40
3
0
211,118
1
W
Geb
9,192
766
18
2
0
235,569
0
W
Bastet
9,392
783
37
3
4
246,044
2
L
Gilgamesh
7,679
640
47
4
2
213,570
1
L
Danzaburou
7,721
643
50
4
0
212,826
3
L
Merlin
8,929
744
103
9
3
213,771
6
W
Danzaburou
9,407
784
51
4
3
255,138
0
W
Scylla
10,099
842
70
6
2
242,940
5
W
Ah Muzen Cab
12,073
1,006
115
10
1
253,315
5
L
Serqet
8,330
694
16
1
0
257,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role