Player Matchup

Scylla
Scylla
Dawgiegaming
Scylla
Level 32
God Stats
1W - 3L
1,622 SR
Queue Stats
25W - 20L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Don Tajmi
Jing Wei
Level 28
God Stats
2W - 1L
1,718 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 2
Yemoja
Yemoja
FloosieTheBeast
Yemoja
Level 109
God Stats
1W - 0L
1,344 SR
Queue Stats
15W - 11L
1,508 Elo+
Party 2
Thor
Thor
ItzOzzy7
Thor
Level 59
God Stats
4W - 3L
1,395 SR
Queue Stats
15W - 17L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
Yongva
Gilgamesh
Level 145
God Stats
5W - 2L
1,753 SR
Queue Stats
114W - 113L
1,523 Elo+
Party 2
Team Averages
Level 75
1,567 SR
1,485 Elo+

VS

Team Averages
Level 55
1,638 SR
1,284 Elo+
Chaac
Chaac
AllisonX7
Chaac
Level 58
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 5L
1,175 Elo+
Solo
Hou Yi
Hou Yi
Astaroth5872
Hou Yi
Level 64
God Stats
0W - 1L
1,607 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 1
Zeus
Zeus
BiII Clave
Zeus
Level 33
God Stats
0W - 2L
1,717 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 1
Bakasura
Bakasura
NosoyViishanti
Bakasura
Level 15
God Stats
0W - 2L
1,658 SR
Queue Stats
0W - 6L
1,241 Elo+
Party 1
Ullr
Ullr
Viishanti
Ullr
Level 105
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 20L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 3 / 9
14,339
896
23,435
11,039
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Don Tajmi
Jing Wei
17
0 / 4 / 8
10,233
640
8,623
12,758
4,523
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 0 / 15
12,024
752
7,095
14,247
17,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
19
5 / 6 / 10
12,388
774
14,485
20,748
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Yongva
Gilgamesh
20
14 / 6 / 5
15,954
997
26,201
26,648
26,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AllisonX7
Chaac
17
4 / 4 / 8
11,124
695
19,849
25,634
28,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
14
1 / 8 / 6
8,891
556
5,338
13,975
5,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 7 / 6
14,099
881
26,159
14,947
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
18
4 / 6 / 2
11,602
725
10,667
20,617
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
18
0 / 7 / 7
10,708
669
8,610
15,030
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
32
Kills
19
19
Deaths
32
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
AllisonX7
Chaac
4
4
8
2
L
Hou Yi
1
8
6
0.5
L
10
7
6
1.86
W
Scylla
12
3
9
5.5
W
Jing Wei
Don Tajmi
Jing Wei
0
4
8
1
W
1
0
15
8.5
W
Thor
5
6
10
1.67
L
Bakasura
4
6
2
0.83
L
Ullr
0
7
7
0.5
W
Gilgamesh
Yongva
Gilgamesh
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,839
Damage
70,623
85,440
Taken
90,203
61,701
Mitigated
52,632
24,743
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AllisonX7
Chaac
19,849
3,734
0
11,136
25,634
28,101
1
11,265
14,011
723
36,216
L
Hou Yi
5,338
2,347
0
1,024
13,975
5,050
0
4,080
9,668
0
11,806
L
26,159
2,312
0
792
14,947
5,384
0
4,756
9,792
49,833
0
W
Scylla
23,435
1,892
0
1,456
11,039
4,091
400
2,945
7,534
56,039
0
W
Jing Wei
Don Tajmi
Jing Wei
8,623
5,246
0
1,844
12,758
4,523
1,031
5,544
6,418
0
37,515
W
7,095
928
4,099
5,066
14,247
17,281
189
4,396
9,027
21,495
0
W
Thor
14,485
3,342
0
5,638
20,748
9,515
0
8,562
10,787
0
39,671
L
Bakasura
10,667
6,935
0
3,856
20,617
7,761
682
9,371
11,163
0
32,241
L
Ullr
8,610
2,327
0
483
15,030
6,336
0
6,906
7,960
0
51,304
W
Gilgamesh
Yongva
Gilgamesh
26,201
7,149
1,650
4,990
26,648
26,291
663
4,594
19,656
14,485
41,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,938
Gold Earned
56,424
342
Minions Killed
321
7
Camps Cleared
9
1,450,491
Distance Traveled
1,372,362
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,124
695
44
3
0
299,471
0
L
Hou Yi
8,891
556
19
1
0
254,660
0
L
Zeus
14,099
881
83
5
2
239,635
2
W
Scylla
14,339
896
108
7
0
283,726
6
W
Jing Wei
10,233
640
81
5
0
317,402
3
W
Yemoja
12,024
752
30
2
1
278,917
0
W
Thor
12,388
774
50
3
2
280,648
3
L
Bakasura
11,602
725
63
4
4
310,369
0
L
Ullr
10,708
669
112
7
3
268,227
0
W
Gilgamesh
15,954
997
73
5
4
289,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role