Player Matchup

Artio
Artio
 
Artio
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CuriosityJew
Hou Yi
Level 88
God Stats
2W - 2L
1,655 SR
Queue Stats
172W - 152L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ObsidianGengar
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,435 SR
Queue Stats
166W - 177L
1,502 Elo+
Party 1
Hachiman
Hachiman
RatingTomato374
Hachiman
Level 108
God Stats
3W - 3L
1,572 SR
Queue Stats
325W - 332L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
ToruT65
Kukulkan
Level 55
God Stats
3W - 2L
1,668 SR
Queue Stats
294W - 313L
1,486 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,504 Elo+

VS

Team Averages
Level 100
1,529 SR
1,497 Elo+
Gilgamesh
Gilgamesh
EveningPimrose
Gilgamesh
Level 103
God Stats
2W - 0L
1,681 SR
Queue Stats
35W - 32L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
HelpfulPoem5
Danzaburou
Level 160
God Stats
8W - 6L
1,449 SR
Queue Stats
354W - 397L
1,483 Elo+
Party 2
Medusa
Medusa
Joubster
Medusa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,478 Elo+
Party 3
Agni
Agni
Moonmanzero
Agni
Level 60
God Stats
2W - 2L
1,443 SR
Queue Stats
111W - 101L
1,470 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Servantis1852
Kumbhakarna
Level 140
God Stats
3W - 1L
1,570 SR
Queue Stats
84W - 63L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 5 / 5
10,262
684
12,411
24,505
32,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
17
1 / 4 / 7
9,683
646
15,405
10,164
4,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ObsidianGengar
Morgan Le Fay
16
3 / 6 / 2
9,842
656
12,714
14,618
6,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
15
2 / 5 / 4
8,940
596
14,720
13,010
5,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ToruT65
Kukulkan
14
1 / 6 / 2
8,720
581
9,349
9,750
4,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EveningPimrose
Gilgamesh
19
10 / 3 / 12
13,440
896
20,479
26,453
23,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
HelpfulPoem5
Danzaburou
16
0 / 1 / 13
10,245
683
4,992
7,991
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Joubster
Medusa
19
7 / 1 / 14
11,657
777
19,924
9,956
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 12
10,959
731
11,349
8,542
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Servantis1852
Kumbhakarna
18
5 / 4 / 19
11,932
795
9,185
26,568
32,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
11
Kills
26
26
Deaths
11
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
5
5
1.3
L
Hou Yi
1
4
7
1.13
W
Gilgamesh
EveningPimrose
Gilgamesh
10
3
12
5.33
W
Danzaburou
HelpfulPoem5
Danzaburou
0
1
13
6.5
W
Medusa
Joubster
Medusa
7
1
14
14
W
4
2
12
5
L
Morgan Le Fay
ObsidianGengar
Morgan Le Fay
3
6
2
0.67
L
Hachiman
2
5
4
0.8
W
Kumbhakarna
Servantis1852
Kumbhakarna
5
4
19
3.63
L
Kukulkan
ToruT65
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,599
Damage
65,929
72,047
Taken
79,510
53,367
Mitigated
67,615
24,236
Healing
32,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,411
802
2,669
6,581
24,505
32,578
0
9,438
15,067
21,036
0
L
Hou Yi
15,405
7,028
3,532
1,619
10,164
4,311
0
3,439
6,725
0
28,628
W
Gilgamesh
EveningPimrose
Gilgamesh
20,479
3,309
6,014
7,891
26,453
23,264
484
10,211
15,708
4,223
26,605
W
Danzaburou
HelpfulPoem5
Danzaburou
4,992
1,304
1,499
1,861
7,991
3,679
1,956
2,112
5,640
0
21,660
W
Medusa
Joubster
Medusa
19,924
7,561
2,412
1,443
9,956
4,504
1,333
4,690
5,126
0
41,400
W
11,349
907
1,481
1,380
8,542
3,330
1,259
3,809
4,496
29,496
0
L
Morgan Le Fay
ObsidianGengar
Morgan Le Fay
12,714
1,722
1,899
3,188
14,618
6,409
0
4,621
9,997
30,094
0
L
Hachiman
14,720
6,731
1,012
2,375
13,010
5,594
0
2,689
10,321
0
29,964
W
Kumbhakarna
Servantis1852
Kumbhakarna
9,185
833
2,776
5,433
26,568
32,838
272
11,550
14,066
18,955
0
L
Kukulkan
ToruT65
Kukulkan
9,349
446
1,093
268
9,750
4,475
0
2,783
6,967
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
58,233
142
Minions Killed
148
0
Camps Cleared
0
1,124,748
Distance Traveled
1,395,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,262
684
18
1
0
263,353
0
L
Hou Yi
9,683
646
42
3
0
248,623
1
W
Gilgamesh
13,440
896
22
1
0
296,448
0
W
Danzaburou
10,245
683
22
1
0
269,397
0
W
Medusa
11,657
777
41
3
0
286,345
0
W
Agni
10,959
731
43
3
0
268,374
0
L
Morgan Le Fay
9,842
656
28
2
0
209,436
0
L
Hachiman
8,940
596
27
2
0
236,903
0
W
Kumbhakarna
11,932
795
20
1
0
275,060
0
L
Kukulkan
8,720
581
27
2
0
166,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role