Player Matchup

Sylvanus
Sylvanus
DoomLuvBBC
Sylvanus
Level 30
God Stats
2W - 5L
1,110 SR
Queue Stats
27W - 37L
1,429 Elo+
Party 1
Thanatos
Thanatos
IVIRVN-22
Thanatos
Level 104
God Stats
17W - 8L
1,616 SR
Queue Stats
73W - 80L
1,497 Elo+
Party 1
Chaac
Chaac
KitoDude
Chaac
Level 147
God Stats
10W - 8L
1,503 SR
Queue Stats
72W - 92L
1,351 Elo+
Party 1
Neith
Neith
XvSavage_RosevX
Neith
Level 14
God Stats
1W - 3L
1,322 SR
Queue Stats
2W - 4L
1,147 Elo+
Party 1
Anubis
Anubis
xXFirearms96Xx
Anubis
Level 80
God Stats
3W - 8L
1,395 SR
Queue Stats
51W - 57L
1,415 Elo+
Party 1
Team Averages
Level 75
1,389 SR
1,368 Elo+

VS

Team Averages
Level 92
1,493 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BlownKartridge_
Apollo
Level 119
God Stats
3W - 10L
1,212 SR
Queue Stats
321W - 343L
1,451 Elo+
Solo
Bacchus
Bacchus
CalamityWintros
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,431 Elo+
Party 2
Chaac
Chaac
RedCrow92
Chaac
Level 48
God Stats
5W - 3L
1,541 SR
Queue Stats
27W - 30L
1,411 Elo+
Party 2
Odin
Odin
ahomelessrat
Odin
Level 160
God Stats
1W - 2L
1,710 SR
Queue Stats
208W - 221L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoomLuvBBC
Sylvanus
13
4 / 1 / 9
8,400
560
10,054
14,023
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
IVIRVN-22
Thanatos
16
9 / 3 / 4
9,393
626
6,291
12,224
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
KitoDude
Chaac
14
1 / 0 / 2
8,338
556
6,971
8,165
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 8
7,225
482
6,301
5,154
2,185
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
5 / 2 / 7
8,918
595
14,126
10,719
5,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 1
7,352
490
6,496
9,702
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 5 / 0
7,609
507
7,088
13,379
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 1
6,349
423
5,679
16,089
10,310
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
RedCrow92
Chaac
12
0 / 3 / 1
6,594
440
3,502
8,875
3,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 1
7,687
512
7,200
15,374
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
21
Kills
6
7
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
L
3
5
0
0.6
L
0
5
1
0.1
W
Sylvanus
DoomLuvBBC
Sylvanus
4
1
9
8.5
W
Thanatos
IVIRVN-22
Thanatos
9
3
4
3.67
W
Chaac
KitoDude
Chaac
1
0
2
2
L
Chaac
RedCrow92
Chaac
0
3
1
0.17
W
2
1
8
6
L
2
3
1
0.83
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,743
Damage
29,965
50,285
Taken
63,419
33,025
Mitigated
24,996
31,712
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,496
1,218
0
2,733
9,702
2,025
1,164
6,132
3,570
38,418
3,114
L
7,088
4,078
640
4,828
13,379
4,371
0
5,249
8,130
0
58,042
L
5,679
1,151
0
3,385
16,089
10,310
319
7,140
8,949
15,885
0
W
Sylvanus
DoomLuvBBC
Sylvanus
10,054
3,259
1,547
4,825
14,023
16,537
89
3,482
10,541
36,531
0
W
Thanatos
IVIRVN-22
Thanatos
6,291
3,331
468
12,877
12,224
4,300
527
1,022
11,202
0
52,170
W
Chaac
KitoDude
Chaac
6,971
1,334
133
4,711
8,165
4,658
0
0
8,165
0
47,010
L
Chaac
RedCrow92
Chaac
3,502
562
0
2,718
8,875
3,370
0
300
8,257
0
29,080
W
6,301
2,985
547
1,240
5,154
2,185
322
1,605
3,549
0
33,003
L
7,200
2,661
0
4,090
15,374
4,920
0
5,813
9,332
0
46,302
W
14,126
949
0
5,364
10,719
5,345
91
5,743
4,976
61,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
35,591
396
Minions Killed
350
0
Camps Cleared
0
1,409,836
Distance Traveled
1,409,499
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,352
490
73
5
0
271,863
9
L
Apollo
7,609
507
97
6
0
252,900
0
L
Bacchus
6,349
423
18
1
0
283,411
1
W
Sylvanus
8,400
560
47
3
0
229,554
1
W
Thanatos
9,393
626
99
7
0
332,998
3
W
Chaac
8,338
556
99
7
0
306,512
3
L
Chaac
6,594
440
63
4
0
280,300
2
W
Neith
7,225
482
57
4
0
269,777
2
L
Odin
7,687
512
99
7
0
321,025
1
W
Anubis
8,918
595
94
6
0
270,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role