Player Matchup

Izanami
Izanami
Dracarix
Izanami
Level 143
God Stats
1W - 4L
1,316 SR
Queue Stats
74W - 66L
1,667 Elo+
Party 2
Hel
Hel
Magershner
Hel
Level 126
God Stats
0W - 1L
1,538 SR
Queue Stats
178W - 163L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
Teqchz
Cabrakan
Level 81
God Stats
1W - 4L
1,457 SR
Queue Stats
410W - 432L
1,600 Elo+
Party 2
Achilles
Achilles
brunsonlangston
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,579 Elo+
Party 2
Awilix
Awilix
toxicflame534
Awilix
Level 155
God Stats
6W - 5L
1,711 SR
Queue Stats
138W - 124L
1,649 Elo+
Party 2
Team Averages
Level 123
1,504 SR
1,619 Elo+

VS

Team Averages
Level 122
1,578 SR
1,619 Elo+
Ra
Ra
FattySteaks
Ra
Level 129
God Stats
27W - 13L
1,615 SR
Queue Stats
83W - 67L
1,554 Elo+
Solo
Achilles
Achilles
Kiddsnowy
Achilles
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 26L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
PapaChonk
Sylvanus
Level 83
God Stats
2W - 0L
1,449 SR
Queue Stats
20W - 26L
1,513 Elo+
Party 3
Serqet
Serqet
Sataru
Serqet
Level 146
God Stats
4W - 3L
1,682 SR
Queue Stats
293W - 256L
1,698 Elo+
Party 1
Charybdis
Charybdis
apathyj
Charybdis
Level 127
God Stats
32W - 21L
1,645 SR
Queue Stats
89W - 61L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dracarix
Izanami
9
1 / 1 / 2
5,230
523
4,412
5,809
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
6,036
604
3,819
6,859
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Teqchz
Cabrakan
8
0 / 5 / 3
4,856
486
2,471
9,456
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
8
0 / 3 / 0
5,051
505
1,609
6,509
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 2 / 2
5,611
561
5,521
6,084
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
6,775
678
4,157
4,829
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Kiddsnowy
Achilles
11
3 / 0 / 0
6,345
635
3,448
4,149
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
PapaChonk
Sylvanus
9
0 / 1 / 7
4,980
498
2,900
6,093
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
Sataru
Serqet
11
3 / 0 / 7
6,313
631
3,934
5,245
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
apathyj
Charybdis
10
5 / 2 / 3
6,015
602
7,705
6,073
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
15
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dracarix
Izanami
1
1
2
2
W
4
3
3
1.83
W
Achilles
Kiddsnowy
Achilles
3
0
0
3
L
2
4
1
0.63
W
Sylvanus
PapaChonk
Sylvanus
0
1
7
3.5
W
Serqet
Sataru
Serqet
3
0
7
6.5
L
Cabrakan
Teqchz
Cabrakan
0
5
3
0.3
W
Charybdis
apathyj
Charybdis
5
2
3
3.25
L
Achilles
0
3
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
22,144
34,717
Taken
26,389
14,464
Mitigated
9,123
9,770
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dracarix
Izanami
4,412
3,142
0
2,017
5,809
1,285
0
913
4,896
0
33,892
W
4,157
480
751
1,403
4,829
1,480
370
1,670
3,159
41,051
0
W
Achilles
Kiddsnowy
Achilles
3,448
1,091
0
1,681
4,149
1,902
0
0
3,905
0
29,140
L
3,819
282
713
2,845
6,859
1,776
0
2,055
4,597
39,258
0
W
Sylvanus
PapaChonk
Sylvanus
2,900
891
495
1,767
6,093
2,567
136
1,516
4,577
11,309
3,681
W
Serqet
Sataru
Serqet
3,934
822
0
2,783
5,245
1,903
0
1,062
4,146
0
26,715
L
Cabrakan
Teqchz
Cabrakan
2,471
332
0
1,228
9,456
6,952
0
1,549
7,810
7,202
0
W
Charybdis
apathyj
Charybdis
7,705
3,498
0
2,869
6,073
1,271
649
2,278
3,795
0
34,004
L
Achilles
1,609
192
0
1,175
6,509
2,850
0
1,080
4,985
0
18,343
L
5,521
2,308
0
1,792
6,084
1,601
0
845
4,750
0
27,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
30,428
266
Minions Killed
302
0
Camps Cleared
0
954,650
Distance Traveled
1,011,897
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,230
523
73
7
0
181,226
0
W
Ra
6,775
678
96
10
0
210,440
2
W
Achilles
6,345
635
74
7
0
209,695
2
L
Hel
6,036
604
78
8
0
183,756
0
W
Sylvanus
4,980
498
27
3
0
168,425
2
W
Serqet
6,313
631
53
5
0
244,101
4
L
Cabrakan
4,856
486
9
1
0
168,476
2
W
Charybdis
6,015
602
52
5
0
179,236
3
L
Achilles
5,051
505
50
5
0
188,015
0
L
Awilix
5,611
561
56
6
0
233,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role