Player Matchup

Hel
Hel
ChelcieFaith
Hel
Level 22
God Stats
2W - 4L
1,436 SR
Queue Stats
7W - 15L
1,287 Elo+
Party 4
Chaac
Chaac
DARKCargo18
Chaac
Level 99
God Stats
2W - 8L
1,247 SR
Queue Stats
530W - 504L
1,561 Elo+
Party 3
Olorun
Olorun
DrxLopez13
Olorun
Level 44
God Stats
7W - 2L
1,830 SR
Queue Stats
92W - 81L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
JOSH14401
Nu Wa
Level 64
God Stats
4W - 8L
1,435 SR
Queue Stats
7W - 18L
1,241 Elo+
Party 4
Nike
Nike
L1tty Z4y
Nike
Level 63
God Stats
20W - 22L
1,552 SR
Queue Stats
141W - 164L
1,438 Elo+
Party 3
Team Averages
Level 58
1,500 SR
1,408 Elo+

VS

Team Averages
Level 70
1,533 SR
1,426 Elo+
Bacchus
Bacchus
CaptainKrackman
Bacchus
Level 44
God Stats
3W - 1L
1,638 SR
Queue Stats
126W - 113L
1,550 Elo+
Party 1
Susano
Susano
IOKakashiOI3493
Susano
Level 34
God Stats
4W - 7L
1,163 SR
Queue Stats
112W - 109L
1,293 Elo+
Party 2
Sol
Sol
Lannory
Sol
Level 107
God Stats
5W - 3L
1,732 SR
Queue Stats
182W - 175L
1,529 Elo+
Party 1
Artemis
Artemis
NUFF-SAID10
Artemis
Level 117
God Stats
1W - 1L
1,634 SR
Queue Stats
47W - 65L
1,445 Elo+
Party 1
Mulan
Mulan
lordcornholio6
Mulan
Level 48
God Stats
6W - 2L
1,500 SR
Queue Stats
133W - 126L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
8,556
329
4,711
16,840
6,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 1 / 3
12,781
492
30,636
30,711
41,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
DrxLopez13
Olorun
16
3 / 7 / 4
10,869
418
10,813
23,178
16,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
JOSH14401
Nu Wa
18
5 / 9 / 3
11,745
452
17,981
18,813
5,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
16
4 / 4 / 7
10,801
415
8,943
23,346
9,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 15
13,315
512
16,849
23,776
39,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
12 / 9 / 8
13,793
531
19,607
22,278
8,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
20
8 / 2 / 7
14,577
561
26,702
25,461
12,723
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
NUFF-SAID10
Artemis
20
6 / 4 / 5
13,840
532
15,750
21,922
8,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
0 / 3 / 8
12,058
464
14,643
29,353
27,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
18
Kills
30
30
Deaths
19
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
0
9
4
0.22
L
6
1
3
7.5
L
Olorun
DrxLopez13
Olorun
3
7
4
0.71
W
12
9
8
1.78
L
Nu Wa
JOSH14401
Nu Wa
5
9
3
0.72
L
Nike
4
4
7
1.88
W
Sol
8
2
7
5.75
W
Artemis
NUFF-SAID10
Artemis
6
4
5
2.13
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,084
Damage
93,551
112,888
Taken
122,790
79,217
Mitigated
96,527
41,268
Healing
61,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,849
1,619
1,390
7,579
23,776
39,077
276
8,592
14,780
41,904
0
L
4,711
164
4,533
4,147
16,840
6,696
243
9,951
6,790
26,855
0
L
30,636
3,883
0
13,749
30,711
41,171
1,230
12,012
17,741
18,480
82,662
L
Olorun
DrxLopez13
Olorun
10,813
5,094
641
6,973
23,178
16,356
1,279
9,132
13,911
56,958
0
W
19,607
1,711
173
8,053
22,278
8,923
671
8,163
13,941
0
63,716
L
Nu Wa
JOSH14401
Nu Wa
17,981
3,411
543
3,589
18,813
5,595
913
6,066
12,747
82,707
0
L
Nike
8,943
1,342
0
7,093
23,346
9,399
0
9,368
13,785
0
63,674
W
Sol
26,702
9,373
0
17,658
25,461
12,723
3,863
9,147
15,802
149,713
0
W
Artemis
NUFF-SAID10
Artemis
15,750
8,451
1,483
11,163
21,922
8,475
6,924
10,339
11,538
0
116,054
W
14,643
1,767
1,093
12,918
29,353
27,329
495
8,859
19,194
8,328
62,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
67,583
536
Minions Killed
606
0
Camps Cleared
0
2,282,360
Distance Traveled
2,399,196
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,315
512
33
1
0
498,669
7
L
Hel
8,556
329
63
2
0
425,362
0
L
Chaac
12,781
492
164
6
0
513,315
2
L
Olorun
10,869
418
104
4
0
398,198
4
W
Susano
13,793
531
79
3
0
520,455
1
L
Nu Wa
11,745
452
111
4
0
431,837
3
L
Nike
10,801
415
94
4
0
513,648
1
W
Sol
14,577
561
198
8
0
484,462
6
W
Artemis
13,840
532
172
7
0
410,426
1
W
Mulan
12,058
464
124
5
0
485,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role