Player Matchup

Awilix
Awilix
 
Awilix
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Coldseason
Agni
Level 141
God Stats
4W - 4L
1,506 SR
Queue Stats
749W - 754L
1,366 Elo+
Party 1
Chaac
Chaac
Crumptonitis
Chaac
Level 64
God Stats
7W - 8L
1,702 SR
Queue Stats
143W - 175L
1,300 Elo+
Party 3
Medusa
Medusa
Hg Fulminate
Medusa
Level 101
God Stats
37W - 14L
1,677 SR
Queue Stats
197W - 203L
1,397 Elo+
Party 1
Hel
Hel
Phinox_King2120
Hel
Level 49
God Stats
3W - 3L
1,754 SR
Queue Stats
52W - 68L
1,317 Elo+
Solo
Team Averages
Level 95
1,628 SR
1,376 Elo+

VS

Team Averages
Level 75
1,461 SR
1,418 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Boc Bip Bookie
Ravana
Level 127
God Stats
0W - 4L
1,419 SR
Queue Stats
350W - 470L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Miss_Tatas_420
Morgan Le Fay
Level 126
God Stats
14W - 8L
1,645 SR
Queue Stats
513W - 567L
1,395 Elo+
Solo
Danzaburou
Danzaburou
lane451688
Danzaburou
Level 8
God Stats
2W - 3L
1,379 SR
Queue Stats
6W - 10L
1,354 Elo+
Party 2
Atlas
Atlas
vHolyVesselv
Atlas
Level 112
God Stats
0W - 8L
1,362 SR
Queue Stats
422W - 516L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 0 / 3
6,622
602
2,077
6,043
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 0
6,117
556
5,719
5,888
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,804
528
1,790
3,729
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
10
3 / 0 / 4
6,107
555
5,406
4,082
1,209
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 5
5,610
510
1,817
2,549
1,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
4
0 / 3 / 1
4,204
382
549
4,445
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 1
5,458
496
2,851
5,290
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Miss_Tatas_420
Morgan Le Fay
10
1 / 2 / 1
5,764
524
4,730
5,745
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lane451688
Danzaburou
9
1 / 1 / 1
5,062
460
1,589
4,188
1,250
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
5,943
540
2,849
6,084
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
3
3.5
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
1
1
1
1.5
W
4
3
0
1.33
W
0
1
0
0
W
Medusa
3
0
4
5
L
Morgan Le Fay
Miss_Tatas_420
Morgan Le Fay
1
2
1
0.75
W
1
0
5
3.5
L
Danzaburou
lane451688
Danzaburou
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,809
Damage
12,568
22,291
Taken
25,752
7,465
Mitigated
13,284
6,879
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,077
451
0
166
6,043
1,784
0
905
4,987
0
40,458
L
Kuzenbo
 
Kuzenbo
549
229
0
300
4,445
3,286
0
1,409
3,036
2,394
0
L
2,851
865
0
2,026
5,290
2,088
0
1,721
3,569
0
26,373
W
5,719
537
0
1,729
5,888
1,679
378
2,292
3,280
28,678
0
W
1,790
504
0
1,243
3,729
1,565
850
1,460
1,988
0
22,976
W
Medusa
5,406
2,538
0
888
4,082
1,209
1,422
1,374
2,609
0
31,974
L
Morgan Le Fay
Miss_Tatas_420
Morgan Le Fay
4,730
323
0
1,336
5,745
1,894
0
1,746
3,999
30,284
0
W
1,817
513
1,814
1,039
2,549
1,228
253
1,146
1,299
6,317
0
L
Danzaburou
lane451688
Danzaburou
1,589
585
0
304
4,188
1,250
0
891
3,297
0
15,901
L
2,849
867
0
1,245
6,084
4,766
0
1,769
3,993
20,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
26,431
236
Minions Killed
215
0
Camps Cleared
0
1,104,134
Distance Traveled
940,074
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,622
602
85
8
0
262,646
4
L
Kuzenbo
4,204
382
5
0
0
115,686
0
L
Ravana
5,458
496
63
6
0
232,890
3
W
Agni
6,117
556
41
4
0
225,406
3
W
Chaac
5,804
528
44
4
0
217,731
0
W
Medusa
6,107
555
58
5
0
198,347
0
L
Morgan Le Fay
5,764
524
73
7
0
208,592
3
W
Hel
5,610
510
8
1
0
200,004
0
L
Danzaburou
5,062
460
33
3
0
194,666
0
L
Atlas
5,943
540
41
4
0
188,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role