Player Matchup

Chang'e
Chang'e
BEARDED_H3DHUNTR
Chang'e
Level 125
God Stats
2W - 0L
1,873 SR
Queue Stats
277W - 284L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Bubzgetzdubz
Erlang Shen
Level 127
God Stats
11W - 6L
1,639 SR
Queue Stats
121W - 104L
1,568 Elo+
Party 2
Atlas
Atlas
IKnowKungFlu
Atlas
Level 125
God Stats
2W - 9L
1,320 SR
Queue Stats
220W - 239L
1,361 Elo+
Party 2
Neith
Neith
OgShottyKush
Neith
Level 147
God Stats
5W - 2L
1,690 SR
Queue Stats
261W - 275L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
SARACONCA
Ao Kuang
Level 76
God Stats
6W - 2L
1,773 SR
Queue Stats
242W - 250L
1,495 Elo+
Solo
Team Averages
Level 120
1,659 SR
1,478 Elo+

VS

Team Averages
Level 90
1,528 SR
1,518 Elo+
Thanatos
Thanatos
DarkGaia19
Thanatos
Level 68
God Stats
36W - 27L
1,597 SR
Queue Stats
185W - 165L
1,534 Elo+
Party 1
Nike
Nike
IzTrxsted
Nike
Level 67
God Stats
19W - 18L
1,511 SR
Queue Stats
154W - 175L
1,474 Elo+
Solo
Eset
Eset
JAS-493
Eset
Level 122
God Stats
0W - 1L
1,435 SR
Queue Stats
145W - 139L
1,533 Elo+
Party 1
Janus
Janus
Sekkiharu
Janus
Level 107
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 4L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
holy_flamevargas
Danzaburou
Level 86
God Stats
19W - 16L
1,615 SR
Queue Stats
56W - 61L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,845
542
9,680
13,488
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Bubzgetzdubz
Erlang Shen
19
3 / 2 / 3
11,898
595
12,363
16,168
12,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 3
9,211
461
7,087
14,038
8,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 5 / 7
9,459
473
6,544
9,981
2,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SARACONCA
Ao Kuang
17
7 / 3 / 5
10,785
539
10,508
17,210
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkGaia19
Thanatos
14
5 / 3 / 5
8,976
449
9,545
12,551
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
13
1 / 2 / 2
8,338
417
7,262
11,936
10,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
JAS-493
Eset
13
1 / 3 / 8
8,655
433
8,097
18,114
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Sekkiharu
Janus
15
3 / 1 / 1
9,234
462
7,287
7,117
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
holy_flamevargas
Danzaburou
14
4 / 6 / 4
8,925
446
10,623
12,541
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
15
Kills
14
15
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Erlang Shen
Bubzgetzdubz
Erlang Shen
3
2
3
2.25
L
Thanatos
DarkGaia19
Thanatos
5
3
5
2.5
W
1
4
3
0.63
L
Nike
1
2
2
1
L
Eset
JAS-493
Eset
1
3
8
1.67
W
1
5
7
0.9
W
Ao Kuang
SARACONCA
Ao Kuang
7
3
5
3.17
L
Janus
Sekkiharu
Janus
3
1
1
3.5
L
Danzaburou
holy_flamevargas
Danzaburou
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,182
Damage
42,814
70,885
Taken
62,259
35,487
Mitigated
39,428
28,943
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,680
212
2,731
8,436
13,488
4,925
993
3,186
10,198
73,009
0
W
Erlang Shen
Bubzgetzdubz
Erlang Shen
12,363
5,951
0
6,238
16,168
12,502
2,976
2,487
13,651
0
100,515
L
Thanatos
DarkGaia19
Thanatos
9,545
1,717
0
8,990
12,551
4,373
533
5,104
7,371
0
47,615
W
7,087
3,244
0
1,335
14,038
8,934
1,705
3,244
10,730
36,845
0
L
Nike
7,262
784
38
1,420
11,936
10,100
23
2,284
9,630
7,918
35,707
L
Eset
JAS-493
Eset
8,097
850
658
4,934
18,114
18,194
204
10,317
7,511
32,529
0
W
6,544
1,817
0
1,903
9,981
2,992
2,163
3,308
6,577
0
45,314
W
Ao Kuang
SARACONCA
Ao Kuang
10,508
2,440
0
8,300
17,210
6,134
2,004
4,802
12,340
57,028
0
L
Janus
Sekkiharu
Janus
7,287
104
225
873
7,117
2,386
0
2,219
4,842
58,147
0
L
Danzaburou
holy_flamevargas
Danzaburou
10,623
3,319
0
2,982
12,541
4,375
426
6,991
5,445
0
55,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,198
Gold Earned
44,128
516
Minions Killed
405
0
Camps Cleared
0
1,806,380
Distance Traveled
1,887,573
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,845
542
133
7
0
380,990
2
W
Erlang Shen
11,898
595
142
7
0
358,460
2
L
Thanatos
8,976
449
70
4
0
403,609
1
W
Atlas
9,211
461
54
3
0
355,263
0
L
Nike
8,338
417
80
4
0
361,752
5
L
Eset
8,655
433
39
2
0
365,636
3
W
Neith
9,459
473
100
5
0
323,192
1
W
Ao Kuang
10,785
539
87
4
0
388,475
1
L
Janus
9,234
462
126
6
0
412,635
3
L
Danzaburou
8,925
446
90
5
0
343,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role