Player Matchup

Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AzureAdachi
Morgan Le Fay
Level 24
God Stats
4W - 3L
1,437 SR
Queue Stats
13W - 6L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
Beedubs
Gilgamesh
Level 84
God Stats
6W - 7L
1,532 SR
Queue Stats
117W - 122L
1,470 Elo+
Party 1
Artemis
Artemis
RedxEpsilon
Artemis
Level 145
God Stats
3W - 3L
1,712 SR
Queue Stats
134W - 104L
1,569 Elo+
Party 2
Agni
Agni
waynewardson
Agni
Level 28
God Stats
1W - 5L
1,189 SR
Queue Stats
61W - 88L
1,425 Elo+
Party 1
Team Averages
Level 85
1,474 SR
1,505 Elo+

VS

Team Averages
Level 64
1,493 SR
1,486 Elo+
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
MarcoDunes
Cliodhna
Level 49
God Stats
5W - 5L
1,591 SR
Queue Stats
355W - 342L
1,536 Elo+
Solo
Atlas
Atlas
SkullyTheSkull
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sora-Prince-
Morgan Le Fay
Level 104
God Stats
1W - 5L
1,346 SR
Queue Stats
201W - 211L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
erbs
Baron Samedi
Level 90
God Stats
77W - 82L
1,527 SR
Queue Stats
232W - 255L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 1 / 17
10,939
1,094
10,967
13,047
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
AzureAdachi
Morgan Le Fay
16
2 / 5 / 11
9,334
933
8,588
10,301
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Beedubs
Gilgamesh
17
4 / 5 / 19
10,860
1,086
15,653
19,304
17,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
RedxEpsilon
Artemis
18
10 / 2 / 13
12,589
1,259
21,914
11,192
4,882
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 9
10,990
1,099
12,991
7,966
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

219

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 9 / 8
10,220
1,022
10,381
16,290
6,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
MarcoDunes
Cliodhna
16
6 / 7 / 5
11,053
1,105
17,559
16,350
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 1 / 8
9,628
963
7,692
15,988
19,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Sora-Prince-
Morgan Le Fay
16
2 / 5 / 6
9,294
929
8,342
13,421
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
erbs
Baron Samedi
16
2 / 4 / 9
10,026
1,003
13,437
10,590
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
26
Kills
14
14
Deaths
26
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
17
11.5
L
Izanami
 
Izanami
2
9
8
0.67
W
Morgan Le Fay
AzureAdachi
Morgan Le Fay
2
5
11
1.5
W
Gilgamesh
Beedubs
Gilgamesh
4
5
19
2.7
L
Cliodhna
MarcoDunes
Cliodhna
6
7
5
1.21
W
Artemis
RedxEpsilon
Artemis
10
2
13
8.25
L
2
1
8
6
L
Morgan Le Fay
Sora-Prince-
Morgan Le Fay
2
5
6
1
L
Baron Samedi
erbs
Baron Samedi
2
4
9
1.63
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,113
Damage
57,411
61,810
Taken
72,639
47,014
Mitigated
44,431
4,292
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,967
994
0
1,033
13,047
17,916
0
7,003
6,044
20,811
0
L
Izanami
 
Izanami
10,381
7,922
0
0
16,290
6,049
0
6,190
9,862
0
35,863
W
Morgan Le Fay
AzureAdachi
Morgan Le Fay
8,588
414
0
742
10,301
4,014
0
6,204
4,097
12,763
0
W
Gilgamesh
Beedubs
Gilgamesh
15,653
3,572
0
593
19,304
17,536
0
7,972
11,332
4,586
29,091
L
Cliodhna
MarcoDunes
Cliodhna
17,559
1,795
0
0
16,350
6,540
0
7,034
9,110
0
33,718
W
Artemis
RedxEpsilon
Artemis
21,914
12,365
0
1,878
11,192
4,882
0
6,119
5,073
0
57,934
L
7,692
1,800
0
0
15,988
19,864
0
9,040
6,700
10,755
0
L
Morgan Le Fay
Sora-Prince-
Morgan Le Fay
8,342
809
0
408
13,421
6,030
0
6,723
6,590
23,724
0
L
Baron Samedi
erbs
Baron Samedi
13,437
1,977
6,637
2,511
10,590
5,948
0
4,484
6,062
30,218
0
W
12,991
1,158
0
46
7,966
2,666
0
2,173
5,793
16,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
50,221
161
Minions Killed
178
9
Camps Cleared
6
977,280
Distance Traveled
863,902
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,939
1,094
12
1
1
210,631
0
L
Izanami
10,220
1,022
58
6
3
164,791
0
W
Morgan Le Fay
9,334
933
8
1
0
193,176
0
W
Gilgamesh
10,860
1,086
36
4
2
193,785
2
L
Cliodhna
11,053
1,105
40
4
2
206,044
2
W
Artemis
12,589
1,259
89
9
4
187,211
1
L
Atlas
9,628
963
9
1
0
174,472
0
L
Morgan Le Fay
9,294
929
33
3
0
133,594
0
L
Baron Samedi
10,026
1,003
38
4
1
185,001
0
W
Agni
10,990
1,099
16
2
2
192,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role