Player Matchup

Ganesha
Ganesha
B00M_KiIIshot_
Ganesha
Level 82
God Stats
14W - 3L
1,873 SR
Queue Stats
19W - 5L
1,733 Elo+
Party 2
Neith
Neith
ThineSeeker
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 4L
1,733 Elo+
Party 2
Thor
Thor
xFLUFFYxBUNZx
Thor
Level 143
God Stats
4W - 1L
1,591 SR
Queue Stats
93W - 96L
1,441 Elo+
Party 2
Team Averages
Level 76
1,655 SR
1,636 Elo+

VS

Team Averages
Level 80
1,544 SR
1,577 Elo+
Zeus
Zeus
TikiTheSimpKing
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 1
Hou Yi
Hou Yi
XxHadokyarixX
Hou Yi
Level 100
God Stats
1W - 2L
1,632 SR
Queue Stats
6W - 9L
1,565 Elo+
Party 1
Ares
Ares
dustyCasual
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 24
10,210
785
11,362
14,584
11,208
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
13 / 2 / 13
11,424
879
15,850
10,395
3,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
14 / 4 / 9
11,539
888
15,263
11,774
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 10 / 2
8,988
691
14,265
14,374
3,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 8 / 3
8,956
689
7,501
14,672
4,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 9 / 5
8,081
622
5,855
18,604
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
27
Kills
9
9
Deaths
27
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
24
4
W
13
2
13
9.75
L
5
10
2
0.6
L
4
8
3
0.69
L
0
9
5
0.28
W
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,475
Damage
27,621
36,753
Taken
47,650
19,571
Mitigated
25,089
6,054
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,362
1,546
437
2,243
14,584
11,208
162
8,957
5,627
33,625
0
W
15,850
8,997
0
2,168
10,395
3,902
1,194
6,223
4,172
0
37,257
L
14,265
1,731
42
1,649
14,374
3,376
24
4,734
9,640
32,101
0
L
7,501
3,945
0
1,618
14,672
4,543
479
1,907
12,765
0
28,866
L
5,855
378
0
540
18,604
17,170
215
4,957
13,647
8,099
0
W
15,263
4,136
0
1,206
11,774
4,461
683
5,093
6,681
0
32,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
26,025
137
Minions Killed
98
4
Camps Cleared
3
672,847
Distance Traveled
557,155
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,210
785
6
0
0
227,822
1
W
Neith
11,424
879
76
6
3
220,673
0
L
Zeus
8,988
691
42
3
2
174,597
4
L
Hou Yi
8,956
689
49
4
0
202,532
3
L
Ares
8,081
622
7
1
1
180,026
0
W
Thor
11,539
888
55
4
1
224,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role