Player Matchup

Bacchus
Bacchus
Balors_heir
Bacchus
Level 89
God Stats
50W - 41L
1,572 SR
Queue Stats
388W - 371L
1,502 Elo+
Party 3
Izanami
Izanami
Cresszelda
Izanami
Level 29
God Stats
113W - 90L
1,505 SR
Queue Stats
219W - 184L
1,472 Elo+
Party 3
Ra
Ra
El Hothead
Ra
Level 35
God Stats
1W - 0L
1,429 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Cliodhna
Cliodhna
Foxxxay
Cliodhna
Level 39
God Stats
2W - 1L
1,580 SR
Queue Stats
12W - 8L
1,587 Elo+
Solo
Tiamat
Tiamat
Linkrai211469
Tiamat
Level 67
God Stats
21W - 38L
1,383 SR
Queue Stats
600W - 499L
1,500 Elo+
Party 3
Team Averages
Level 52
1,494 SR
1,440 Elo+

VS

Team Averages
Level 55
1,472 SR
1,469 Elo+
Atlas
Atlas
Alicia1111
Atlas
Level 37
God Stats
5W - 7L
1,430 SR
Queue Stats
83W - 91L
1,498 Elo+
Solo
Ra
Ra
CatGirlChloe
Ra
Level 4
God Stats
1W - 2L
1,536 SR
Queue Stats
2W - 3L
1,503 Elo+
Party 1
Artemis
Artemis
DAVIHOROWITZ
Artemis
Level 43
God Stats
26W - 25L
1,441 SR
Queue Stats
197W - 210L
1,420 Elo+
Party 2
Bakasura
Bakasura
RunFastEatAzz
Bakasura
Level 66
God Stats
0W - 1L
1,723 SR
Queue Stats
26W - 32L
1,412 Elo+
Party 1
Tiamat
Tiamat
abc123_com
Tiamat
Level 124
God Stats
0W - 3L
1,227 SR
Queue Stats
143W - 130L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balors_heir
Bacchus
18
7 / 0 / 10
11,529
1,048
10,288
11,681
19,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Cresszelda
Izanami
18
5 / 0 / 14
10,831
985
7,370
6,466
2,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 3 / 14
11,004
1,000
17,415
9,919
4,015
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Foxxxay
Cliodhna
19
15 / 3 / 12
13,199
1,200
27,446
14,778
5,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 0 / 23
13,393
1,218
16,633
8,484
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

256

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 9 / 2
9,507
864
9,095
19,645
8,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 7 / 4
9,858
896
5,504
9,639
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DAVIHOROWITZ
Artemis
17
3 / 9 / 3
10,997
1,000
10,811
20,475
7,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
RunFastEatAzz
Bakasura
15
0 / 6 / 2
8,820
802
8,929
16,772
6,531
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
abc123_com
Tiamat
16
2 / 5 / 1
10,124
920
12,350
16,950
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
18
36
Kills
6
6
Deaths
36
73
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
9
2
0.22
W
Bacchus
Balors_heir
Bacchus
7
0
10
12
L
0
7
4
0.29
W
Izanami
Cresszelda
Izanami
5
0
14
12
L
Artemis
DAVIHOROWITZ
Artemis
3
9
3
0.5
W
3
3
14
3.33
W
Cliodhna
Foxxxay
Cliodhna
15
3
12
7
W
6
0
23
17.5
L
Bakasura
RunFastEatAzz
Bakasura
0
6
2
0.17
L
Tiamat
abc123_com
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,152
Damage
46,689
51,328
Taken
83,481
44,818
Mitigated
36,042
7,588
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
9,095
3,383
155
1,277
19,645
8,544
0
9,501
10,144
19,291
0
W
Bacchus
Balors_heir
Bacchus
10,288
1,088
0
947
11,681
19,217
0
6,186
4,411
14,709
0
L
5,504
1,865
579
203
9,639
3,618
0
6,839
2,800
17,651
0
W
Izanami
Cresszelda
Izanami
7,370
4,634
0
780
6,466
2,605
0
3,470
2,776
0
27,835
L
Artemis
DAVIHOROWITZ
Artemis
10,811
7,445
0
1,234
20,475
7,102
0
9,574
10,901
0
42,625
W
17,415
1,253
1,047
2,033
9,919
4,015
0
5,064
4,491
43,951
0
W
Cliodhna
Foxxxay
Cliodhna
27,446
2,028
0
1,212
14,778
5,949
0
7,627
6,751
0
41,912
W
16,633
1,080
65
1,504
8,484
13,032
0
4,602
3,555
40,544
0
L
Bakasura
RunFastEatAzz
Bakasura
8,929
6,249
0
1,292
16,772
6,531
0
9,193
7,579
0
10,925
L
Tiamat
abc123_com
Tiamat
12,350
984
0
2,712
16,950
10,247
0
9,229
7,721
41,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,956
Gold Earned
49,306
229
Minions Killed
212
9
Camps Cleared
4
1,020,606
Distance Traveled
968,895
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,507
864
11
1
1
182,160
0
W
Bacchus
11,529
1,048
1
0
0
201,082
0
L
Ra
9,858
896
54
5
0
175,716
0
W
Izanami
10,831
985
62
6
1
205,005
0
L
Artemis
10,997
1,000
67
6
1
169,120
0
W
Ra
11,004
1,000
63
6
2
179,489
1
W
Cliodhna
13,199
1,200
39
4
2
202,745
1
W
Tiamat
13,393
1,218
64
6
4
232,285
0
L
Bakasura
8,820
802
15
1
1
230,937
0
L
Tiamat
10,124
920
65
6
1
210,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role