Player Matchup

Anhur
Anhur
Gawyn
Anhur
Level 116
God Stats
0W - 3L
1,169 SR
Queue Stats
258W - 346L
1,297 Elo+
Party 1
Freya
Freya
QGDiesel
Freya
Level 64
God Stats
0W - 2L
1,350 SR
Queue Stats
213W - 255L
1,258 Elo+
Party 1
Ares
Ares
SlimmmmmJimmy
Ares
Level 71
God Stats
1W - 2L
1,354 SR
Queue Stats
210W - 298L
1,283 Elo+
Party 1
Team Averages
Level 84
1,291 SR
1,280 Elo+

VS

Team Averages
Level 41
1,278 SR
1,171 Elo+
Danzaburou
Danzaburou
KingWolf912
Danzaburou
Level 19
God Stats
3W - 6L
1,354 SR
Queue Stats
4W - 15L
1,184 Elo+
Party 2
Bacchus
Bacchus
ashe_emberheart
Bacchus
Level 88
God Stats
6W - 4L
1,269 SR
Queue Stats
67W - 125L
1,235 Elo+
Party 2
Bastet
Bastet
l5aGpacc
Bastet
Level 17
God Stats
3W - 3L
1,211 SR
Queue Stats
4W - 17L
1,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gawyn
Anhur
12
4 / 8 / 1
8,973
641
9,015
12,517
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
QGDiesel
Freya
11
2 / 7 / 3
8,503
607
10,435
10,862
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 6
9,110
651
8,947
15,024
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingWolf912
Danzaburou
15
9 / 3 / 9
11,272
805
13,159
10,495
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 1 / 14
10,911
779
11,560
15,432
23,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
l5aGpacc
Bastet
14
6 / 4 / 9
10,453
747
9,664
12,863
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
20
20
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
Gawyn
Anhur
4
8
1
0.56
W
Danzaburou
KingWolf912
Danzaburou
9
3
9
4.5
L
Freya
QGDiesel
Freya
2
7
3
0.5
L
2
5
6
1
W
5
1
14
12
W
Bastet
l5aGpacc
Bastet
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
34,383
38,403
Taken
38,790
22,303
Mitigated
32,599
4,324
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Gawyn
Anhur
9,015
3,059
0
724
12,517
4,152
192
4,970
7,547
0
29,213
W
Danzaburou
KingWolf912
Danzaburou
13,159
5,004
0
2,815
10,495
4,370
1,116
5,796
4,699
0
37,532
L
Freya
QGDiesel
Freya
10,435
2,983
0
1,690
10,862
3,927
0
2,716
8,146
25,135
2,657
L
8,947
489
274
1,636
15,024
14,224
0
4,187
10,837
18,383
0
W
11,560
1,644
840
3,472
15,432
23,361
72
7,403
8,029
26,934
0
W
Bastet
l5aGpacc
Bastet
9,664
2,886
0
1,289
12,863
4,868
1,065
6,010
6,853
0
22,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
32,636
138
Minions Killed
112
5
Camps Cleared
5
618,560
Distance Traveled
766,631
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,973
641
70
5
3
191,791
1
W
Danzaburou
11,272
805
52
4
3
243,708
0
L
Freya
8,503
607
46
3
2
206,497
1
L
Ares
9,110
651
22
2
0
220,272
0
W
Bacchus
10,911
779
27
2
0
270,748
0
W
Bastet
10,453
747
33
2
2
252,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role