Player Matchup

Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
PulseFire25
Ao Kuang
Level 98
God Stats
4W - 4L
1,867 SR
Queue Stats
84W - 88L
1,529 Elo+
Party 1
Da Ji
Da Ji
Relkyy
Da Ji
Level 115
God Stats
1W - 2L
1,475 SR
Queue Stats
172W - 169L
1,582 Elo+
Party 1
Kuzenbo
Kuzenbo
Some_Socks
Kuzenbo
Level 99
God Stats
0W - 2L
1,319 SR
Queue Stats
41W - 37L
1,581 Elo+
Party 4
Sol
Sol
itsgugy
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 92L
1,576 Elo+
Party 4
Team Averages
Level 90
1,532 SR
1,554 Elo+

VS

Team Averages
Level 107
1,605 SR
1,551 Elo+
Bellona
Bellona
Khmerkingz1
Bellona
Level 103
God Stats
17W - 12L
1,706 SR
Queue Stats
155W - 139L
1,588 Elo+
Party 3
Arachne
Arachne
NewShores
Arachne
Level 122
God Stats
4W - 3L
1,752 SR
Queue Stats
299W - 274L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
Tonkasonic
Cabrakan
Level 42
God Stats
7W - 7L
1,491 SR
Queue Stats
113W - 99L
1,558 Elo+
Party 3
Medusa
Medusa
Yadiono
Medusa
Level 124
God Stats
8W - 11L
1,473 SR
Queue Stats
569W - 580L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
xHypeStar
Baron Samedi
Level 144
God Stats
27W - 12L
1,601 SR
Queue Stats
190W - 199L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 11 / 4
8,394
365
6,020
16,654
4,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PulseFire25
Ao Kuang
20
6 / 6 / 4
13,256
576
14,488
25,660
10,187
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Relkyy
Da Ji
15
2 / 9 / 3
9,877
429
7,560
19,809
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Some_Socks
Kuzenbo
17
5 / 7 / 4
11,214
488
11,713
27,755
36,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
14
1 / 5 / 6
9,229
401
8,357
16,659
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Khmerkingz1
Bellona
19
3 / 0 / 16
13,676
595
18,198
21,643
23,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
NewShores
Arachne
20
11 / 3 / 6
15,499
674
11,755
21,144
8,228
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Tonkasonic
Cabrakan
16
2 / 3 / 22
11,693
508
11,478
19,613
19,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Yadiono
Medusa
20
9 / 4 / 6
14,815
644
19,798
22,247
9,918
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
xHypeStar
Baron Samedi
20
13 / 6 / 16
14,947
650
27,086
20,628
11,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
15
Kills
38
38
Deaths
16
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
11
4
0.27
W
Bellona
Khmerkingz1
Bellona
3
0
16
11
W
Arachne
NewShores
Arachne
11
3
6
4.67
L
Ao Kuang
PulseFire25
Ao Kuang
6
6
4
1.33
L
Da Ji
Relkyy
Da Ji
2
9
3
0.39
L
Kuzenbo
Some_Socks
Kuzenbo
5
7
4
1
W
Cabrakan
Tonkasonic
Cabrakan
2
3
22
4.33
W
Medusa
Yadiono
Medusa
9
4
6
3
L
Sol
1
5
6
0.8
W
Baron Samedi
xHypeStar
Baron Samedi
13
6
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,138
Damage
88,315
106,537
Taken
105,275
63,781
Mitigated
72,618
18,371
Healing
47,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,020
2,214
276
1,761
16,654
4,960
0
6,290
10,040
0
33,003
W
Bellona
Khmerkingz1
Bellona
18,198
5,847
0
11,037
21,643
23,251
3,420
8,493
12,649
0
95,945
W
Arachne
NewShores
Arachne
11,755
7,498
0
7,509
21,144
8,228
3,732
5,875
14,113
0
136,580
L
Ao Kuang
PulseFire25
Ao Kuang
14,488
5,138
0
9,562
25,660
10,187
0
6,705
18,789
81,835
0
L
Da Ji
Relkyy
Da Ji
7,560
1,591
0
2,980
19,809
6,631
0
7,793
11,843
0
56,076
L
Kuzenbo
Some_Socks
Kuzenbo
11,713
2,748
392
688
27,755
36,814
0
8,202
19,271
50,018
0
W
Cabrakan
Tonkasonic
Cabrakan
11,478
1,895
0
5,912
19,613
19,685
1,222
8,001
9,960
30,982
0
W
Medusa
Yadiono
Medusa
19,798
9,886
0
10,542
22,247
9,918
3,622
7,939
14,308
0
157,665
L
Sol
8,357
2,382
0
2,712
16,659
5,189
0
8,442
8,029
40,181
4,197
W
Baron Samedi
xHypeStar
Baron Samedi
27,086
1,972
3,424
9,414
20,628
11,536
388
6,353
14,275
98,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
70,630
451
Minions Killed
704
0
Camps Cleared
0
1,821,111
Distance Traveled
2,291,559
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,394
365
74
3
0
227,911
4
W
Bellona
13,676
595
164
7
0
512,861
1
W
Arachne
15,499
674
185
8
0
532,057
1
L
Ao Kuang
13,256
576
144
6
0
419,390
0
L
Da Ji
9,877
429
97
4
0
429,428
1
L
Kuzenbo
11,214
488
52
2
0
431,093
3
W
Cabrakan
11,693
508
28
1
0
406,567
0
W
Medusa
14,815
644
188
8
0
424,818
13
L
Sol
9,229
401
84
4
0
313,289
2
W
Baron Samedi
14,947
650
139
6
0
415,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role