Player Matchup

Sobek
Sobek
GetYeGlasses
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MandoROnin
Morgan Le Fay
Level 160
God Stats
9W - 2L
1,592 SR
Queue Stats
91W - 68L
1,608 Elo+
Party 1
Vamana
Vamana
T3D GT
Vamana
Level 126
God Stats
0W - 4L
1,504 SR
Queue Stats
221W - 244L
1,457 Elo+
Party 1
Team Averages
Level 100
1,532 SR
1,501 Elo+

VS

Team Averages
Level 80
1,625 SR
1,566 Elo+
Ra
Ra
Donnism
Ra
Level 146
God Stats
7W - 1L
1,654 SR
Queue Stats
144W - 68L
1,688 Elo+
Party 2
Mulan
Mulan
Iiqhtz
Mulan
Level 64
God Stats
130W - 92L
1,593 SR
Queue Stats
367W - 366L
1,413 Elo+
Solo
Neith
Neith
LtInkling
Neith
Level 29
God Stats
68W - 44L
1,628 SR
Queue Stats
211W - 141L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
8,392
646
4,106
15,743
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MandoROnin
Morgan Le Fay
13
4 / 4 / 1
8,692
669
10,962
9,243
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
T3D GT
Vamana
9
1 / 9 / 3
7,585
583
5,567
16,955
10,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
9,607
739
10,146
7,562
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Iiqhtz
Mulan
14
4 / 0 / 11
9,647
742
16,663
14,742
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
LtInkling
Neith
14
6 / 2 / 9
9,851
758
10,137
7,310
3,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
15
15
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
0
2
4
1
W
Mulan
Iiqhtz
Mulan
4
0
11
9.5
W
Neith
LtInkling
Neith
6
2
9
5.25
L
Morgan Le Fay
MandoROnin
Morgan Le Fay
4
4
1
1.13
L
Vamana
T3D GT
Vamana
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,635
Damage
36,946
41,941
Taken
29,614
30,656
Mitigated
16,664
6,788
Healing
15,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,146
1,320
1,863
3,275
7,562
2,623
1,040
3,826
3,736
41,954
0
L
4,106
169
0
2,478
15,743
15,831
50
4,869
10,347
11,661
0
W
Mulan
Iiqhtz
Mulan
16,663
2,593
0
7,746
14,742
10,888
414
7,060
7,682
6,060
30,531
W
Neith
LtInkling
Neith
10,137
5,833
0
2,154
7,310
3,153
1,823
4,517
2,793
0
26,833
L
Morgan Le Fay
MandoROnin
Morgan Le Fay
10,962
664
0
1,409
9,243
3,863
129
1,808
7,193
47,606
0
L
Vamana
T3D GT
Vamana
5,567
1,626
493
2,408
16,955
10,962
391
6,018
10,480
0
15,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
29,105
135
Minions Killed
147
6
Camps Cleared
6
633,092
Distance Traveled
695,855
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,607
739
81
6
5
224,899
1
L
Sobek
8,392
646
15
1
0
215,290
1
W
Mulan
9,647
742
39
3
0
249,562
2
W
Neith
9,851
758
27
2
1
221,394
1
L
Morgan Le Fay
8,692
669
105
8
3
214,196
4
L
Vamana
7,585
583
15
1
3
203,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role