Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Git Da Business
Awilix
Level 140
God Stats
7W - 5L
1,633 SR
Queue Stats
238W - 160L
1,554 Elo+
Party 2
Team Averages
Level 143
1,544 SR
1,518 Elo+

VS

Team Averages
Level 56
1,502 SR
1,505 Elo+
Merlin
Merlin
BronzeEagle4588
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,689 Elo+
Party 1
Sylvanus
Sylvanus
CERBERE31
Sylvanus
Level 85
God Stats
22W - 16L
1,544 SR
Queue Stats
112W - 152L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Marinedion1
Danzaburou
Level 66
God Stats
1W - 4L
1,461 SR
Queue Stats
43W - 38L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
9 / 1 / 15
10,014
835
18,278
8,673
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Horus
 
Horus
13
7 / 4 / 13
9,312
776
7,588
14,445
13,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
9 / 1 / 14
9,808
817
10,387
7,801
2,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
7,096
591
4,179
12,381
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
CERBERE31
Sylvanus
12
3 / 6 / 0
8,953
746
4,882
15,326
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Marinedion1
Danzaburou
11
2 / 9 / 4
8,839
737
8,476
15,274
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
25
Kills
6
6
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
1
15
16.5
W
Horus
 
Horus
7
4
13
3.38
L
1
10
3
0.25
L
Sylvanus
CERBERE31
Sylvanus
3
6
0
0.5
W
9
1
14
16
L
Danzaburou
Marinedion1
Danzaburou
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
17,537
30,919
Taken
42,981
19,996
Mitigated
13,959
10,894
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
18,278
5,102
0
3,044
8,673
3,483
1,024
3,980
4,533
33,607
0
W
Horus
 
Horus
7,588
3,434
1,591
5,080
14,445
13,639
532
3,468
10,607
0
18,703
L
4,179
471
0
372
12,381
2,561
0
4,805
7,131
9,400
0
L
Sylvanus
CERBERE31
Sylvanus
4,882
1,351
1,850
3,809
15,326
7,380
0
6,203
8,663
18,526
0
W
10,387
3,470
0
1,179
7,801
2,874
974
2,071
5,586
0
39,398
L
Danzaburou
Marinedion1
Danzaburou
8,476
3,534
0
1,689
15,274
4,018
0
6,132
8,613
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
24,888
121
Minions Killed
86
9
Camps Cleared
1
682,892
Distance Traveled
511,136
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,014
835
32
3
3
232,203
4
W
Horus
9,312
776
18
2
0
211,590
2
L
Merlin
7,096
591
14
1
1
166,287
0
L
Sylvanus
8,953
746
39
3
0
168,747
2
W
Awilix
9,808
817
71
6
6
239,099
4
L
Danzaburou
8,839
737
33
3
0
176,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role