Player Matchup

Ymir
Ymir
ENDGAME1998
Ymir
Level 48
God Stats
35W - 26L
1,519 SR
Queue Stats
111W - 139L
1,309 Elo+
Solo
Fenrir
Fenrir
GamesterJamesFC
Fenrir
Level 74
God Stats
3W - 3L
1,102 SR
Queue Stats
365W - 465L
1,320 Elo+
Party 2
Skadi
Skadi
QuietMindisMine
Skadi
Level 68
God Stats
1W - 2L
1,682 SR
Queue Stats
94W - 108L
1,335 Elo+
Solo
Thoth
Thoth
its Cybersoul
Thoth
Level 45
God Stats
3W - 3L
1,516 SR
Queue Stats
166W - 217L
1,278 Elo+
Party 2
Guan Yu
Guan Yu
magicalarcher
Guan Yu
Level 64
God Stats
32W - 37L
1,383 SR
Queue Stats
222W - 312L
1,286 Elo+
Party 2
Team Averages
Level 60
1,440 SR
1,306 Elo+

VS

Team Averages
Level 42
1,280 SR
1,225 Elo+
Hun Batz
Hun Batz
Crudeanimal
Hun Batz
Level 35
God Stats
2W - 7L
1,227 SR
Queue Stats
82W - 147L
1,160 Elo+
Party 3
Nike
Nike
Grym_One
Nike
Level 60
God Stats
24W - 20L
1,503 SR
Queue Stats
70W - 103L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
Lord_Valimiir
Kukulkan
Level 49
God Stats
2W - 5L
1,384 SR
Queue Stats
142W - 163L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
Youtube_joakito
Guan Yu
Level 39
God Stats
10W - 21L
1,244 SR
Queue Stats
94W - 168L
1,164 Elo+
Party 3
Medusa
Medusa
xElMatiiix
Medusa
Level 29
God Stats
4W - 11L
1,040 SR
Queue Stats
62W - 127L
1,151 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,724
572
2,373
6,771
2,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 0 / 2
5,869
587
4,391
5,355
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 2
5,331
533
6,322
3,601
888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 1 / 0
5,922
592
1,639
3,772
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
11
2 / 0 / 1
6,216
622
2,779
3,525
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crudeanimal
Hun Batz
8
1 / 3 / 0
4,912
491
2,522
6,961
1,699
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
7
0 / 3 / 0
4,581
458
2,449
7,487
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Lord_Valimiir
Kukulkan
9
0 / 2 / 0
5,122
512
2,878
3,551
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,808
481
997
4,979
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
xElMatiiix
Medusa
7
0 / 2 / 0
4,289
429
2,222
4,373
967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Crudeanimal
Hun Batz
1
3
0
0.33
W
1
0
4
3
W
4
0
2
5
L
Nike
0
3
0
0
L
Kukulkan
Lord_Valimiir
Kukulkan
0
2
0
0
W
3
0
2
4
L
0
2
0
0
W
2
1
0
2
W
Guan Yu
2
0
1
2.5
L
Medusa
xElMatiiix
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
11,068
23,024
Taken
27,351
8,256
Mitigated
9,708
8,416
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Crudeanimal
Hun Batz
2,522
190
0
2,559
6,961
1,699
0
649
6,258
0
19,570
W
2,373
776
1,315
2,013
6,771
2,808
144
0
6,771
17,245
0
W
4,391
1,136
0
1,773
5,355
1,642
0
75
5,280
0
27,396
L
Nike
2,449
299
330
2,567
7,487
3,395
0
1,381
6,106
0
18,081
L
Kukulkan
Lord_Valimiir
Kukulkan
2,878
671
0
549
3,551
1,015
0
951
2,476
25,025
0
W
6,322
2,753
240
539
3,601
888
371
302
3,256
0
27,383
L
997
247
96
2,234
4,979
2,632
0
0
4,979
0
16,743
W
1,639
77
0
970
3,772
910
602
2,213
1,314
22,667
0
W
Guan Yu
2,779
650
0
1,566
3,525
2,008
0
0
3,310
0
29,938
L
Medusa
xElMatiiix
Medusa
2,222
908
0
660
4,373
967
0
853
3,520
0
12,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
23,712
259
Minions Killed
213
0
Camps Cleared
0
902,132
Distance Traveled
916,382
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,912
491
48
5
0
186,691
0
W
Ymir
5,724
572
29
3
0
190,716
4
W
Fenrir
5,869
587
49
5
0
206,424
0
L
Nike
4,581
458
34
3
0
192,001
0
L
Kukulkan
5,122
512
60
6
0
190,281
4
W
Skadi
5,331
533
54
5
0
172,766
1
L
Guan Yu
4,808
481
37
4
0
182,935
3
W
Thoth
5,922
592
50
5
0
167,466
0
W
Guan Yu
6,216
622
77
8
0
164,760
1
L
Medusa
4,289
429
34
3
0
164,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role