Player Matchup

Bellona
Bellona
Papa_Tings
Bellona
Level 86
God Stats
3W - 4L
1,492 SR
Queue Stats
72W - 116L
1,367 Elo+
Party 2
Terra
Terra
Virewite
Terra
Level 138
God Stats
2W - 3L
1,548 SR
Queue Stats
58W - 98L
1,395 Elo+
Party 2
Hun Batz
Hun Batz
Yung_norbit44
Hun Batz
Level 126
God Stats
0W - 8L
1,305 SR
Queue Stats
74W - 125L
1,417 Elo+
Party 2
Izanami
Izanami
hobbels70
Izanami
Level 104
God Stats
21W - 28L
1,524 SR
Queue Stats
39W - 88L
1,363 Elo+
Party 2
Anubis
Anubis
pEeKiNiSaHaBiT
Anubis
Level 108
God Stats
1W - 1L
1,762 SR
Queue Stats
7W - 16L
1,441 Elo+
Party 2
Team Averages
Level 112
1,526 SR
1,397 Elo+

VS

Team Averages
Level 125
1,371 SR
1,460 Elo+
Sun Wukong
Sun Wukong
DraculaSlayer1
Sun Wukong
Level 122
God Stats
8W - 5L
1,658 SR
Queue Stats
192W - 214L
1,468 Elo+
Solo
Bastet
Bastet
FrankDaTank394
Bastet
Level 140
God Stats
7W - 4L
1,500 SR
Queue Stats
266W - 280L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
Krozonics7
Ne Zha
Level 68
God Stats
2W - 2L
1,232 SR
Queue Stats
20W - 12L
1,513 Elo+
Solo
Neith
Neith
Optimus54Prime
Neith
Level 155
God Stats
18W - 29L
1,414 SR
Queue Stats
420W - 424L
1,454 Elo+
Party 1
Freya
Freya
Thantosofmortals
Freya
Level 140
God Stats
6W - 6L
1,053 SR
Queue Stats
110W - 112L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Papa_Tings
Bellona
13
4 / 4 / 0
7,708
514
7,900
10,246
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Virewite
Terra
10
0 / 1 / 1
6,328
422
3,099
11,721
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Yung_norbit44
Hun Batz
12
0 / 5 / 2
6,959
464
5,309
10,608
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
hobbels70
Izanami
12
0 / 4 / 1
6,722
448
3,984
6,673
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 5 / 1
6,601
440
2,899
8,933
3,782
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DraculaSlayer1
Sun Wukong
14
3 / 3 / 2
8,487
566
4,111
9,198
7,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
8 / 1 / 7
9,100
607
9,611
11,039
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Krozonics7
Ne Zha
10
0 / 2 / 7
6,808
454
5,064
11,024
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 4
9,143
610
9,713
4,228
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 1
8,650
577
4,085
6,333
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
19
19
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DraculaSlayer1
Sun Wukong
3
3
2
1.33
W
8
1
7
11.5
W
Ne Zha
Krozonics7
Ne Zha
0
2
7
1.75
W
6
0
4
8
L
Bellona
Papa_Tings
Bellona
4
4
0
1
W
2
0
1
2.5
L
Terra
Virewite
Terra
0
1
1
0.5
L
Hun Batz
Yung_norbit44
Hun Batz
0
5
2
0.2
L
Izanami
hobbels70
Izanami
0
4
1
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
32,584
48,181
Taken
41,822
28,155
Mitigated
19,808
9,573
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DraculaSlayer1
Sun Wukong
4,111
961
0
3,725
9,198
7,007
0
1,263
7,935
0
45,288
W
9,611
3,070
0
6,538
11,039
3,583
133
1,492
9,547
0
49,756
W
Ne Zha
Krozonics7
Ne Zha
5,064
1,761
0
1,976
11,024
5,765
0
3,540
7,484
0
16,026
W
9,713
2,812
0
2,848
4,228
1,369
1,691
1,077
3,151
0
63,607
L
Bellona
Papa_Tings
Bellona
7,900
1,386
0
825
10,246
10,418
244
0
10,246
9,991
28,410
W
4,085
1,639
0
3,876
6,333
2,084
1,022
655
5,678
51,965
0
L
Terra
Virewite
Terra
3,099
484
593
2,028
11,721
8,251
0
1,913
9,808
24,506
0
L
Hun Batz
Yung_norbit44
Hun Batz
5,309
988
0
2,985
10,608
3,344
0
1,100
9,508
0
48,653
L
Izanami
hobbels70
Izanami
3,984
1,964
180
1,442
6,673
2,360
74
1,134
5,539
0
46,181
L
2,899
52
0
1,520
8,933
3,782
0
0
8,933
33,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
42,188
374
Minions Killed
449
0
Camps Cleared
0
1,370,244
Distance Traveled
1,409,086
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,487
566
96
6
0
288,678
6
W
Bastet
9,100
607
88
6
0
302,194
3
W
Ne Zha
6,808
454
22
1
0
305,911
7
W
Neith
9,143
610
132
9
0
244,923
5
L
Bellona
7,708
514
78
5
0
259,980
8
W
Freya
8,650
577
111
7
0
267,380
2
L
Terra
6,328
422
41
3
0
303,205
2
L
Hun Batz
6,959
464
94
6
0
308,291
4
L
Izanami
6,722
448
94
6
0
258,108
2
L
Anubis
6,601
440
67
4
0
240,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role