Player Matchup

Achilles
Achilles
ChanclaGuardian
Achilles
Level 15
God Stats
1W - 1L
1,741 SR
Queue Stats
21W - 10L
1,847 Elo+
Party 1
Geb
Geb
HiImBigBubby
Geb
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 73L
1,549 Elo+
Party 1
Ra
Ra
NariyukiSama
Ra
Level 129
God Stats
0W - 1L
1,662 SR
Queue Stats
47W - 32L
1,641 Elo+
Party 3
Rama
Rama
VarsalMark
Rama
Level 21
God Stats
5W - 4L
1,843 SR
Queue Stats
29W - 20L
1,672 Elo+
Party 3
Nemesis
Nemesis
coMau22934
Nemesis
Level 127
God Stats
3W - 1L
1,543 SR
Queue Stats
9W - 6L
1,609 Elo+
Party 3
Team Averages
Level 79
1,658 SR
1,664 Elo+

VS

Team Averages
Level 86
1,642 SR
1,534 Elo+
Cupid
Cupid
 
Cupid
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DuckYea
Cabrakan
Level 88
God Stats
9W - 7L
1,664 SR
Queue Stats
347W - 319L
1,553 Elo+
Party 2
Chang'e
Chang'e
InGods-light671
Chang'e
Level 43
God Stats
11W - 3L
1,707 SR
Queue Stats
151W - 166L
1,407 Elo+
Solo
Ravana
Ravana
SneezyMuff1n
Ravana
Level 46
God Stats
18W - 13L
1,612 SR
Queue Stats
197W - 130L
1,566 Elo+
Party 2
Mulan
Mulan
officialduckling
Mulan
Level 138
God Stats
8W - 2L
1,729 SR
Queue Stats
432W - 350L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 1 / 0
6,706
479
2,790
8,847
6,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 7 / 1
5,502
393
3,832
12,345
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 2
7,188
513
9,071
9,393
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 5 / 0
7,216
515
5,355
9,928
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
coMau22934
Nemesis
9
0 / 7 / 1
5,713
408
4,071
11,386
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
6 / 1 / 3
9,077
648
8,754
9,279
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
DuckYea
Cabrakan
10
3 / 0 / 9
7,252
518
3,338
10,716
10,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 3 / 4
7,371
527
6,722
10,151
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
7 / 0 / 7
8,975
641
9,894
7,080
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
7 / 1 / 3
8,441
603
11,329
9,801
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
26
26
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
3
7.5
L
Achilles
1
1
0
1
W
Cabrakan
DuckYea
Cabrakan
3
0
9
7.5
L
0
7
1
0.07
W
3
3
4
1.67
L
2
6
2
0.5
W
Ravana
7
0
7
10.5
L
2
5
0
0.4
L
Nemesis
coMau22934
Nemesis
0
7
1
0.07
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
40,037
51,899
Taken
47,027
20,548
Mitigated
27,588
8,006
Healing
24,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,754
6,250
85
6,106
9,279
3,227
1,706
866
8,413
0
62,039
L
Achilles
2,790
507
0
2,473
8,847
6,233
0
307
8,090
58
35,204
W
Cabrakan
DuckYea
Cabrakan
3,338
787
298
3,580
10,716
10,439
216
3,500
6,997
17,218
0
L
3,832
425
0
1,013
12,345
6,694
0
4,335
7,785
14,567
0
W
6,722
681
1,720
4,113
10,151
3,439
1,290
5,586
4,162
35,482
0
L
9,071
447
448
1,377
9,393
2,926
0
3,961
5,088
42,752
0
W
Ravana
9,894
2,785
0
3,424
7,080
3,221
0
1,445
5,573
0
65,476
L
5,355
4,337
0
1,409
9,928
1,089
0
654
9,229
0
33,927
L
Nemesis
coMau22934
Nemesis
4,071
1,917
0
1,286
11,386
3,606
0
1,104
10,041
0
31,561
W
11,329
2,082
0
4,964
9,801
7,262
0
890
8,861
3,239
47,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
41,116
312
Minions Killed
452
0
Camps Cleared
0
1,292,205
Distance Traveled
1,383,412
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,077
648
121
9
0
253,490
4
L
Achilles
6,706
479
82
6
0
255,146
1
W
Cabrakan
7,252
518
27
2
0
257,937
1
L
Geb
5,502
393
17
1
0
248,367
3
W
Chang'e
7,371
527
77
6
0
255,989
1
L
Ra
7,188
513
89
6
0
260,593
3
W
Ravana
8,975
641
116
8
0
326,154
1
L
Rama
7,216
515
68
5
0
239,027
3
L
Nemesis
5,713
408
56
4
0
289,072
0
W
Mulan
8,441
603
111
8
0
289,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role