Player Matchup

Fenrir
Fenrir
AÐRENALINE
Fenrir
Level 148
God Stats
1W - 2L
1,636 SR
Queue Stats
46W - 39L
1,554 Elo+
Party 1
Anubis
Anubis
Oedipus9
Anubis
Level 29
God Stats
7W - 4L
1,590 SR
Queue Stats
19W - 15L
1,561 Elo+
Party 3
Khepri
Khepri
VICENT1HD
Khepri
Level 42
God Stats
14W - 10L
1,553 SR
Queue Stats
18W - 13L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
johnhvhbox
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 118L
1,428 Elo+
Party 3
Bellona
Bellona
pandax95
Bellona
Level 15
God Stats
2W - 1L
1,832 SR
Queue Stats
22W - 10L
1,689 Elo+
Party 1
Team Averages
Level 57
1,622 SR
1,562 Elo+

VS

Team Averages
Level 77
1,672 SR
1,635 Elo+
Cerberus
Cerberus
DISTIC
Cerberus
Level 134
God Stats
26W - 13L
1,684 SR
Queue Stats
216W - 109L
1,737 Elo+
Party 2
Chang'e
Chang'e
KamiRoku213
Chang'e
Level 31
God Stats
13W - 10L
1,555 SR
Queue Stats
92W - 81L
1,530 Elo+
Solo
Mercury
Mercury
Magnitood
Mercury
Level 37
God Stats
7W - 4L
1,484 SR
Queue Stats
63W - 59L
1,483 Elo+
Solo
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 143
God Stats
26W - 12L
1,765 SR
Queue Stats
187W - 79L
1,728 Elo+
Party 2
Xbalanque
Xbalanque
fadedOasis
Xbalanque
Level 42
God Stats
9W - 2L
1,872 SR
Queue Stats
45W - 20L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
2 / 19 / 14
13,244
946
27,497
38,150
19,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Oedipus9
Anubis
20
11 / 10 / 5
15,386
1,099
22,693
25,744
15,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
VICENT1HD
Khepri
20
0 / 2 / 13
12,645
903
6,619
21,780
33,583
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
johnhvhbox
Ah Muzen Cab
20
1 / 6 / 10
12,946
925
26,208
15,764
5,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
pandax95
Bellona
20
6 / 7 / 11
14,918
1,066
23,515
28,607
32,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DISTIC
Cerberus
20
15 / 3 / 25
17,224
1,230
33,807
28,461
45,381
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
KamiRoku213
Chang'e
20
8 / 6 / 20
14,457
1,033
18,498
25,795
18,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Magnitood
Mercury
20
6 / 3 / 24
14,053
1,004
18,411
19,366
9,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
XAquiveredX
Cthulhu
20
10 / 2 / 28
15,747
1,125
35,596
20,829
23,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
fadedOasis
Xbalanque
20
5 / 6 / 21
13,227
945
18,274
18,087
7,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
162
20
Kills
44
44
Deaths
20
53
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
19
14
0.47
W
Cerberus
DISTIC
Cerberus
15
3
25
9.17
W
Chang'e
KamiRoku213
Chang'e
8
6
20
3
W
Mercury
Magnitood
Mercury
6
3
24
6
L
Anubis
Oedipus9
Anubis
11
10
5
1.35
L
Khepri
VICENT1HD
Khepri
0
2
13
3.25
W
Cthulhu
XAquiveredX
Cthulhu
10
2
28
12
W
Xbalanque
fadedOasis
Xbalanque
5
6
21
2.58
L
Ah Muzen Cab
johnhvhbox
Ah Muzen Cab
1
6
10
1
L
Bellona
pandax95
Bellona
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,532
Damage
124,586
130,045
Taken
112,538
106,476
Mitigated
104,188
12,072
Healing
28,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
27,497
7,447
0
1,785
38,150
19,206
0
20,795
16,438
0
40,523
W
Cerberus
DISTIC
Cerberus
33,807
1,904
0
7,492
28,461
45,381
0
7,709
20,752
44,080
0
W
Chang'e
KamiRoku213
Chang'e
18,498
2,231
8,130
6,722
25,795
18,353
0
9,910
15,885
37,738
0
W
Mercury
Magnitood
Mercury
18,411
9,972
0
1,973
19,366
9,282
0
2,128
17,238
0
42,444
L
Anubis
Oedipus9
Anubis
22,693
688
404
5,001
25,744
15,707
0
21,046
3,502
45,599
0
L
Khepri
VICENT1HD
Khepri
6,619
733
0
0
21,780
33,583
0
11,951
8,254
23,754
0
W
Cthulhu
XAquiveredX
Cthulhu
35,596
2,181
1,648
2,215
20,829
23,854
0
5,562
15,267
67,979
0
W
Xbalanque
fadedOasis
Xbalanque
18,274
11,038
0
589
18,087
7,318
0
5,745
12,342
0
45,861
L
Ah Muzen Cab
johnhvhbox
Ah Muzen Cab
26,208
10,046
546
1,390
15,764
5,374
0
13,203
1,617
0
82,171
L
Bellona
pandax95
Bellona
23,515
7,849
1,439
1,507
28,607
32,606
0
15,624
12,333
2,565
44,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,139
Gold Earned
74,708
271
Minions Killed
315
9
Camps Cleared
6
1,454,246
Distance Traveled
1,453,730
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,244
946
34
2
4
279,124
3
W
Cerberus
17,224
1,230
39
3
0
293,316
0
W
Chang'e
14,457
1,033
62
4
1
274,000
0
W
Mercury
14,053
1,004
67
5
3
335,490
0
L
Anubis
15,386
1,099
64
5
1
258,462
0
L
Khepri
12,645
903
27
2
1
307,059
1
W
Cthulhu
15,747
1,125
69
5
0
312,513
0
W
Xbalanque
13,227
945
78
6
2
238,411
1
L
Ah Muzen Cab
12,946
925
104
7
1
297,229
0
L
Bellona
14,918
1,066
42
3
2
312,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role