Player Matchup

Heimdallr
Heimdallr
HughGRections
Heimdallr
Level 85
God Stats
1W - 1L
1,526 SR
Queue Stats
7W - 9L
1,360 Elo+
Party 1
Mercury
Mercury
LeAdamsApple
Mercury
Level 24
God Stats
2W - 0L
1,489 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
Maple05
Sol
Level 89
God Stats
10W - 6L
1,656 SR
Queue Stats
30W - 34L
1,496 Elo+
Party 1
Atlas
Atlas
Mula914
Atlas
Level 87
God Stats
2W - 0L
1,381 SR
Queue Stats
2W - 3L
1,225 Elo+
Party 1
Ratatoskr
Ratatoskr
cosnixo
Ratatoskr
Level 113
God Stats
3W - 9L
1,332 SR
Queue Stats
349W - 390L
1,439 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,404 Elo+

VS

Team Averages
Level 77
1,517 SR
1,443 Elo+
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bansheequa
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 303L
1,424 Elo+
Party 2
Atlas
Atlas
Darklights204
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 105L
1,362 Elo+
Party 2
Chang'e
Chang'e
Getthepbout
Chang'e
Level 127
God Stats
14W - 13L
1,585 SR
Queue Stats
152W - 158L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
RamenKungFu
Nu Wa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HughGRections
Heimdallr
19
13 / 1 / 11
12,618
1,052
16,854
8,352
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
LeAdamsApple
Mercury
14
0 / 1 / 11
8,465
705
3,931
5,665
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
11 / 2 / 11
11,375
948
17,942
9,105
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Mula914
Atlas
16
0 / 0 / 20
10,268
856
7,358
4,045
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
cosnixo
Ratatoskr
15
3 / 3 / 12
9,814
818
9,490
11,470
9,136
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 2 / 3
9,327
777
5,452
7,645
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Bansheequa
Fenrir
14
0 / 6 / 4
7,381
615
5,526
16,335
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 1
6,641
553
4,014
14,903
10,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Getthepbout
Chang'e
16
4 / 6 / 1
9,546
796
7,426
12,481
6,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 6 / 5
7,304
609
2,934
12,833
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
27
Kills
6
7
Deaths
27
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
3
1.75
L
Fenrir
Bansheequa
Fenrir
0
6
4
0.33
L
0
7
1
0.07
L
Chang'e
Getthepbout
Chang'e
4
6
1
0.75
W
Heimdallr
HughGRections
Heimdallr
13
1
11
18.5
W
Mercury
LeAdamsApple
Mercury
0
1
11
5.5
W
Sol
11
2
11
8.25
W
Atlas
Mula914
Atlas
0
0
20
10
L
0
6
5
0.42
W
Ratatoskr
cosnixo
Ratatoskr
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,575
Damage
25,352
38,637
Taken
64,197
24,292
Mitigated
28,249
11,591
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,452
3,751
0
2,495
7,645
2,263
3
879
6,687
0
39,237
L
Fenrir
Bansheequa
Fenrir
5,526
1,306
0
895
16,335
5,343
0
4,148
12,012
0
17,378
L
4,014
1,462
0
270
14,903
10,257
1
7,186
7,526
8,487
0
L
Chang'e
Getthepbout
Chang'e
7,426
715
3,127
2,875
12,481
6,753
0
5,630
6,784
31,633
0
W
Heimdallr
HughGRections
Heimdallr
16,854
10,569
0
3,915
8,352
4,204
3,386
2,160
6,192
0
63,688
W
Mercury
LeAdamsApple
Mercury
3,931
464
0
1,551
5,665
1,553
0
2,256
2,108
0
19,518
W
Sol
17,942
6,397
0
3,383
9,105
4,501
3,121
3,622
5,483
46,472
2,597
W
Atlas
Mula914
Atlas
7,358
2,664
0
1,115
4,045
4,898
280
1,956
2,089
24,503
0
L
2,934
753
0
80
12,833
3,633
0
6,832
5,867
9,786
0
W
Ratatoskr
cosnixo
Ratatoskr
9,490
1,655
0
1,627
11,470
9,136
116
4,676
6,794
0
25,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,540
Gold Earned
40,199
313
Minions Killed
221
10
Camps Cleared
6
1,209,186
Distance Traveled
1,015,515
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,327
777
104
9
4
169,615
3
L
Fenrir
7,381
615
33
3
1
271,954
0
L
Atlas
6,641
553
12
1
0
170,568
0
L
Chang'e
9,546
796
55
5
1
211,202
0
W
Heimdallr
12,618
1,052
112
9
5
229,195
1
W
Mercury
8,465
705
35
3
0
252,240
0
W
Sol
11,375
948
84
7
2
230,268
3
W
Atlas
10,268
856
40
3
2
247,499
1
L
Nu Wa
7,304
609
17
1
0
192,176
0
W
Ratatoskr
9,814
818
42
4
1
249,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role