Player Matchup

Medusa
Medusa
Masters
DankShaw
Medusa
Masters
Level 147
God Stats
11W - 6L
1,612 SR
Queue Stats
172W - 134L
3,189 MMR
Party 2
Mercury
Mercury
Masters
Idiosyncracy
Mercury
Masters
Level 155
God Stats
9W - 8L
1,703 SR
Queue Stats
126W - 122L
2,607 MMR
Party 1
Merlin
Merlin
Masters
MoCrunchy
Merlin
Masters
Level 160
God Stats
69W - 55L
1,668 SR
Queue Stats
339W - 312L
2,882 MMR
Solo
Sun Wukong
Sun Wukong
Masters
MomSexer12
Sun Wukong
Masters
Level 154
God Stats
30W - 19L
1,791 SR
Queue Stats
498W - 446L
3,192 MMR
Party 2
Xing Tian
Xing Tian
Diamond I
quicksylvir
Xing Tian
Diamond I
Level 158
God Stats
0W - 1L
1,726 SR
Queue Stats
130W - 123L
2,560 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 155
1,700 SR
2,886 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,729 SR
2,832 MMR
Thoth
Thoth
Masters
Deśt
Thoth
Masters
Level 105
God Stats
16W - 14L
1,791 SR
Queue Stats
224W - 212L
2,700 MMR
Party 3
Anhur
Anhur
Diamond III
JOEYBUGGY
Anhur
Diamond III
Level 129
God Stats
3W - 2L
1,545 SR
Queue Stats
295W - 284L
2,268 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Lotharion
Ah Muzen Cab
Diamond IV
Level 105
God Stats
26W - 7L
2,055 SR
Queue Stats
32W - 14L
2,483 MMR
Party 3
Ares
Ares
Masters
OldtimerDan
Ares
Masters
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 88L
3,277 MMR
Solo
Da Ji
Da Ji
Masters
Usxrper
Da Ji
Masters
Level 147
God Stats
71W - 42L
1,752 SR
Queue Stats
607W - 509L
3,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DankShaw
Medusa
20
9 / 4 / 2
13,601
591
17,160
18,714
6,174
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Idiosyncracy
Mercury
16
1 / 7 / 6
10,247
446
10,718
18,515
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MoCrunchy
Merlin
19
1 / 3 / 6
11,881
517
15,873
11,909
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MomSexer12
Sun Wukong
20
3 / 3 / 4
12,815
557
15,931
25,959
23,620
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
quicksylvir
Xing Tian
13
0 / 7 / 4
8,641
376
8,254
21,014
23,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AchillesGebCliodhnaBastet

VS

Bans
LokiTsukuyomiMulanCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Deśt
Thoth
19
4 / 1 / 10
13,062
568
12,877
12,203
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
JOEYBUGGY
Anhur
19
3 / 4 / 11
12,866
559
7,390
18,501
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Lotharion
Ah Muzen Cab
20
4 / 3 / 5
13,903
604
18,836
22,255
10,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 14
12,286
534
13,737
27,456
41,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Usxrper
Da Ji
20
10 / 4 / 9
13,640
593
19,839
18,663
10,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
14
Kills
24
24
Deaths
14
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
DankShaw
Medusa
9
4
2
2.5
W
Thoth
Deśt
Thoth
4
1
10
9
L
Mercury
Idiosyncracy
Mercury
1
7
6
0.57
W
Anhur
JOEYBUGGY
Anhur
3
4
11
2.13
W
Ah Muzen Cab
Lotharion
Ah Muzen Cab
4
3
5
2.17
L
Merlin
MoCrunchy
Merlin
1
3
6
1.33
L
Sun Wukong
MomSexer12
Sun Wukong
3
3
4
1.67
W
3
2
14
5
W
Da Ji
Usxrper
Da Ji
10
4
9
3.63
L
Xing Tian
quicksylvir
Xing Tian
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,936
Damage
72,679
96,111
Taken
99,078
64,941
Mitigated
75,410
25,157
Healing
35,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DankShaw
Medusa
17,160
7,859
0
5,936
18,714
6,174
2,574
5,611
12,896
0
119,982
W
Thoth
Deśt
Thoth
12,877
249
71
4,227
12,203
6,405
1,259
4,868
7,231
90,076
0
L
Mercury
Idiosyncracy
Mercury
10,718
3,811
0
2,976
18,515
8,260
1,001
4,012
14,430
0
72,881
W
Anhur
JOEYBUGGY
Anhur
7,390
4,257
0
6,779
18,501
6,782
3,841
4,625
13,824
0
76,136
W
Ah Muzen Cab
Lotharion
Ah Muzen Cab
18,836
6,426
216
11,909
22,255
10,407
4,715
5,834
15,673
0
122,820
L
Merlin
MoCrunchy
Merlin
15,873
778
301
2,471
11,909
3,886
624
4,320
7,352
92,680
0
L
Sun Wukong
MomSexer12
Sun Wukong
15,931
3,256
0
12,143
25,959
23,620
120
4,296
21,510
0
94,442
W
13,737
906
0
6,599
27,456
41,299
0
8,254
18,893
46,728
0
W
Da Ji
Usxrper
Da Ji
19,839
7,544
0
5,986
18,663
10,517
2,325
3,257
15,304
0
115,574
L
Xing Tian
quicksylvir
Xing Tian
8,254
458
90
1,240
21,014
23,001
28
7,507
13,237
24,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,185
Gold Earned
65,757
696
Minions Killed
723
0
Camps Cleared
0
2,305,007
Distance Traveled
2,229,908
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,601
591
185
8
0
443,380
10
W
Thoth
13,062
568
156
7
0
429,564
10
L
Mercury
10,247
446
103
4
0
520,485
7
W
Anhur
12,866
559
147
6
0
417,762
9
W
Ah Muzen Cab
13,903
604
222
10
0
429,057
0
L
Merlin
11,881
517
167
7
0
454,426
6
L
Sun Wukong
12,815
557
207
9
0
438,984
4
W
Ares
12,286
534
48
2
0
472,396
7
W
Da Ji
13,640
593
150
7
0
481,129
6
L
Xing Tian
8,641
376
34
1
0
447,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role