Player Matchup

Ne Zha
Ne Zha
CodyC
Ne Zha
Level 112
God Stats
0W - 1L
1,526 SR
Queue Stats
16W - 11L
1,633 Elo+
Party 2
Neith
Neith
FearFletch
Neith
Level 85
God Stats
0W - 1L
1,624 SR
Queue Stats
3W - 5L
1,558 Elo+
Party 2
Bacchus
Bacchus
Medicman27
Bacchus
Level 20
God Stats
0W - 1L
1,693 SR
Queue Stats
2W - 4L
1,525 Elo+
Party 2
Chang'e
Chang'e
XxDefterxX
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,688 Elo+
Party 2
King Arthur
King Arthur
kyle93
King Arthur
Level 18
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2
Team Averages
Level 63
1,530 SR
1,623 Elo+

VS

Team Averages
Level 87
1,531 SR
1,552 Elo+
Tyr
Tyr
Arkealios2133
Tyr
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 1
Vulcan
Vulcan
DeadSpade
Vulcan
Level 128
God Stats
4W - 5L
1,638 SR
Queue Stats
117W - 98L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
HectorofTroyx
Xbalanque
Level 41
God Stats
9W - 7L
1,512 SR
Queue Stats
148W - 159L
1,432 Elo+
Solo
Awilix
Awilix
Willisisboss
Awilix
Level 121
God Stats
2W - 1L
1,504 SR
Queue Stats
63W - 45L
1,617 Elo+
Party 1
Fafnir
Fafnir
master041398
Fafnir
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 54L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CodyC
Ne Zha
9
0 / 6 / 1
6,261
417
3,788
10,451
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
1 / 5 / 1
7,235
482
7,414
8,740
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
Medicman27
Bacchus
10
1 / 4 / 1
6,101
407
2,736
8,025
5,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
XxDefterxX
Chang'e
13
1 / 4 / 0
7,348
490
2,371
12,119
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
kyle93
King Arthur
11
0 / 2 / 0
6,192
413
2,776
6,835
5,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
7,728
515
2,928
6,620
5,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
DeadSpade
Vulcan
15
4 / 0 / 2
8,599
573
6,055
4,887
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
HectorofTroyx
Xbalanque
14
5 / 2 / 4
8,695
580
9,044
10,730
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
8 / 1 / 2
8,651
577
8,964
8,340
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
13
4 / 0 / 9
8,287
552
4,696
9,201
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
21
21
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Ne Zha
CodyC
Ne Zha
0
6
1
0.08
W
Vulcan
DeadSpade
Vulcan
4
0
2
5
L
Neith
1
5
1
0.3
W
Xbalanque
HectorofTroyx
Xbalanque
5
2
4
3.5
L
Bacchus
Medicman27
Bacchus
1
4
1
0.38
W
Awilix
8
1
2
9
L
Chang'e
XxDefterxX
Chang'e
1
4
0
0.25
L
King Arthur
kyle93
King Arthur
0
2
0
0
W
Fafnir
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,085
Damage
31,687
46,170
Taken
39,778
18,066
Mitigated
24,562
9,873
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,928
499
0
3,316
6,620
5,156
256
1,043
5,577
0
36,596
L
Ne Zha
CodyC
Ne Zha
3,788
1,983
0
2,794
10,451
2,469
0
1,825
8,626
0
27,321
W
Vulcan
DeadSpade
Vulcan
6,055
528
0
1,638
4,887
1,943
137
1,379
3,330
64,347
0
L
Neith
7,414
2,544
0
2,164
8,740
1,321
0
1,048
7,692
0
50,174
W
Xbalanque
HectorofTroyx
Xbalanque
9,044
4,975
0
4,020
10,730
3,828
0
2,240
8,490
0
67,975
L
Bacchus
Medicman27
Bacchus
2,736
188
0
12
8,025
5,006
0
1,689
6,336
8,620
0
W
Awilix
8,964
4,037
0
3,748
8,340
2,881
0
609
7,697
0
62,522
L
Chang'e
XxDefterxX
Chang'e
2,371
403
85
4,818
12,119
3,703
0
5,944
6,175
41,406
0
L
King Arthur
kyle93
King Arthur
2,776
156
0
0
6,835
5,567
0
245
6,590
7,826
15,521
W
Fafnir
4,696
1,180
0
2,118
9,201
10,754
105
783
8,398
20,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
41,960
297
Minions Killed
480
0
Camps Cleared
0
1,373,498
Distance Traveled
1,500,992
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,728
515
82
5
0
283,787
0
L
Ne Zha
6,261
417
63
4
0
288,112
2
W
Vulcan
8,599
573
143
10
0
329,184
1
L
Neith
7,235
482
86
6
0
267,545
0
W
Xbalanque
8,695
580
124
8
0
243,071
2
L
Bacchus
6,101
407
10
1
0
270,818
0
W
Awilix
8,651
577
103
7
0
328,298
3
L
Chang'e
7,348
490
97
6
0
276,973
5
L
King Arthur
6,192
413
41
3
0
270,050
0
W
Fafnir
8,287
552
28
2
0
316,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role