Player Matchup

Nemesis
Nemesis
JASEY 579
Nemesis
Level 122
God Stats
9W - 10L
1,574 SR
Queue Stats
176W - 145L
1,563 Elo+
Party 2
Tiamat
Tiamat
jmoneykap
Tiamat
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 205L
1,520 Elo+
Party 2
Apollo
Apollo
ninelivehellcat
Apollo
Level 103
God Stats
7W - 6L
1,643 SR
Queue Stats
52W - 49L
1,583 Elo+
Party 2
Team Averages
Level 96
1,572 SR
1,555 Elo+

VS

Team Averages
Level 111
1,524 SR
1,484 Elo+
Apollo
Apollo
Dynaz72267
Apollo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,487 Elo+
Party 1
He Bo
He Bo
Justhelizard
He Bo
Level 108
God Stats
2W - 1L
1,563 SR
Queue Stats
126W - 125L
1,504 Elo+
Party 1
Chaac
Chaac
TPB LEGIT4170
Chaac
Level 129
God Stats
4W - 7L
1,507 SR
Queue Stats
33W - 38L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JASEY 579
Nemesis
16
10 / 1 / 3
11,197
746
12,496
14,216
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
jmoneykap
Tiamat
14
0 / 2 / 8
8,925
595
6,543
8,400
3,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 5
9,409
627
7,967
12,247
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dynaz72267
Apollo
11
0 / 5 / 6
8,318
555
4,449
10,467
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 7 / 0
9,560
637
9,377
8,722
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 5
8,775
585
14,252
11,803
13,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
8
8
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dynaz72267
Apollo
0
5
6
0.6
W
Nemesis
JASEY 579
Nemesis
10
1
3
11.5
L
7
7
0
1
L
1
1
5
3.5
W
Tiamat
jmoneykap
Tiamat
0
2
8
2
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
28,078
34,863
Taken
30,992
17,027
Mitigated
20,217
9,431
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dynaz72267
Apollo
4,449
3,316
0
1,610
10,467
4,142
230
1,309
8,819
0
25,137
W
Nemesis
JASEY 579
Nemesis
12,496
4,092
0
4,054
14,216
10,068
0
3,086
10,631
0
38,013
L
9,377
107
0
642
8,722
2,861
0
1,977
6,438
17,094
0
L
14,252
777
0
4,225
11,803
13,214
0
3,583
7,753
0
39,358
W
Tiamat
jmoneykap
Tiamat
6,543
1,546
127
3,469
8,400
3,176
35
2,925
5,010
27,379
0
W
7,967
4,773
0
1,781
12,247
3,783
238
3,755
8,146
0
35,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
26,653
173
Minions Killed
170
9
Camps Cleared
4
832,745
Distance Traveled
733,983
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,318
555
80
5
1
226,019
2
W
Nemesis
11,197
746
61
4
5
295,942
3
L
He Bo
9,560
637
27
2
0
206,846
1
L
Chaac
8,775
585
63
4
3
301,118
0
W
Tiamat
8,925
595
28
2
1
275,976
0
W
Apollo
9,409
627
84
6
3
260,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role