Player Matchup

Morgan Le Fay
Morgan Le Fay
PAPA_BACH
Morgan Le Fay
Level 45
God Stats
10W - 11L
1,460 SR
Queue Stats
115W - 175L
1,385 Elo+
Party 2
Thanatos
Thanatos
Unforsaken_King_
Thanatos
Level 145
God Stats
10W - 12L
1,502 SR
Queue Stats
907W - 912L
1,400 Elo+
Party 1
Chaac
Chaac
Wolf_Chief_8
Chaac
Level 97
God Stats
16W - 5L
1,927 SR
Queue Stats
212W - 229L
1,448 Elo+
Party 1
Ra
Ra
nikeymikey13
Ra
Level 10
God Stats
6W - 14L
1,432 SR
Queue Stats
8W - 24L
1,327 Elo+
Party 2
Ganesha
Ganesha
papa-bbysin
Ganesha
Level 37
God Stats
3W - 7L
1,562 SR
Queue Stats
114W - 135L
1,427 Elo+
Party 2
Team Averages
Level 67
1,577 SR
1,397 Elo+

VS

Team Averages
Level 98
1,582 SR
1,439 Elo+
Set
Set
 
Set
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EliteFourAnt
Vamana
Level 103
God Stats
2W - 2L
1,522 SR
Queue Stats
65W - 71L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Herocii
Cthulhu
Level 105
God Stats
11W - 4L
1,667 SR
Queue Stats
272W - 250L
1,414 Elo+
Solo
Artemis
Artemis
IIPECKHAMII
Artemis
Level 106
God Stats
17W - 8L
1,493 SR
Queue Stats
375W - 379L
1,454 Elo+
Solo
Hades
Hades
MR SAND3R5
Hades
Level 99
God Stats
1W - 0L
1,730 SR
Queue Stats
12W - 10L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PAPA_BACH
Morgan Le Fay
6
0 / 3 / 0
6,657
277
548
3,727
928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
7 / 3 / 1
12,925
539
17,251
17,850
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 3 / 2
10,956
457
3,640
14,561
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 0
8,882
370
1,556
8,425
2,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
papa-bbysin
Ganesha
15
0 / 7 / 2
8,817
367
7,065
21,651
16,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
2 / 2 / 5
12,941
539
6,980
14,281
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
17
2 / 3 / 7
11,604
484
2,659
16,578
18,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Herocii
Cthulhu
20
4 / 4 / 5
14,059
586
15,431
17,632
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
IIPECKHAMII
Artemis
20
8 / 2 / 4
14,322
597
17,740
16,226
6,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
20
6 / 1 / 1
14,598
608
8,823
15,337
12,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
11
Kills
22
22
Deaths
12
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
2
5
2.25
W
Vamana
2
3
7
1.83
W
Cthulhu
Herocii
Cthulhu
4
4
5
1.63
W
Artemis
IIPECKHAMII
Artemis
8
2
4
5
W
Hades
6
1
1
6.5
L
Morgan Le Fay
PAPA_BACH
Morgan Le Fay
0
3
0
0
L
7
3
1
2.5
L
3
3
2
1.33
L
1
6
0
0.17
L
Ganesha
papa-bbysin
Ganesha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
51,633
66,214
Taken
80,054
39,360
Mitigated
59,246
28,161
Healing
33,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,980
3,055
0
6,602
14,281
5,016
0
794
13,324
0
84,155
W
Vamana
2,659
1,399
120
5,428
16,578
18,436
2,362
2,561
13,910
0
41,537
W
Cthulhu
Herocii
Cthulhu
15,431
661
406
6,052
17,632
16,508
1,546
746
16,200
80,775
0
W
Artemis
IIPECKHAMII
Artemis
17,740
7,510
0
5,233
16,226
6,293
9,213
4,406
11,713
0
150,793
W
Hades
8,823
261
181
9,648
15,337
12,993
1,849
927
14,288
92,351
0
L
Morgan Le Fay
PAPA_BACH
Morgan Le Fay
548
72
0
60
3,727
928
0
1,676
2,051
3,302
0
L
17,251
5,622
0
17,473
17,850
12,177
0
10,120
7,134
0
94,425
L
3,640
942
0
5,647
14,561
7,185
0
4,183
10,198
0
62,018
L
1,556
0
406
585
8,425
2,341
391
2,408
5,910
24,020
0
L
Ganesha
papa-bbysin
Ganesha
7,065
134
64
3,926
21,651
16,729
481
4,883
16,667
48,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
67,524
448
Minions Killed
716
0
Camps Cleared
0
1,716,732
Distance Traveled
2,158,639
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,941
539
111
5
0
476,299
4
W
Vamana
11,604
484
51
2
0
350,529
1
W
Cthulhu
14,059
586
185
8
0
432,739
4
W
Artemis
14,322
597
209
9
0
440,651
5
W
Hades
14,598
608
160
7
0
458,421
4
L
Morgan Le Fay
6,657
277
11
0
0
75,546
1
L
Thanatos
12,925
539
152
6
0
484,577
0
L
Chaac
10,956
457
138
6
0
388,634
1
L
Ra
8,882
370
129
5
0
347,652
0
L
Ganesha
8,817
367
18
1
0
420,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role