Player Matchup

Aphrodite
Aphrodite
Alfredosos45
Aphrodite
Level 44
God Stats
5W - 2L
1,898 SR
Queue Stats
196W - 176L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Angel5469
Cu Chulainn
Level 98
God Stats
9W - 6L
1,474 SR
Queue Stats
155W - 156L
1,527 Elo+
Party 2
Chronos
Chronos
BabiChimkin
Chronos
Level 131
God Stats
1W - 2L
1,530 SR
Queue Stats
41W - 40L
1,524 Elo+
Party 1
Rama
Rama
Blinam223
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,549 Elo+
Party 1
Khepri
Khepri
Konanimo
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,542 Elo+
Party 1
Team Averages
Level 63
1,580 SR
1,542 Elo+

VS

Team Averages
Level 53
1,528 SR
1,543 Elo+
Ymir
Ymir
FecesThief
Ymir
Level 7
God Stats
3W - 1L
1,626 SR
Queue Stats
3W - 3L
1,775 Elo+
Party 3
Anubis
Anubis
Protejae
Anubis
Level 148
God Stats
2W - 3L
1,503 SR
Queue Stats
10W - 10L
1,551 Elo+
Party 3
Bakasura
Bakasura
Skookum775
Bakasura
Level 68
God Stats
2W - 2L
1,509 SR
Queue Stats
9W - 8L
1,574 Elo+
Party 3
Guan Yu
Guan Yu
kindojar011
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,315 Elo+
Solo
Neith
Neith
knoturally
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alfredosos45
Aphrodite
16
2 / 5 / 5
9,827
517
14,080
15,712
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Angel5469
Cu Chulainn
16
7 / 5 / 5
10,107
532
15,736
25,844
28,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
BabiChimkin
Chronos
2
0 / 0 / 0
5,477
288
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
15
6 / 4 / 1
9,854
519
9,260
11,844
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Konanimo
Khepri
7
1 / 5 / 1
6,757
356
1,564
6,552
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
9,864
519
4,387
13,239
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Protejae
Anubis
19
8 / 2 / 5
12,285
647
18,905
13,265
7,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Skookum775
Bakasura
19
4 / 3 / 1
11,343
597
8,629
20,588
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
kindojar011
Guan Yu
15
0 / 6 / 5
9,461
498
4,542
17,299
12,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
3 / 3 / 8
9,415
496
6,205
7,595
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
16
Kills
19
19
Deaths
17
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alfredosos45
Aphrodite
2
5
5
0.9
L
Cu Chulainn
Angel5469
Cu Chulainn
7
5
5
1.9
L
Chronos
BabiChimkin
Chronos
0
0
0
0
L
Rama
6
4
1
1.63
W
4
3
5
2.17
L
Khepri
Konanimo
Khepri
1
5
1
0.3
W
Anubis
Protejae
Anubis
8
2
5
5.25
W
Bakasura
Skookum775
Bakasura
4
3
1
1.5
W
Guan Yu
kindojar011
Guan Yu
0
6
5
0.42
W
Neith
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
42,668
59,952
Taken
71,986
39,061
Mitigated
43,777
16,163
Healing
28,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alfredosos45
Aphrodite
14,080
1,183
5,092
7,599
15,712
4,702
2,005
5,886
8,841
71,650
0
L
Cu Chulainn
Angel5469
Cu Chulainn
15,736
2,740
0
1,328
25,844
28,583
954
6,948
17,343
16,557
52,392
L
Chronos
BabiChimkin
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Rama
9,260
6,939
0
1,988
11,844
2,992
4,200
6,319
5,245
0
47,981
W
4,387
1,425
0
1,361
13,239
11,069
855
3,084
10,155
26,665
0
L
Khepri
Konanimo
Khepri
1,564
118
0
156
6,552
2,784
0
4,139
2,413
5,288
0
W
Anubis
Protejae
Anubis
18,905
638
801
8,963
13,265
7,489
4,035
3,330
9,935
97,020
0
W
Bakasura
Skookum775
Bakasura
8,629
5,653
0
11,184
20,588
9,467
1,936
7,549
13,039
0
68,506
W
Guan Yu
kindojar011
Guan Yu
4,542
1,272
336
4,618
17,299
12,674
3,878
4,714
12,585
0
34,145
W
Neith
6,205
2,938
0
1,640
7,595
3,078
5,795
1,886
5,709
0
46,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
52,368
338
Minions Killed
530
0
Camps Cleared
0
1,200,389
Distance Traveled
1,701,478
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,827
517
135
7
0
337,065
0
L
Cu Chulainn
10,107
532
107
6
0
366,208
0
L
Chronos
5,477
288
0
0
0
11,338
0
L
Rama
9,854
519
88
5
0
331,541
0
W
Ymir
9,864
519
47
2
0
353,813
4
L
Khepri
6,757
356
8
0
0
154,237
1
W
Anubis
12,285
647
182
10
0
317,304
5
W
Bakasura
11,343
597
140
7
0
382,400
2
W
Guan Yu
9,461
498
76
4
0
325,935
0
W
Neith
9,415
496
85
4
0
322,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role