Player Matchup

Horus
Horus
Ascendacny
Horus
Level 80
God Stats
16W - 15L
1,619 SR
Queue Stats
171W - 164L
1,583 Elo+
Party 1
Vamana
Vamana
Bean202
Vamana
Level 114
God Stats
2W - 4L
1,630 SR
Queue Stats
89W - 93L
1,499 Elo+
Party 3
Janus
Janus
Gluten Free Hat
Janus
Level 155
God Stats
6W - 6L
1,559 SR
Queue Stats
432W - 361L
1,563 Elo+
Party 1
Bastet
Bastet
Saint Fuqledoo
Bastet
Level 144
God Stats
24W - 20L
1,564 SR
Queue Stats
284W - 288L
1,531 Elo+
Party 3
Cernunnos
Cernunnos
ThatsSoHotToME
Cernunnos
Level 160
God Stats
1W - 2L
1,634 SR
Queue Stats
302W - 250L
1,574 Elo+
Party 1
Team Averages
Level 131
1,601 SR
1,550 Elo+

VS

Team Averages
Level 111
1,646 SR
1,584 Elo+
Fenrir
Fenrir
ChickensAreLife
Fenrir
Level 89
God Stats
3W - 1L
1,727 SR
Queue Stats
175W - 126L
1,588 Elo+
Party 4
Chernobog
Chernobog
ChilledOutMauw
Chernobog
Level 130
God Stats
23W - 30L
1,601 SR
Queue Stats
219W - 232L
1,574 Elo+
Solo
Zeus
Zeus
IngeSiick
Zeus
Level 97
God Stats
30W - 14L
1,716 SR
Queue Stats
78W - 71L
1,551 Elo+
Party 2
Ares
Ares
Qu00t
Ares
Level 109
God Stats
9W - 10L
1,558 SR
Queue Stats
614W - 505L
1,596 Elo+
Party 4
Tyr
Tyr
obeycross18
Tyr
Level 132
God Stats
25W - 14L
1,629 SR
Queue Stats
137W - 129L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 7 / 1
8,745
398
4,098
18,601
18,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Bean202
Vamana
16
1 / 2 / 3
10,026
456
9,987
10,577
9,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 1
10,500
477
4,060
8,560
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 4
11,810
537
15,728
20,379
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
ThatsSoHotToME
Cernunnos
17
2 / 9 / 0
10,768
489
10,142
18,784
6,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
12,428
565
12,018
15,001
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
ChilledOutMauw
Chernobog
19
3 / 3 / 6
12,984
590
9,885
17,391
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
18
5 / 4 / 10
12,652
575
11,966
12,282
5,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Qu00t
Ares
17
6 / 1 / 16
12,130
551
11,152
15,206
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 0 / 11
12,525
569
11,642
21,949
19,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
10
Kills
27
27
Deaths
10
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
1
7
1
0.21
L
Vamana
Bean202
Vamana
1
2
3
1.25
W
9
2
8
6.5
W
Chernobog
ChilledOutMauw
Chernobog
3
3
6
2
L
2
3
1
0.83
W
Zeus
5
4
10
2.5
W
Ares
Qu00t
Ares
6
1
16
14
L
4
6
4
1
L
Cernunnos
ThatsSoHotToME
Cernunnos
2
9
0
0.22
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
56,663
76,901
Taken
81,829
44,633
Mitigated
53,898
23,446
Healing
33,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,098
1,358
1,099
4,070
18,601
18,549
0
7,661
10,940
0
13,060
L
Vamana
Bean202
Vamana
9,987
3,136
0
3,944
10,577
9,012
505
4,766
5,811
1,031
53,074
W
12,018
3,047
0
5,670
15,001
6,801
0
1,502
13,499
0
87,552
W
Chernobog
ChilledOutMauw
Chernobog
9,885
5,592
276
9,612
17,391
5,755
4,835
2,087
15,262
0
107,948
L
4,060
88
0
1,785
8,560
3,188
0
3,402
5,158
94,646
0
W
Zeus
11,966
1,707
94
4,064
12,282
5,104
751
1,391
10,810
80,062
0
W
Ares
Qu00t
Ares
11,152
1,250
0
3,042
15,206
17,053
28
2,862
12,198
48,072
0
L
15,728
3,667
0
8,322
20,379
7,765
23
4,846
15,533
0
94,551
L
Cernunnos
ThatsSoHotToME
Cernunnos
10,142
3,850
0
4,226
18,784
6,119
0
5,186
13,598
0
87,476
W
11,642
777
0
10,943
21,949
19,185
498
578
21,329
16,375
64,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
62,719
634
Minions Killed
615
0
Camps Cleared
0
2,130,687
Distance Traveled
2,283,371
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,745
398
18
1
0
447,844
3
L
Vamana
10,026
456
111
5
0
436,524
1
W
Fenrir
12,428
565
122
6
0
506,708
5
W
Chernobog
12,984
590
173
8
0
404,870
0
L
Janus
10,500
477
191
9
0
446,425
3
W
Zeus
12,652
575
133
6
0
432,155
4
W
Ares
12,130
551
69
3
0
428,914
5
L
Bastet
11,810
537
156
7
0
406,566
4
L
Cernunnos
10,768
489
158
7
0
393,328
7
W
Tyr
12,525
569
118
5
0
510,724
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role