Player Matchup

Arachne
Arachne
KageRinku
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 116L
1,453 Elo+
Party 2
Sol
Sol
Pitplayer
Sol
Level 107
God Stats
1W - 3L
1,268 SR
Queue Stats
101W - 127L
1,415 Elo+
Party 2
Neith
Neith
StardustFerret
Neith
Level 49
God Stats
59W - 82L
1,451 SR
Queue Stats
69W - 99L
1,393 Elo+
Party 2
Team Averages
Level 95
1,406 SR
1,420 Elo+

VS

Team Averages
Level 69
1,545 SR
1,537 Elo+
Skadi
Skadi
BlookyHunter
Skadi
Level 58
God Stats
13W - 7L
1,590 SR
Queue Stats
193W - 157L
1,556 Elo+
Party 1
Tiamat
Tiamat
Connendarf
Tiamat
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Mulan
Mulan
Gamemonger49
Mulan
Level 107
God Stats
5W - 4L
1,544 SR
Queue Stats
710W - 659L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KageRinku
Arachne
11
3 / 1 / 3
7,159
716
4,418
8,905
3,230
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 5
6,989
699
4,989
3,699
953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 4
7,051
705
4,807
3,537
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
5,916
592
3,314
2,269
609
Tiamat
Connendarf
Tiamat
11
0 / 2 / 1
6,488
649
4,231
7,135
3,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 0
6,539
654
5,089
10,458
8,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Tiamat
Connendarf
Tiamat
0
2
1
0.25
L
2
3
0
0.67
W
Arachne
KageRinku
Arachne
3
1
3
4.5
W
1
1
5
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
12,634
16,141
Taken
19,862
5,297
Mitigated
12,351
7,119
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,314
593
124
181
2,269
609
65
784
1,485
0
10,985
L
Tiamat
Connendarf
Tiamat
4,231
56
574
3,413
7,135
3,672
66
2,384
4,751
22,806
0
L
5,089
792
348
1,331
10,458
8,070
0
1,996
8,462
0
19,085
W
Arachne
KageRinku
Arachne
4,418
2,926
0
4,562
8,905
3,230
406
3,305
5,600
0
15,905
W
4,989
761
0
2,050
3,699
953
263
642
3,057
27,187
0
W
4,807
2,736
0
507
3,537
1,114
884
770
2,767
0
16,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
18,943
111
Minions Killed
104
6
Camps Cleared
4
605,604
Distance Traveled
473,025
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,916
592
25
3
2
106,053
2
L
Tiamat
6,488
649
45
5
1
189,628
3
L
Mulan
6,539
654
34
3
1
177,344
2
W
Arachne
7,159
716
26
3
6
214,691
1
W
Sol
6,989
699
44
4
0
196,417
5
W
Neith
7,051
705
41
4
0
194,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role