Player Matchup

Arachne
Arachne
Donkatron
Arachne
Level 32
God Stats
12W - 7L
1,632 SR
Queue Stats
64W - 98L
1,345 Elo+
Party 1
Medusa
Medusa
Pans3rBJorn69
Medusa
Level 89
God Stats
1W - 0L
1,286 SR
Queue Stats
11W - 22L
1,258 Elo+
Party 1
Ra
Ra
SxFxlcon
Ra
Level 83
God Stats
48W - 46L
1,379 SR
Queue Stats
115W - 126L
1,406 Elo+
Solo
Amaterasu
Amaterasu
aHR5
Amaterasu
Level 86
God Stats
1W - 1L
1,371 SR
Queue Stats
119W - 121L
1,417 Elo+
Solo
Atlas
Atlas
ulikemybolts
Atlas
Level 44
God Stats
1W - 4L
1,102 SR
Queue Stats
93W - 117L
1,353 Elo+
Party 1
Team Averages
Level 67
1,354 SR
1,356 Elo+

VS

Team Averages
Level 37
1,498 SR
1,342 Elo+
Kali
Kali
Abxndxn
Kali
Level 63
God Stats
2W - 4L
1,438 SR
Queue Stats
202W - 288L
1,363 Elo+
Party 3
Sol
Sol
CindyLou13
Sol
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 172L
1,405 Elo+
Solo
Izanami
Izanami
MrGebby
Izanami
Level 8
God Stats
2W - 2L
1,553 SR
Queue Stats
2W - 7L
1,231 Elo+
Party 2
Atlas
Atlas
SmileyKing406
Atlas
Level 49
God Stats
3W - 3L
1,541 SR
Queue Stats
179W - 195L
1,459 Elo+
Party 2
Mulan
Mulan
poppaaray21
Mulan
Level 18
God Stats
6W - 5L
1,459 SR
Queue Stats
10W - 23L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Donkatron
Arachne
11
3 / 2 / 4
7,275
560
3,651
8,550
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,365
490
6,601
6,079
1,500
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 2
8,535
657
4,827
4,841
1,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
aHR5
Amaterasu
14
8 / 0 / 3
8,795
677
10,182
9,387
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 3
6,607
508
5,656
10,489
5,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Abxndxn
Kali
10
2 / 6 / 1
6,134
472
4,101
10,808
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 0
6,920
532
3,451
6,825
2,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MrGebby
Izanami
9
1 / 3 / 3
5,663
436
7,589
7,075
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 2
6,743
519
5,159
12,099
8,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 8 / 0
5,992
461
4,542
11,814
4,783
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
8
8
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
Abxndxn
Kali
2
6
1
0.42
L
2
3
0
0.67
W
Arachne
Donkatron
Arachne
3
2
4
2.5
L
Izanami
MrGebby
Izanami
1
3
3
0.83
W
2
2
2
1.5
L
3
1
2
4
W
6
1
2
7
W
Amaterasu
aHR5
Amaterasu
8
0
3
9.5
L
0
8
0
0
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
24,842
39,346
Taken
48,621
20,780
Mitigated
21,886
14,288
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Abxndxn
Kali
4,101
1,666
0
2,786
10,808
4,137
0
2,671
8,137
0
27,013
L
3,451
436
0
2,517
6,825
2,130
0
2,043
4,782
37,635
0
W
Arachne
Donkatron
Arachne
3,651
2,272
0
2,687
8,550
4,070
0
2,103
6,447
0
40,407
L
Izanami
MrGebby
Izanami
7,589
6,001
0
0
7,075
2,190
280
3,264
3,811
0
28,109
W
6,601
2,815
770
1,191
6,079
1,500
0
1,723
4,356
0
32,304
L
5,159
2,443
1,852
3,518
12,099
8,646
0
3,124
8,975
17,299
0
W
4,827
169
285
1,570
4,841
1,611
0
1,784
3,057
54,983
0
W
Amaterasu
aHR5
Amaterasu
10,182
4,003
0
5,257
9,387
7,930
803
667
8,720
12,337
39,789
L
4,542
1,848
0
737
11,814
4,783
812
1,731
10,083
0
29,419
W
5,656
2,019
484
2,044
10,489
5,669
0
2,558
7,931
23,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
31,452
394
Minions Killed
272
0
Camps Cleared
0
1,305,593
Distance Traveled
1,156,328
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,134
472
54
4
0
239,277
4
L
Sol
6,920
532
78
6
0
255,890
2
W
Arachne
7,275
560
74
6
0
276,189
0
L
Izanami
5,663
436
54
4
0
217,474
1
W
Medusa
6,365
490
64
5
0
240,443
2
L
Atlas
6,743
519
18
1
0
241,285
2
W
Ra
8,535
657
116
9
0
270,784
2
W
Amaterasu
8,795
677
109
8
0
273,335
3
L
Mulan
5,992
461
68
5
0
202,402
0
W
Atlas
6,607
508
31
2
0
244,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role