Player Matchup

Chaac
Chaac
CrxzyHits
Chaac
Level 68
God Stats
18W - 12L
1,601 SR
Queue Stats
312W - 360L
1,415 Elo+
Party 2
Chang'e
Chang'e
GORILLAMAN_DEE
Chang'e
Level 84
God Stats
2W - 3L
1,547 SR
Queue Stats
288W - 310L
1,411 Elo+
Party 2
Hachiman
Hachiman
NotSpooky
Hachiman
Level 68
God Stats
4W - 2L
1,571 SR
Queue Stats
304W - 319L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
Tossic_boi327
Hou Yi
Level 65
God Stats
1W - 1L
1,324 SR
Queue Stats
147W - 183L
1,360 Elo+
Party 2
Kali
Kali
vynirel
Kali
Level 67
God Stats
4W - 1L
1,850 SR
Queue Stats
212W - 224L
1,417 Elo+
Party 2
Team Averages
Level 70
1,578 SR
1,403 Elo+

VS

Team Averages
Level 88
1,628 SR
1,482 Elo+
Izanami
Izanami
AlphaPatronus
Izanami
Level 85
God Stats
7W - 8L
1,508 SR
Queue Stats
133W - 135L
1,468 Elo+
Party 1
Geb
Geb
Debosvibe
Geb
Level 62
God Stats
2W - 1L
1,804 SR
Queue Stats
53W - 38L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
SabertoothTB
Cu Chulainn
Level 89
God Stats
8W - 8L
1,531 SR
Queue Stats
148W - 143L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
SenorLechugx
Gilgamesh
Level 87
God Stats
9W - 16L
1,425 SR
Queue Stats
340W - 329L
1,472 Elo+
Party 1
Discordia
Discordia
Sir Tibbles6142
Discordia
Level 119
God Stats
5W - 1L
1,872 SR
Queue Stats
458W - 444L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CrxzyHits
Chaac
16
1 / 3 / 6
9,226
513
8,363
13,652
10,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 2 / 3
9,232
513
7,229
12,630
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NotSpooky
Hachiman
14
6 / 1 / 5
8,914
495
10,074
16,087
13,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 3 / 6
9,445
525
7,415
12,650
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
vynirel
Kali
15
6 / 4 / 4
10,123
562
11,080
17,929
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 6 / 1
8,770
487
9,177
13,067
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 2
8,304
461
9,003
10,688
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
SabertoothTB
Cu Chulainn
15
3 / 4 / 0
9,203
511
11,906
15,187
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
SenorLechugx
Gilgamesh
15
1 / 7 / 5
9,206
511
9,630
16,708
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Sir Tibbles6142
Discordia
17
4 / 2 / 1
9,964
554
12,933
7,557
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
13
13
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
6
1
0.75
W
Chaac
CrxzyHits
Chaac
1
3
6
1.33
L
1
1
2
2
W
4
2
3
2.75
W
Hachiman
NotSpooky
Hachiman
6
1
5
8.5
L
Cu Chulainn
SabertoothTB
Cu Chulainn
3
4
0
0.75
L
Gilgamesh
SenorLechugx
Gilgamesh
1
7
5
0.5
L
Discordia
Sir Tibbles6142
Discordia
4
2
1
2.25
W
3
3
6
2
W
Kali
vynirel
Kali
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,161
Damage
52,649
72,948
Taken
63,207
40,315
Mitigated
33,927
28,277
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,177
4,554
361
4,468
13,067
3,264
2,791
457
12,606
0
49,219
W
Chaac
CrxzyHits
Chaac
8,363
1,474
0
4,693
13,652
10,506
704
2,780
10,261
3,421
53,433
L
9,003
1,862
422
2,430
10,688
9,990
330
1,737
8,841
32,332
0
W
7,229
867
970
4,563
12,630
4,412
511
4,936
7,140
41,113
0
W
Hachiman
NotSpooky
Hachiman
10,074
3,782
506
3,334
16,087
13,592
0
6,612
9,069
0
41,722
L
Cu Chulainn
SabertoothTB
Cu Chulainn
11,906
3,683
0
3,785
15,187
11,596
118
1,353
13,190
11,525
43,150
L
Gilgamesh
SenorLechugx
Gilgamesh
9,630
2,269
0
5,049
16,708
6,708
0
3,497
12,916
0
66,301
L
Discordia
Sir Tibbles6142
Discordia
12,933
334
0
3,030
7,557
2,369
285
901
6,592
66,900
0
W
7,415
3,350
0
4,890
12,650
3,898
0
4,203
8,425
0
67,171
W
Kali
vynirel
Kali
11,080
4,591
0
9,321
17,929
7,907
0
4,553
12,959
0
67,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
45,447
452
Minions Killed
466
0
Camps Cleared
0
1,552,013
Distance Traveled
1,663,477
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,770
487
91
5
0
302,311
1
W
Chaac
9,226
513
115
6
0
280,345
2
L
Geb
8,304
461
38
2
0
343,635
2
W
Chang'e
9,232
513
93
5
0
312,986
6
W
Hachiman
8,914
495
55
3
0
336,642
6
L
Cu Chulainn
9,203
511
106
6
0
317,503
10
L
Gilgamesh
9,206
511
115
6
0
369,709
6
L
Discordia
9,964
554
116
6
0
330,319
2
W
Hou Yi
9,445
525
94
5
0
295,750
3
W
Kali
10,123
562
95
5
0
326,290
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role