Player Matchup

Hachiman
Hachiman
Dr Levro
Hachiman
Level 124
God Stats
1W - 6L
1,305 SR
Queue Stats
184W - 136L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
fatcakeprodigy
Kuzenbo
Level 98
God Stats
123W - 56L
1,679 SR
Queue Stats
213W - 126L
1,542 Elo+
Party 1
Anubis
Anubis
mrbananabasic
Anubis
Level 27
God Stats
25W - 7L
1,869 SR
Queue Stats
96W - 53L
1,623 Elo+
Party 1
Team Averages
Level 83
1,618 SR
1,573 Elo+

VS

Team Averages
Level 78
1,479 SR
1,359 Elo+
Nu Wa
Nu Wa
Rocketbear607
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,338 Elo+
Solo
Ullr
Ullr
cheezitdr3
Ullr
Level 160
God Stats
9W - 18L
1,485 SR
Queue Stats
165W - 176L
1,566 Elo+
Party 2
Bellona
Bellona
mossy_nugget212
Bellona
Level 8
God Stats
1W - 1L
1,453 SR
Queue Stats
7W - 6L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dr Levro
Hachiman
14
11 / 3 / 5
11,089
853
13,899
7,738
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 15
10,845
834
8,803
13,639
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
5 / 5 / 9
10,290
792
11,786
11,513
4,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
8,865
682
6,542
8,758
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 5 / 3
10,145
780
11,922
17,977
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 8 / 2
9,456
727
4,652
14,714
9,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
11
11
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dr Levro
Hachiman
11
3
5
4.5
L
2
6
5
0.75
L
6
5
3
1.5
W
3
3
15
3.5
L
3
8
2
0.5
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
23,116
32,890
Taken
41,449
21,351
Mitigated
16,342
8,490
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dr Levro
Hachiman
13,899
6,750
0
1,235
7,738
2,642
1,555
1,666
6,072
0
35,250
L
6,542
1,707
0
678
8,758
2,208
0
4,956
3,802
25,044
0
L
11,922
4,095
0
2,753
17,977
4,854
0
9,942
8,035
0
44,354
W
8,803
2,056
93
3,464
13,639
14,184
799
2,366
10,313
28,947
0
L
4,652
1,637
127
645
14,714
9,280
0
6,173
8,541
0
10,698
W
11,786
985
0
3,698
11,513
4,525
902
2,814
8,699
39,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
28,466
150
Minions Killed
122
7
Camps Cleared
3
664,141
Distance Traveled
608,593
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,089
853
48
4
3
208,259
0
L
Nu Wa
8,865
682
41
3
0
198,985
1
L
Ullr
10,145
780
72
6
3
210,835
3
W
Kuzenbo
10,845
834
34
3
1
250,051
0
L
Bellona
9,456
727
9
1
0
198,773
0
W
Anubis
10,290
792
68
5
3
205,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role