Player Matchup

Olorun
Olorun
Brugge13
Olorun
Level 141
God Stats
3W - 3L
1,330 SR
Queue Stats
272W - 273L
1,491 Elo+
Party 1
Geb
Geb
Leopleurodon
Geb
Level 107
God Stats
4W - 4L
1,626 SR
Queue Stats
434W - 395L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
ThatDudeAaron
Cliodhna
Level 29
God Stats
3W - 1L
1,724 SR
Queue Stats
99W - 93L
1,480 Elo+
Party 1
Ra
Ra
bnhyt95
Ra
Level 78
God Stats
9W - 11L
1,485 SR
Queue Stats
193W - 187L
1,502 Elo+
Party 1
Mulan
Mulan
wally_62300
Mulan
Level 141
God Stats
9W - 8L
1,643 SR
Queue Stats
505W - 489L
1,507 Elo+
Party 1
Team Averages
Level 99
1,562 SR
1,489 Elo+

VS

Team Averages
Level 65
1,594 SR
1,490 Elo+
Ao Kuang
Ao Kuang
DrFoldgish
Ao Kuang
Level 107
God Stats
27W - 14L
1,635 SR
Queue Stats
419W - 354L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
FatChickeNugget
Danzaburou
Level 18
God Stats
11W - 16L
1,477 SR
Queue Stats
19W - 21L
1,446 Elo+
Party 2
Geb
Geb
Leionis
Geb
Level 83
God Stats
1W - 3L
1,334 SR
Queue Stats
168W - 140L
1,503 Elo+
Party 2
Tiamat
Tiamat
salsamandr
Tiamat
Level 27
God Stats
47W - 36L
1,605 SR
Queue Stats
65W - 49L
1,502 Elo+
Party 2
Fenrir
Fenrir
sniperfreak190
Fenrir
Level 89
God Stats
1W - 1L
1,916 SR
Queue Stats
154W - 147L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brugge13
Olorun
10
1 / 0 / 3
5,659
566
3,133
4,005
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 5 / 7
5,325
533
3,831
9,115
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
ThatDudeAaron
Cliodhna
9
3 / 2 / 8
5,603
560
5,097
5,877
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 3
5,959
596
4,683
4,739
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
6 / 2 / 8
6,397
640
5,527
10,712
7,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrFoldgish
Ao Kuang
9
6 / 4 / 2
6,023
602
8,426
6,832
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
FatChickeNugget
Danzaburou
7
1 / 4 / 4
5,019
502
3,569
4,798
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
5
1 / 4 / 0
4,099
410
2,090
8,847
3,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
salsamandr
Tiamat
10
2 / 1 / 1
5,660
566
3,458
4,794
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 4 / 2
4,466
447
2,304
6,850
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
10
10
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Brugge13
Olorun
1
0
3
2.5
L
Ao Kuang
DrFoldgish
Ao Kuang
6
4
2
1.75
L
Danzaburou
FatChickeNugget
Danzaburou
1
4
4
0.75
L
Geb
1
4
0
0.25
W
2
5
7
1.1
W
Cliodhna
ThatDudeAaron
Cliodhna
3
2
8
3.5
W
4
1
3
5.5
L
Tiamat
salsamandr
Tiamat
2
1
1
2.5
L
0
4
2
0.25
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
19,847
34,448
Taken
32,121
18,367
Mitigated
14,153
12,225
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Brugge13
Olorun
3,133
1,617
196
2,307
4,005
1,214
1,472
1,411
2,550
30,734
0
L
Ao Kuang
DrFoldgish
Ao Kuang
8,426
2,642
0
1,653
6,832
5,309
238
3,306
3,256
14,109
3,860
L
Danzaburou
FatChickeNugget
Danzaburou
3,569
1,819
0
664
4,798
1,137
0
1,695
3,066
0
14,431
L
Geb
2,090
559
150
1,610
8,847
3,450
0
2,740
6,034
8,035
0
W
3,831
889
0
1,444
9,115
5,805
13
3,766
5,323
18,228
0
W
Cliodhna
ThatDudeAaron
Cliodhna
5,097
610
0
1,318
5,877
1,918
0
2,564
3,259
0
24,948
W
4,683
118
761
1,467
4,739
1,620
0
1,294
3,329
35,801
0
L
Tiamat
salsamandr
Tiamat
3,458
394
0
1,085
4,794
2,317
150
1,829
2,965
30,493
0
L
2,304
362
0
1,422
6,850
1,940
0
1,624
5,153
0
14,326
W
5,527
1,179
437
4,295
10,712
7,810
0
3,500
7,158
0
15,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
25,267
237
Minions Killed
178
0
Camps Cleared
0
962,325
Distance Traveled
938,532
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,659
566
68
7
0
185,502
1
L
Ao Kuang
6,023
602
29
3
0
163,106
0
L
Danzaburou
5,019
502
34
3
0
191,150
2
L
Geb
4,099
410
7
1
0
176,088
2
W
Geb
5,325
533
30
3
0
163,140
0
W
Cliodhna
5,603
560
52
5
0
212,160
0
W
Ra
5,959
596
63
6
0
203,198
2
L
Tiamat
5,660
566
68
7
0
200,007
0
L
Fenrir
4,466
447
40
4
0
208,181
1
W
Mulan
6,397
640
24
2
0
198,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role