Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Demon_Slayer_THS
Artio
Level 48
God Stats
82W - 87L
1,462 SR
Queue Stats
109W - 143L
1,421 Elo+
Party 1
Discordia
Discordia
Dragon_Slayer_Cy
Discordia
Level 107
God Stats
4W - 1L
1,674 SR
Queue Stats
415W - 488L
1,383 Elo+
Party 1
Bacchus
Bacchus
SpadeTempa
Bacchus
Level 81
God Stats
4W - 4L
1,210 SR
Queue Stats
363W - 328L
1,474 Elo+
Party 3
Danzaburou
Danzaburou
ayetownn
Danzaburou
Level 28
God Stats
2W - 1L
1,430 SR
Queue Stats
66W - 62L
1,355 Elo+
Party 3
Team Averages
Level 72
1,455 SR
1,426 Elo+

VS

Team Averages
Level 46
1,547 SR
1,358 Elo+
Geb
Geb
DEXELEZER
Geb
Level 42
God Stats
4W - 7L
1,361 SR
Queue Stats
31W - 49L
1,350 Elo+
Party 4
Ymir
Ymir
LPshockwave
Ymir
Level 61
God Stats
0W - 2L
1,785 SR
Queue Stats
49W - 68L
1,351 Elo+
Party 4
Zhong Kui
Zhong Kui
Leom2007622-
Zhong Kui
Level 28
God Stats
11W - 17L
1,553 SR
Queue Stats
68W - 77L
1,349 Elo+
Party 2
Heimdallr
Heimdallr
ZoroP3gsLuffy
Heimdallr
Level 66
God Stats
2W - 3L
1,586 SR
Queue Stats
218W - 264L
1,353 Elo+
Solo
Bastet
Bastet
sebas2006rv
Bastet
Level 35
God Stats
11W - 10L
1,447 SR
Queue Stats
72W - 75L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 2
6,664
666
6,821
6,686
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 4
5,790
579
3,324
8,977
3,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
11
3 / 1 / 1
6,309
631
3,566
3,652
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SpadeTempa
Bacchus
12
6 / 0 / 2
7,241
724
6,845
6,163
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
ayetownn
Danzaburou
9
1 / 1 / 4
5,225
523
4,319
5,245
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,886
489
2,639
6,765
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
0 / 3 / 1
5,148
515
1,681
7,785
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Leom2007622-
Zhong Kui
9
0 / 5 / 0
5,131
513
3,043
8,702
5,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ZoroP3gsLuffy
Heimdallr
7
0 / 2 / 1
4,636
464
5,330
5,395
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
3 / 1 / 0
6,219
622
3,278
7,858
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
2
3
L
0
2
0
0
W
1
0
4
3
W
Discordia
3
1
1
3.5
L
0
3
1
0.17
L
Zhong Kui
Leom2007622-
Zhong Kui
0
5
0
0
W
Bacchus
SpadeTempa
Bacchus
6
0
2
7
L
Heimdallr
ZoroP3gsLuffy
Heimdallr
0
2
1
0.25
W
Danzaburou
ayetownn
Danzaburou
1
1
4
3
L
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
15,971
30,723
Taken
36,505
13,336
Mitigated
14,207
14,522
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,821
1,377
0
3,426
6,686
4,300
352
1,884
4,802
0
40,955
L
2,639
99
167
1,116
6,765
2,885
25
2,279
4,486
8,044
0
W
3,324
206
2,197
4,640
8,977
3,260
0
1,686
7,291
15,228
0
W
Discordia
3,566
256
0
750
3,652
1,164
194
1,903
1,749
30,684
0
L
1,681
456
0
500
7,785
3,018
0
1,661
5,682
16,200
0
L
Zhong Kui
Leom2007622-
Zhong Kui
3,043
250
0
2,156
8,702
5,057
151
6,088
2,572
26,536
0
W
Bacchus
SpadeTempa
Bacchus
6,845
1,167
0
2,572
6,163
3,398
0
937
5,226
39,245
0
L
Heimdallr
ZoroP3gsLuffy
Heimdallr
5,330
2,067
449
1,906
5,395
1,111
186
2,205
3,190
0
27,427
W
Danzaburou
ayetownn
Danzaburou
4,319
2,290
0
937
5,245
1,214
468
953
4,292
0
21,966
L
Bastet
3,278
769
0
3,959
7,858
2,136
0
1,502
6,247
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
26,020
302
Minions Killed
241
0
Camps Cleared
0
1,050,989
Distance Traveled
963,014
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,664
666
99
10
0
196,024
3
L
Geb
4,886
489
9
1
0
206,544
0
W
Artio
5,790
579
20
2
0
210,445
0
W
Discordia
6,309
631
58
6
0
207,452
3
L
Ymir
5,148
515
40
4
0
179,127
0
L
Zhong Kui
5,131
513
54
5
0
159,420
2
W
Bacchus
7,241
724
78
8
0
218,557
0
L
Heimdallr
4,636
464
63
6
0
193,856
0
W
Danzaburou
5,225
523
47
5
0
218,511
0
L
Bastet
6,219
622
75
8
0
224,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role