Player Matchup

Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Biggurthy
Vamana
Level 66
God Stats
1W - 2L
1,769 SR
Queue Stats
12W - 6L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
MCSpicy2271
Sun Wukong
Level 5
God Stats
1W - 1L
1,088 SR
Queue Stats
5W - 12L
1,227 Elo+
Party 1
Tiamat
Tiamat
TussalCape28182
Tiamat
Level 65
God Stats
1W - 2L
1,218 SR
Queue Stats
5W - 4L
1,227 Elo+
Party 1
Kuzenbo
Kuzenbo
UnMaskWolf16
Kuzenbo
Level 97
God Stats
1W - 1L
1,265 SR
Queue Stats
11W - 18L
1,165 Elo+
Party 1
Team Averages
Level 56
1,368 SR
1,327 Elo+

VS

Team Averages
Level 35
1,370 SR
1,340 Elo+
Olorun
Olorun
CashMoneyMil
Olorun
Level 44
God Stats
0W - 2L
1,297 SR
Queue Stats
65W - 103L
1,428 Elo+
Solo
Sol
Sol
CodenameToby911
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
MisterOogqwaay
Danzaburou
Level 10
God Stats
0W - 13L
1,071 SR
Queue Stats
14W - 29L
1,349 Elo+
Party 2
Bellona
Bellona
Rosyisok
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,095 Elo+
Party 2
Gilgamesh
Gilgamesh
digitalwolf21
Gilgamesh
Level 49
God Stats
6W - 8L
1,483 SR
Queue Stats
153W - 186L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
14 / 1 / 20
15,461
1,189
31,081
14,385
5,320
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Biggurthy
Vamana
20
19 / 4 / 15
15,854
1,220
46,851
27,441
14,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MCSpicy2271
Sun Wukong
19
1 / 1 / 11
11,301
869
3,696
9,993
7,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

20
6 / 3 / 17
12,832
987
24,096
11,478
8,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
UnMaskWolf16
Kuzenbo
20
4 / 1 / 28
14,208
1,093
8,959
15,076
27,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 14 / 6
11,503
885
13,891
26,255
9,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 9 / 5
12,608
970
25,763
25,434
8,550
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MisterOogqwaay
Danzaburou
17
1 / 5 / 8
11,784
906
7,870
16,037
5,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Rosyisok
Bellona
17
1 / 10 / 5
11,071
852
4,879
26,890
19,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
digitalwolf21
Gilgamesh
17
2 / 6 / 6
11,238
864
15,929
27,453
25,584
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
40
44
Kills
10
10
Deaths
44
91
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
1
20
24
W
Vamana
Biggurthy
Vamana
19
4
15
6.63
L
Olorun
2
14
6
0.36
L
4
9
5
0.72
W
Sun Wukong
MCSpicy2271
Sun Wukong
1
1
11
6.5
L
Danzaburou
MisterOogqwaay
Danzaburou
1
5
8
1
L
Bellona
Rosyisok
Bellona
1
10
5
0.35
W
6
3
17
4.83
W
Kuzenbo
UnMaskWolf16
Kuzenbo
4
1
28
18
L
Gilgamesh
digitalwolf21
Gilgamesh
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,683
Damage
68,332
78,373
Taken
122,069
64,094
Mitigated
68,149
30,387
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,081
12,201
0
8,471
14,385
5,320
0
8,090
6,295
66,435
0
W
Vamana
Biggurthy
Vamana
46,851
34,520
2,028
11,880
27,441
14,975
0
13,544
13,897
147
67,062
L
Olorun
13,891
7,375
305
1,953
26,255
9,427
0
14,493
11,486
33,878
0
L
25,763
8,215
279
2,789
25,434
8,550
0
14,468
10,667
51,655
0
W
Sun Wukong
MCSpicy2271
Sun Wukong
3,696
1,054
0
847
9,993
7,817
0
5,064
4,929
0
17,552
L
Danzaburou
MisterOogqwaay
Danzaburou
7,870
2,035
0
787
16,037
5,487
0
5,343
10,572
0
32,114
L
Bellona
Rosyisok
Bellona
4,879
1,462
1,233
1,855
26,890
19,101
0
10,366
16,355
0
19,019
W
24,096
1,975
356
2,815
11,478
8,903
0
6,034
5,444
36,422
0
W
Kuzenbo
UnMaskWolf16
Kuzenbo
8,959
3,587
475
3,515
15,076
27,079
0
6,922
8,154
16,166
0
L
Gilgamesh
digitalwolf21
Gilgamesh
15,929
3,361
0
366
27,453
25,584
0
18,321
8,709
0
29,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,656
Gold Earned
58,204
209
Minions Killed
206
9
Camps Cleared
3
1,171,258
Distance Traveled
1,002,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,461
1,189
87
7
3
232,038
0
W
Vamana
15,854
1,220
48
4
1
265,449
0
L
Olorun
11,503
885
35
3
2
183,927
0
L
Sol
12,608
970
65
5
0
216,449
0
W
Sun Wukong
11,301
869
33
3
0
215,589
2
L
Danzaburou
11,784
906
44
3
1
211,322
0
L
Bellona
11,071
852
30
2
0
195,186
0
W
Tiamat
12,832
987
31
2
5
209,145
0
W
Kuzenbo
14,208
1,093
10
1
0
249,037
0
L
Gilgamesh
11,238
864
32
2
0
196,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role