Player Matchup

Xbalanque
Xbalanque
AustinGotFlava
Xbalanque
Level 56
God Stats
1W - 1L
1,867 SR
Queue Stats
129W - 133L
1,503 Elo+
Party 1
Chang'e
Chang'e
CoggyPoggyWogg
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,495 Elo+
Party 1
Achilles
Achilles
NPerry62
Achilles
Level 36
God Stats
1W - 5L
1,309 SR
Queue Stats
69W - 69L
1,459 Elo+
Party 1
Bacchus
Bacchus
Reno_Impulse
Bacchus
Level 121
God Stats
3W - 2L
1,502 SR
Queue Stats
191W - 183L
1,486 Elo+
Party 1
Bastet
Bastet
TenaciousTan
Bastet
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 176L
1,454 Elo+
Party 1
Team Averages
Level 64
1,535 SR
1,479 Elo+

VS

Team Averages
Level 65
1,555 SR
1,456 Elo+
Neith
Neith
HoldenCox1026
Neith
Level 26
God Stats
11W - 13L
1,442 SR
Queue Stats
22W - 26L
1,392 Elo+
Party 2
Ymir
Ymir
Sonik644
Ymir
Level 85
God Stats
7W - 5L
1,571 SR
Queue Stats
108W - 115L
1,428 Elo+
Party 2
Raijin
Raijin
TOBOS45
Raijin
Level 65
God Stats
18W - 13L
1,558 SR
Queue Stats
209W - 180L
1,468 Elo+
Party 2
Hun Batz
Hun Batz
WyattFreakingMay
Hun Batz
Level 100
God Stats
11W - 5L
1,788 SR
Queue Stats
227W - 194L
1,460 Elo+
Party 2
Olorun
Olorun
specificocean26
Olorun
Level 48
God Stats
12W - 15L
1,415 SR
Queue Stats
241W - 235L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AustinGotFlava
Xbalanque
13
0 / 4 / 2
7,543
444
10,742
11,679
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 7 / 1
7,993
470
5,108
12,371
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NPerry62
Achilles
14
2 / 4 / 1
8,533
502
8,178
14,801
16,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Reno_Impulse
Bacchus
11
3 / 4 / 0
7,804
459
8,327
14,690
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
3 / 4 / 2
9,043
532
8,396
13,772
4,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,915
466
7,778
10,208
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
2 / 0 / 6
8,389
493
5,351
11,485
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
TOBOS45
Raijin
15
1 / 2 / 8
9,216
542
10,717
8,186
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 4 / 2
10,784
634
11,623
12,204
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 1 / 4
10,134
596
9,814
14,502
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
23
23
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AustinGotFlava
Xbalanque
0
4
2
0.25
L
1
7
1
0.21
W
3
2
3
2.25
L
Achilles
NPerry62
Achilles
2
4
1
0.63
L
Bacchus
Reno_Impulse
Bacchus
3
4
0
0.75
W
Ymir
2
0
6
5
W
Raijin
TOBOS45
Raijin
1
2
8
2.5
L
Bastet
3
4
2
1
W
11
4
2
3
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,751
Damage
45,283
67,313
Taken
56,585
44,665
Mitigated
29,930
15,620
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AustinGotFlava
Xbalanque
10,742
3,367
0
4,080
11,679
3,792
113
2,349
9,330
0
64,188
L
5,108
503
203
2,215
12,371
3,799
0
7,487
4,884
31,010
0
W
7,778
2,055
0
1,546
10,208
4,641
1,533
3,587
6,621
0
40,117
L
Achilles
NPerry62
Achilles
8,178
517
0
3,422
14,801
16,827
0
8,386
6,415
11,835
37,267
L
Bacchus
Reno_Impulse
Bacchus
8,327
703
0
1,210
14,690
16,183
0
4,396
10,294
35,268
0
W
Ymir
5,351
1,089
0
1,071
11,485
12,394
180
4,194
7,291
25,700
0
W
Raijin
TOBOS45
Raijin
10,717
857
0
2,914
8,186
2,906
558
967
6,529
58,732
0
L
Bastet
8,396
1,690
0
4,490
13,772
4,064
0
3,437
10,335
0
50,200
W
11,623
3,332
0
2,738
12,204
4,174
1,367
1,397
10,536
0
73,743
W
9,814
5,689
237
8,545
14,502
5,815
0
4,515
9,595
65,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
46,438
399
Minions Killed
454
0
Camps Cleared
0
1,583,477
Distance Traveled
1,667,151
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,543
444
108
6
0
301,848
6
L
Chang'e
7,993
470
52
3
0
270,760
3
W
Neith
7,915
466
89
5
0
333,060
3
L
Achilles
8,533
502
97
6
0
324,914
0
L
Bacchus
7,804
459
51
3
0
335,034
7
W
Ymir
8,389
493
37
2
0
318,778
5
W
Raijin
9,216
542
93
5
0
321,660
5
L
Bastet
9,043
532
91
5
0
350,921
2
W
Hun Batz
10,784
634
133
8
0
381,429
2
W
Olorun
10,134
596
102
6
0
312,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role